file Timing of Blood Shield effekt

21 Feb 2014 13:58 #59294 by donk

Blood Shield
Type: Equipment
Requires: Osebo
Cost: 2 pool
Unique equipment.
The minion with this equipment may prevent 1 damage from an opposing minion's strike each round. If used to prevent damage from a hand strike made by a vampire with capacity 6 or less, that vampire burns 2 blood.


Does the supposed cap 1-6 opponent have to burn the blood before it heals damage, or do they occur at the same time?

The rulebook says:

Damage resolution has two steps: prevent damage and heal damage.

Please Log in or Create an account to join the conversation.

More
21 Feb 2014 14:05 - 21 Feb 2014 14:54 #59295 by jamesatzephyr

Does the supposed cap 1-6 opponent have to burn the blood before it heals damage, or do they occur at the same time?


Before healing.

[LSJ 20090528]

John Flournoy wrote:
> On May 27, 4:03 pm, wrote:
>> Blood Shield
>> Requires: Osebo
>> Type: Equipment
>> Cost: 2 pool
>> Unique Equipment.
>> The minion with this equipment may prevent 1 damage from an opposing
>> minion's strike each round. If used to prevent damage from a hand
>> strike made by a vampire with capacity 6 or less, that vampire burns 2
>> blood.
>>
>> When exactly does the latter effect of Blood Shield burn blood? Is it
>> before a reacting vampire can play Skin of Steel?
>
> "If used to prevent damage from a hand strike" - thus during the
> "Prevent Damage" part of damage resolution, i.e. in the same window as
> playing Skin of Steel.
>
> However, the blood is burnt at the point where Blood Shield is used to
> prevent the damage; this is part of the resolution of Blood Shield and
> thus will take place before the opposing minion can play a subsequent
> prevent effect like Skin of Steel. It's not something that can be
> interrupted halfway through resolving the text of Blood Shield; it
> resolves in response to Blood Shield being played (and not cancelled.)
>
>> If not, is it still before the heal damage-step?
>
> Yes. Preventing damage is always before healing damage.

Correct.


So in practice, yuo'd probably use it if you were facing shenanigans such as:

- aggravated hand damage (so preventing that is probably better for you, even if it causes you to burn blood)
- effects based on the amount of damage you took, such as Disarm
Last edit: 21 Feb 2014 14:54 by jamesatzephyr.

Please Log in or Create an account to join the conversation.

More
21 Feb 2014 14:24 #59296 by donk
You use it to torpor a vampire with two blood. It's the opposing minion that burns 2 blood if it is cap 6 or lower. Right?

Please Log in or Create an account to join the conversation.

More
21 Feb 2014 14:56 #59297 by jamesatzephyr

You use it to torpor a vampire with two blood. It's the opposing minion that burns 2 blood if it is cap 6 or lower. Right?


Oh, duh, complete brain meltdown as I read the text, sorry. You're correct!

Note that burning blood won't send the opponent to torpor - you simply burn as much as you can. But obviously if they no longer have enough blood to heal the damage from your strike...

Please Log in or Create an account to join the conversation.

More
21 Feb 2014 14:58 - 21 Feb 2014 14:59 #59298 by kombainas

So in practice, yuo'd probably use it if you were facing shenanigans such as:

- aggravated hand damage (so preventing that is probably better for you, even if it causes you to burn blood)
- effects based on the amount of damage you took, such as Disarm


You could use it to prevent 1 damage from a hand strike with 2+ damage and still prevent the rest with skin of steel to make the opposing minion burn 2 blood, which would not be burned if you used only skin of steel to prevent.

A reason to use skin of steel *before* blood shield would be to *not* to beat the offender. Or in case you are facing a high damage strike, which will be followed by low damage additional hand strike. Both of which are cornercase. As are Osebo with fortitude :D


Edit: Disregard the above due to meltdown reasons :)

!malk! :OBF: :DEM: :cel: :cap6: Sabbat. If this vampire's bleed is successful, he laughs manicly and untaps.
Last edit: 21 Feb 2014 14:59 by kombainas.

Please Log in or Create an account to join the conversation.

More
22 Feb 2014 07:20 #59313 by Pascal Bertrand

Does the supposed cap 1-6 opponent have to burn the blood before it heals damage, or do they occur at the same time?


Before healing.


Correct.

You use it to torpor a vampire with two blood. It's the opposing minion that burns 2 blood if it is cap 6 or lower. Right?

Correct.

Please Log in or Create an account to join the conversation.

More
Moderators: AnkhaKraus
Time to create page: 0.098 seconds
Powered by Kunena Forum