Storyline - The Red Sign 2015
02 Mar 2015 23:08 #69605
by brandonsantacruz
Be careful when you fight the monsters, lest you become one.
-Friedrich Nietzsche
brandonsantacruz.blogspot.com/
Replied by brandonsantacruz on topic Re: Storyline - The Red Sign 2015
Instead of printing the cards can I just put a big block of text on the table to befuddle my opponents?
Be careful when you fight the monsters, lest you become one.
-Friedrich Nietzsche
brandonsantacruz.blogspot.com/
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02 Mar 2015 23:21 #69606
by Juggernaut1981
Baron of Sydney, Australia, 418
Replied by Juggernaut1981 on topic Re: Storyline - The Red Sign 2015
1) Master Card "Paths/Schools" are meant to go with the Quintessence to the same place?
2) Straw into Gold is meant to give you 1 pool from your prey's pool and if you burn Quintessence it is increased to 2 or "1 from prey 1 from blood bank"?
2) Straw into Gold is meant to give you 1 pool from your prey's pool and if you burn Quintessence it is increased to 2 or "1 from prey 1 from blood bank"?
Baron of Sydney, Australia, 418
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03 Mar 2015 07:16 #69613
by Ankha
Replied by Ankha on topic Re: Storyline - The Red Sign 2015
The latter. It says "gain", not "steal".2) Straw into Gold is meant to give you 1 pool from your prey's pool and if you burn Quintessence it is increased to 2 or "1 from prey 1 from blood bank"?
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03 Mar 2015 10:27 #69616
by Montebellus
Replied by Montebellus on topic Re: Storyline - The Red Sign 2015
Is it ok if I insert random pictures in .pdf before printing? The blank space annoys me...
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03 Mar 2015 14:52 #69630
by BenPeal
I don't see this as being a problem. I'm all for cool pictures.
Replied by BenPeal on topic Re: Storyline - The Red Sign 2015
Is it ok if I insert random pictures in .pdf before printing? The blank space annoys me...
I don't see this as being a problem. I'm all for cool pictures.
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03 Mar 2015 14:56 #69631
by BenPeal
I think we can forego the color printout requirement for the storyline games.
Replied by BenPeal on topic Re: Storyline - The Red Sign 2015
It says that printing out the cards to use is like the official sets, so that means color printouts and whatever other requirements?
I think we can forego the color printout requirement for the storyline games.
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03 Mar 2015 15:14 #69635
by self biased
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05 Mar 2015 22:08 - 05 Mar 2015 22:09 #69676
by margrave
Replied by margrave on topic Re: Storyline - The Red Sign 2015
I was reading the card The red sign, and it says "once during your turn a mage or vampire you control can take a +1 stealth action to add 1 counter to it. Any mage or vampire can steal this card as a D action."
This means that the imbued are not welcome in this storyline? that is because they cannot steal the card or add counters to it.
However in the exemple of how to have a legal deck they are mentioned:
At least 75% (e.g. 9 out of 12) of the vampires in each player’s crypt must belong to the same clan. In this context, ‘clan’ includes all bloodlines, Panders and Imbued, but not Caitiff.
how do I interpret that? I can play with them, but they have a major disadvantage? or I cannot play with them at all?
regards
This means that the imbued are not welcome in this storyline? that is because they cannot steal the card or add counters to it.
However in the exemple of how to have a legal deck they are mentioned:
At least 75% (e.g. 9 out of 12) of the vampires in each player’s crypt must belong to the same clan. In this context, ‘clan’ includes all bloodlines, Panders and Imbued, but not Caitiff.
how do I interpret that? I can play with them, but they have a major disadvantage? or I cannot play with them at all?
regards
Last edit: 05 Mar 2015 22:09 by margrave.
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06 Mar 2015 07:34 #69682
by Hakuron
National Coordinator Germany
nc [dot] germany [at] magenta [dot] de
Replied by Hakuron on topic Re: Storyline - The Red Sign 2015
Hi!
Storyline is about telling stories, therefore players are asked for playing "clan decks".
Caitiffs are not a clan by definion; Imbued are, but do not have the chance to go for the Red Sign themselves.
If you want to build a storyline Imbued deck nevertheless is up to you.
Storyline is about telling stories, therefore players are asked for playing "clan decks".
Caitiffs are not a clan by definion; Imbued are, but do not have the chance to go for the Red Sign themselves.
If you want to build a storyline Imbued deck nevertheless is up to you.
National Coordinator Germany
nc [dot] germany [at] magenta [dot] de
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06 Mar 2015 10:33 #69685
by Whisker
Replied by Whisker on topic Re: Storyline - The Red Sign 2015
@margrave
Imbued and other vampire hunters are unlikely to be aware of the 'Red Sign' ritual that can turn vampires back to mortal humans. They are likely to see increase in vampire's and witches activity and boost their own efforts to combat these threats to humanity.
Should imbued win a many storyline games this could be interpreted them taking advantage of vampire's and mages being busy with each other. Should they actually win majority of games, they could perhaps become aware of the Red Sign ritual or perhaps even gain possession of whatever scrolls or books contain information about the ritual. I guess at least the redeemers creed of imbued would be very interested of this.
Just my two Eurocents.
Imbued and other vampire hunters are unlikely to be aware of the 'Red Sign' ritual that can turn vampires back to mortal humans. They are likely to see increase in vampire's and witches activity and boost their own efforts to combat these threats to humanity.
Should imbued win a many storyline games this could be interpreted them taking advantage of vampire's and mages being busy with each other. Should they actually win majority of games, they could perhaps become aware of the Red Sign ritual or perhaps even gain possession of whatever scrolls or books contain information about the ritual. I guess at least the redeemers creed of imbued would be very interested of this.
Just my two Eurocents.
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