file If you could choose only one to affect Imbued, which one?

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Poll: Cards to affect Imbued (was ended 0000-00-00 00:00:00)

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07 May 2012 23:49 - 07 May 2012 23:50 #29637 by TryDeflectingThisGrapple
Clearly Taste of Vitae. Theft works, even on non-mortal allies. There's no thematic or mechanical reason why Taste shouldn't too.

Since Taste is the gas on which most combat engines run, allowing it to work on allies removes one of the many roadblocks combat decks face.

Runner up votes for Disarm & Decap - surely allies have arms and heads to be ripped off.
Last edit: 07 May 2012 23:50 by TryDeflectingThisGrapple.

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08 May 2012 00:08 #29638 by Killiam
I went for Taste because it can go in more decks than can Disarm or Decapitate. Fame would be my second choice, for the same reason. All four would be fine with me if it weren't for the fact that the change would require errata/special rulings. ..BUT, if we were all fine with such rulings, then I wouldn't mind seeing Strike:go to torpor effects optionally work as Strike:burn opposing mortal as well. Just saying.

-Killiam
(Bill Troxel)
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08 May 2012 03:31 #29642 by jAvel
Decapitate.
Surely, an imbued can't be incapaciated w/o head. So he should be burned by logic.

Disagree with Taste of Vitae. Theft of Vitae is thaumaturgy magic. Taste of Vitae (according to card art) is simply licking the blood from fire extinguisher. And a vampire blood is more potent then a blood of mortals.

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08 May 2012 04:39 #29646 by Ashur

Well, Autonomic mastery for example kill an imbued outright. They are immune to a lot of classic combat card, but are very weak against some usually weak card.

That card really sucks. Design fail if I ever seen one.


"My strategy? Luck is my strategy, of course."

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08 May 2012 05:19 #29648 by jhattara
Thematically there is a good reason why Taste of Vitae doesn't work on allies: vampire vitae is more potent than mortal blood. In the RPG 13th generation vampire holds 10 pints of vitae that are 10 blood points (roughly same concentration as human blood), while a 7th generation vampire holds 10 pints of vitae that are 20 blood points (roughly twice as concentrated). Also some elder vampires can not be nourished by mere blood, but need vitae to sustain themselves.

As for Obediece, Decapitate and Disarm... Thematically there is no reason why these shouldn't work for imbued (as well as other allies) equally as well as with vampires. I voted for Disarm, because that would be probably the most beneficial.

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08 May 2012 05:32 #29651 by Juggernaut1981
To be honest, I can't pick one...
I don't think Fame should really be in the mix, but I would love to have ALL of the others able to affect Allies.

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