map-pin Rules Team Rulings - RTR 03/03/2018

17 May 2018 05:03 #87026 by Bloodartist

However: The employ Retainer sections says this:

Unlike
equipment, a retainer is loyal to the minion that *recruited* it and
cannot be transferred.


Because who bothers proofreading the rulebook, right? ;P

A heretic is a man who sees with his own eyes.
—Gotthold Ephraim Lessing



Please Log in or Create an account to join the conversation.

More
17 May 2018 05:13 #87029 by Bloodartist

Allies could always use tap, er lock, effects the turn they came into play. That's not new.


Only after influence phase, right? Not during minion phase? How could they, if they were in uncontrolled region? (Not that this has any importance anymore after the change but..)

If they could tap for an ability during the minion phase they are recruited, well that's confusing af.

A heretic is a man who sees with his own eyes.
—Gotthold Ephraim Lessing



Please Log in or Create an account to join the conversation.

More
17 May 2018 07:17 #87037 by Lönkka

However: The employ Retainer sections says this:

Unlike
equipment, a retainer is loyal to the minion that *recruited* it and
cannot be transferred.


Because who bothers proofreading the rulebook, right? ;P


Which can be VERY tedious a job when you do it properly.
Been there, done that.

But it is a chore that needs to be done with an ultrafine comb.

Sloppy rules will cause humongous problems.

Finnish :POT: Politics!

Please Log in or Create an account to join the conversation.

  • Lönkka
  • Lönkka's Avatar
  • Away
  • Antediluvian
  • Antediluvian
  • War=peace, freedom=slavery, ignorance=strength
More
17 May 2018 07:50 #87041 by Ankha

Allies in the ready region. Please confirm;

1-allies can now tap for their effect if any the turn they come into play
2-allies recruited this turn DO change the ready minion count that turn (certain votes) because they are a ready minion.

1. That was already the case before, because allies never check whether they are ready or not (at least for non-Imbueds). The only exception I can think of is Abomination that burns a ready werewolf. You could already use a Vagabond Mystique for instance (the same way you can lock Marciana Giovanni, Investigator in torpor to use her special)
2. The ally is now ready (previously controlled but not ready). Most votes that count minions (Ancilla Empowerment) count controlled minions (ready or not) though, so it has very little impact.

Allies could always use tap, er lock, effects the turn they came into play. That's not new.


Only after influence phase, right? Not during minion phase? How could they, if they were in uncontrolled region? (Not that this has any importance anymore after the change but..)

If they could tap for an ability during the minion phase they are recruited, well that's confusing af.

No, they can be locked during the minion phase, as before. Apparently, it's clearer with the rule change since people discover possibilities that have always been there.

Prince of Paris, France
Ratings Coordinator, Rules Director

Please Log in or Create an account to join the conversation.

More
17 May 2018 08:07 #87046 by Ankha
Thanks, both mistakes were fixed.

Prince of Paris, France
Ratings Coordinator, Rules Director

Please Log in or Create an account to join the conversation.

More
17 May 2018 14:05 #87063 by TwoRazorReign

However: The employ Retainer sections says this:

Unlike
equipment, a retainer is loyal to the minion that *recruited* it and
cannot be transferred.


Because who bothers proofreading the rulebook, right? ;P


Which can be VERY tedious a job when you do it properly.
Been there, done that.


Am there, do that for my day job (though, with technical/medical/scientific manuscripts and documents, not game rulebooks) :)

But it is a chore that needs to be done with an ultrafine comb.

Sloppy rules will cause humongous problems.


I agree with this. I have tried to give the rulebook a cold read (basically a close read to catch gross errors such as the "recruit retainers" thing), but every time I start, I decide it's better to just rewrite the rulebook. I've been at about 1/16 of the way through rewriting it for a year now. (It's hard to find time). I may just decide to plow ahead with the cold read for now, as I guarantee I will find many other gross errors that could use fixing.

Please Log in or Create an account to join the conversation.

More
Moderators: AnkhaKraus
Time to create page: 0.098 seconds
Powered by Kunena Forum