Nerfing Giant's blood
08 Nov 2012 11:44 #40625
by jhattara
Jussi Hattara 
Webmaster Extraordinaire 
Finnish
Politics!
Replied by jhattara on topic Re: Nerfing Giant's blood
Good master package for a s+b deck: 8 Suddens, 2 Dreams.
Finnish
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08 Nov 2012 11:49 #40627
by Ohlmann
Wash does not work too well against Villein && Zillah Valley, because it tend to just make people play more copy of thoses cards ; and if the number become ridiculous, then Anthelios will cycle them. In fact, Wash work well for unique master, like Information Highway or intercept master, but not too well against other thing once people have adaptated.
Sudden Reversal do work, but it's also extremely expensive, since it shut down not only your regular MPA, but it also deny you trifle for the next turn.
Replied by Ohlmann on topic Re: Nerfing Giant's blood
I put several SR in bleed and vote decks that are more concerned with their prey gaining pool than with some Master-related benefit. It's a strategy that works well. I would put two copies of Wash in every one of my decks if I owned more copies, since the opportunity cost is ridiculously low. And both cards have the added benefit of working against Master cards other than just Villein/LB/GB/your-irritating-flavor-of-the-week.
Wash does not work too well against Villein && Zillah Valley, because it tend to just make people play more copy of thoses cards ; and if the number become ridiculous, then Anthelios will cycle them. In fact, Wash work well for unique master, like Information Highway or intercept master, but not too well against other thing once people have adaptated.
Sudden Reversal do work, but it's also extremely expensive, since it shut down not only your regular MPA, but it also deny you trifle for the next turn.
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08 Nov 2012 12:23 #40633
by DeathInABottle
Replied by DeathInABottle on topic Re: Nerfing Giant's blood
Sure, Wash isn't a perfect defense, but it's far from useless. Denying your predator or prey the occasional vital Master card is strong. If your meta reacts to the introduction of Wash by ramping up Master cards, fine: let them choke on Masters or run a deck that requires MPAs. If they do that, you have a very narrow and predictable range of decks to plot against.
The reason that I'm so insistent about the utility of Wash with regard to GB is because it's also incredibly useful with regard to every other Master card in the game.
One other thing: I also want to make it clear that there are players in the VTES community who don't think that the game needs or should have errata, but I think that they generally don't get heard. Those of you complaining about GB are squeaky wheels, but I don't think you need grease when there are so many others spinning just fine.
The reason that I'm so insistent about the utility of Wash with regard to GB is because it's also incredibly useful with regard to every other Master card in the game.
One other thing: I also want to make it clear that there are players in the VTES community who don't think that the game needs or should have errata, but I think that they generally don't get heard. Those of you complaining about GB are squeaky wheels, but I don't think you need grease when there are so many others spinning just fine.
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08 Nov 2012 12:25 - 08 Nov 2012 12:26 #40634
by Ohlmann
They get heard. For example, the complete absence of power level errata from the last batch, after a lengthy discussion on multiples card.
There were only technical errata (to make card work more smoothly), and the change to villein that does not change any existing deck, just make other possible.
Don't try to make us believe that everybody that don't speak agree with you. People fine with the state of the game show it plenty enough, and the errata show they are heard.
Replied by Ohlmann on topic Re: Nerfing Giant's blood
One other thing: I also want to make it clear that there are players in the VTES community who don't think that the game needs or should have errata, but I think that they generally don't get heard.
They get heard. For example, the complete absence of power level errata from the last batch, after a lengthy discussion on multiples card.
There were only technical errata (to make card work more smoothly), and the change to villein that does not change any existing deck, just make other possible.
Don't try to make us believe that everybody that don't speak agree with you. People fine with the state of the game show it plenty enough, and the errata show they are heard.
Last edit: 08 Nov 2012 12:26 by Ohlmann.
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08 Nov 2012 12:27 #40635
by Khaan
4 times out of 5 someone else will already have played the GB once I draw it. I would much rather have that Dreams.
Lackeyname: Kris
Replied by Khaan on topic Re: Nerfing Giant's blood
GB is far from an autoinclude in any deck. Dreams fits that description much better.
Then I think I have a fairly simple tip for you to increase all your deck's chances at winning tables: include a Giant's Blood, if only to deny your prey 10 pool.
4 times out of 5 someone else will already have played the GB once I draw it. I would much rather have that Dreams.
Lackeyname: Kris
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08 Nov 2012 13:05 #40640
by Reyda
Play dreams and be happy !
Imagination is our only weapon in the war against reality -Jules de Gaultier
Replied by Reyda on topic Re: Nerfing Giant's blood
ok so what's the purpose of your message then ?
GB is far from an autoinclude in any deck. Dreams fits that description much better.
Then I think I have a fairly simple tip for you to increase all your deck's chances at winning tables: include a Giant's Blood, if only to deny your prey 10 pool.
4 times out of 5 someone else will already have played the GB once I draw it. I would much rather have that Dreams.
Play dreams and be happy !
Imagination is our only weapon in the war against reality -Jules de Gaultier
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