lock Ban of Conditioning

28 Nov 2016 14:28 #79306 by elotar
Replied by elotar on topic Ban of Conditioning

I have no problems having cards in VTES that end games on time.
Conditioning, as well as Deflection and Govern do just that.

My main argument for not banning Conditioning: It ends games.


I don't think this argument is valid any more - after banning of Anthelious I see no timing problems outside of overly long discussions.


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28 Nov 2016 16:07 #79311 by Lönkka
Replied by Lönkka on topic Ban of Conditioning

I don't think this argument is valid any more - after banning of Anthelious I see no timing problems outside of overly long discussions.

[/quote]

I think timeouts are still rathr big an issue.

How many tables(/games) were played in the EC?
How many of those timeouted?

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28 Nov 2016 20:50 - 28 Nov 2016 20:50 #79324 by elotar
Replied by elotar on topic Ban of Conditioning

I don't think this argument is valid any more - after banning of Anthelious I see no timing problems outside of overly long discussions.


I think timeouts are still rathr big an issue.

How many tables(/games) were played in the EC?
How many of those timeouted?[/quote]

As I understand:
7/24(-?) Legendary
8/54 day 1
11/24 day 2

Yea, there was some timeouts day 2, but I'm pretty sure that it's not because the lack of bleed modifiers :P

I personally got one table near time limiit, but just because of 5 guys with votes, one guy activly stalling and generally some stupid things happening like unjustified cros-table rushes.

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Last edit: 28 Nov 2016 20:50 by elotar.
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29 Nov 2016 11:32 #79340 by Lönkka
Replied by Lönkka on topic Ban of Conditioning

As I understand:
7/24(-?) Legendary
8/54 day 1
11/24 day 2


Not that bad.
Especially Day 1 seems to have worked quite well.

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29 Nov 2016 13:57 #79352 by Ashur
Replied by Ashur on topic Ban of Conditioning

As I understand:
7/24(-?) Legendary
8/54 day 1
11/24 day 2


Not that bad.
Especially Day 1 seems to have worked quite well.

Yes, isn´t this significantly better than before?

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01 Dec 2016 14:52 #79394 by Oortje
Replied by Oortje on topic Ban of Conditioning
If you want less time outs, then remove the incentive to stay in a game. Remove the 0.5 vp reward for staying alive, and it will in the long run result in less time outs. The reduction from 1vp to 0.5 vp was an improvement. But this should be a diffrent topic.

Sure, conditioning is a bigger looming threat then other modifiers, but I disagree that this "game ender" is vital. Oh I am against the ban, but please continue such discussions. I am very intressted in the way you think about these things.

gr,
Jeroen

Have a cold long night,
Jeroen van Oort
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