question-circle What should be done with Reversal of Fortune?

12 Apr 2012 04:01 #27706 by direwolf
You cite a very specific example of Madness Network and Reversal of Fortune causing a problem.

Each of those cards on their own is fine. Part of any collectible card game is the possibility that a player will find a combination of cards that produces an undesirable effect.

In the case of "turbo" decks it's generally acceptable, because it's fairly hard to do.

It could be argued that Madness Network + Reversal of Fortune goes well beyond what is "acceptable." But as I mentioned above, both cards are fine by themselves, so it would be prudent to find a solution that hoses the combination without wallpapering either card.

Reversal of Fortune was printed in the original set: It was intended to be common enough that the counter to it was the card itself.

After X number of expansions, that is no longer relevant.

A simple solution could be to add "Another Reversal of Fortune cannot be called until each Methuselah has taken his or her turn."

Or "This Methuselah may not call another Reversal of Fortune until another players calls a Reversal of Fortune."

Please, keep it simple, keep it elegant.

:tore: :pre: :tem: :aus: Independent Futurist. Contrarian (titled, X votes where X is the number of votes as the acting minion.) Target Vitals is always the better combat card.

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12 Apr 2012 04:10 #27707 by Marcus Vitel
What about "only usable by a vampire above 7" ? or "unique, put in play, during your untap phase burn this card ?" or "only 2 Rof can be played in a game"

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12 Apr 2012 07:46 - 12 Apr 2012 08:33 #27727 by alf
Hi guys,

I've played like 5 or 6 tournament games against Una and had to wait between 30 and 60 minutes in most of them after Una went viral.
I've played maybe 8 to 10 tournament games against turbo-type or Tupdog decks which really screwed the table dynamics.
I've played numerous tournament games against weenies which ousted me or someone else in less then 30 minutes or left a screwed table dynamics.
I've played zero tournament games against Reversal of Fortune.
In case I had, maybe I would have to wait an hour or would experience a screwed table.

Nothing from this above would made me
- stop playing the game
- cry for banning card X
- hope that card Y gets errata.

Maybe that's just me.

Cheers
Alf

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Last edit: 12 Apr 2012 08:33 by alf.
The following user(s) said Thank You: Lönkka, acbishop, Boris The Blade, Pendargon, Poci

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12 Apr 2012 10:15 #27732 by Izaak
Well, good for you and the 3 people that "liked" your post. I'm glad for you that you don't feel having broken strategies and decks possible is harmful for the game.

It's very nice for you and the people you play with that they don't mind traveling 3-4 hours to a tournament only to get 2 of their 3 games getting messed up by aforementioned broken decks. It's wonderful that these people still return to tournaments even if it's just a complete waste of their free saturday or sunday.

However, for everyone else, I'd MUCH prefer these three specific zero-fun decks to go. Not because I hate them personally (which I still do), but also because I want people to have a good time at my tournaments and return next time because they had FUN.

I have "lost" at least two new players from returning to a tournament three years ago because they both had to sit with an Una deck in two of their three games. These two people decided that tournaments were stupid, unfun and a waste of their time. Only because they had to sit next to Una for 45 minutes. I never heard from them again. This is BAD FOR THE GAME.

That alone is enough reason to fix Una (once per turn Una can..., see also Nergal), ban Reversal of Fortunes (nobody plays it anyway unless it's in a stupid deck) and ban Tupdog (because the card by its very design is broken).

The collateral damage would be so minimal it's not even worth discussing.

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12 Apr 2012 10:26 - 12 Apr 2012 10:27 #27733 by Pendargon
I completely agree that it is utterly unfun sitting at the same table with reversal deck.

However, in all my years, i have seen it actually ONCE, and then it did not win.

However, at almost EVERY tournament i go there is AT LEAST one stupid una freakshow, that is for me EVEN MORE unfun to sit at the same table with, as at lest reversal deck constantly does something and is, at least to me, that one time, interesting to watch it move, and eventually, in my case, break down.

With Una, it is even more boring,- something-freak-hunt-freak-hunt-freak-equip-freak-rush-freak-something-freak... for a good 30-50 minutes ..

It is also exactly the opposite of what vtes should be, and Una actually wins tournaments and plays finals on regular basis, yet i haven't seen 6 pages long discussion over it is ok to ban Una...?

That is all i am trying to say.

:QUI: :POT: :OBE: :CEL: :OBF: :tore: :assa:
Last edit: 12 Apr 2012 10:27 by Pendargon.

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12 Apr 2012 10:39 #27734 by alf
Yeah, and btw, while we're at it:
Ban Turbo-X.
Ban Weenie Potence.
Ban Weenie Dementation.
Ban Weenie Presence.
Ban Weenie Auspex.

All of those can be of varying un-fun as prey or predator and really wreck your game.
So where do you stop before basically heading towards:
Ban X, where X = (makes my game un-fun).

If my playgroup had stopped playing certain stuff whenever someone had a certain amount of un-fun we'd be playing 4CL or preconstructed starters at most.

If players judge their tournament experience after 1 participation, hell, their choice.
Off Topic:
I defenitly wouldn't drink any beer nowadays if I had stopped trying after the first time ;-)

Alf

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