question-circle Stutter-step question

13 Sep 2018 15:41 #90593 by Viper
Stutter-step question was created by Viper
Hi,

The advanced celerity text, states that this is a strike AND a dodge. Take Acrobatics, for example, which says "dodge with an additional strike". This leads me to believe that both effects of Stutter-Step resolve on the same window (the dodge one).

Now, to the question: Since dodges resolve first than strike: combat ends, shouldn't the strike portion of Stutter-Step inflict damage regardless of combat ends?

Thanks for your imput.

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13 Sep 2018 15:52 - 13 Sep 2018 15:57 #90594 by Snodig
Replied by Snodig on topic Stutter-step question
SCE has higher priority than dodge in combat.
edit: Wait, do they have the same priority? Not that it matters.
Last edit: 13 Sep 2018 15:57 by Snodig.

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13 Sep 2018 16:12 #90595 by Klaital
Replied by Klaital on topic Stutter-step question
Dodge has higher priority than s:ce, but that doesn't matter for this question since the dodge part of the strike does not do the damage, it is both a strike: dodge AND a hand strike, the hand strike part does the damage and that part has no special priority.

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13 Sep 2018 17:20 #90597 by Snodig
Replied by Snodig on topic Stutter-step question

Dodge has higher priority than s:ce, but that doesn't matter for this question since the dodge part of the strike does not do the damage, it is both a strike: dodge AND a hand strike, the hand strike part does the damage and that part has no special priority.

If that’s the case, does this ever have any practical significance?
Are there SCE+other effects out there?
I know there’s a “HS, then end after resolving”-strike too, but I’m assuming that just ends combat after the HS is dodged.

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13 Sep 2018 18:30 #90601 by drnlmza
Replied by drnlmza on topic Stutter-step question

If that’s the case, does this ever have any practical significance?
Are there SCE+other effects out there?


Several. Some examples are Catatonic Fear, Oubliette, Unholy Penanace and Loving Agony.

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13 Sep 2018 21:45 #90610 by Ankha
Replied by Ankha on topic Stutter-step question
The concept of priority is misleading.

Dodge protects you from the opponent's strike, whatever that strike is. Dodge doesn't "resolve". Dodge doesn't have a "window".

Hand strike resolves normally.

So Stutter-Step protects you from the opponent's strike, and inflict strength damage during the normal strike resolution.

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