HOW TO RUN A V:TES BUILD YOUR OWN STORYLINE EVENT
Step 1: Register Your Event
Step 2: Design Your Event
Create your story and get the word out. Let people know about the story they'll be participating in. The only rules are that your story must be set in the classic World of Darkness before Gehenna (note that there is no canonical Gehenna ending, just a few portends, like the Week of Nightmares, the Caitiff prince, and the Red Star--you can set your stories before or after these events, in 1996, 2008, or whatever, but always before THE END). You may wish to consider creating a webpage that details your storyline, its participants, bios of any fictional characters, or whatever. Later, you can add the results of your event and any prologue that you write.
Feel free to use special rules (clan-based crypts, new actions, unofficial "promo" cards for the event, or the like) to match the theme of your event. They aren't sanctioned, so you have plenty of freedom here to infuse your theme into the storyline games.
There's no official format for designing BYO Storyline Events. These events may include special rules or cards. Often prologue fiction is used to set the scene and let the players know what is at stake. You can look at the Official Storyline Event introductions or the introductions of other BYO Storyline Events to get ideas on how some storyline events are designed.
Step 3: Submit Your Introduction
Include some details to be added to the BYO Events page in the following format:
Web site (if any, optional):
Organizer (if different from designer):
Include in your email all your event design and introductory fiction, and any images or materials created for you event that you would like us to post. These will be added to the Introduction page for you event on the White Wolf web site.
Step 4: Run Your Event and Record the Results
Promote and run your event and send us the report. Your report can include the winning decks and finals report. It can also include epilogue fiction that describes what has happened in the aftermath of the events in your story. Include any player quotes heard during your event. Like other storyline events, appropriate quotes may be used as flavor text on cards in future expansions.
Your event report should include:
Dominant clan or faction in your city or region in the aftermath of the event
Name of a key minion crucial to the outcome of this event
Your BYO event report may include an event card submission. This can be a V:tes crypt or library card that was designed, by you, for use in the event, or a card designed as an appropriate reward for the winner of the event. BYO event cards will be considered for future publication.
BYO Storyline Rewards (TO BE REVISITED)
At the end of each calendar year (including 2008) we will choose a few (up to 3) of the top event cards that were submitted in V:tes BYO Storyline Reports. These cards will be introduced to the game and published in the following year. Any unpublished BYO event cards will be eligible, even if the event took place in a prior year. Event cards selected for publication may be edited for balance or wording.
The stories and events described in the BYO Storyline Events may also be included in future White Wolf Storyline Events at the discretion of the V:tes Storyline Coordinator.
V:tes Storyline Coordinator
Even though White Wolf no longer creates new RPG material for the classic World of Darkness, there are still more stories to be told. You can influence Vampire: The Eternal Struggle's ongoing storyline (the only WW storyline to continue in the classic World of Darkness). We're offering Princes and players the opportunity to run their own Build Your Own Storyline events . BYO storyline organizers create stories in the classic World of Darkness setting and design any special rules for their own local storyline event. Be creative! The sky is the limit! You can create the plots and schemes, the drama, and the characters that may become part of the official V:TES world.
From March 2015: War For Territory MMXV ( WFT )
Players design and play with their "Avatars", representing only 1 clan of their choice, against all other Methuselahs.
A new phase is created, the CHAOS phase, which affects every game, and can twist the fates of the game. New cards, new BYO promos and city titles.
For complete information on the Storyline, please contact Roberto Mautone or Desso Alastor
Designer and Organizer: Desso Alastor
Location: 6 different cities across Brazil
Official Page on Facebook: https://www.facebook.com/wftbrasil2015
March 2014 to November 2014: War For Territory 2014 (WFT)
Players design and play with their "Avatars", representing only 1 clan at his/her choice, against all other Methuselahs. A new phase is created, the CHAOS phase, which affect the gameplay during all tables, and can twist the fates of the game. New cards, new BYO promos and city titles. For complete information on the Storyline , visit the official website (available in English and Portuguese.
5/30/2009: Lisboa: 1999 (Location: Lisbon, Portugal)
4/5/2009: Whispers in the Darkness (Location: Boston MA)
2009: Carnaval (Location: Lille, France)
2009: The Curse of the Foul Thirst (Location: Canbara, Australia)
2009: What Lies Beneath (Location: Melbourne, Australia)
1/2009: Hashashin's Creed (Location: Tilburg, The Netherlands)
2/2008: Festivo dello Estinto II (Location: Zaragoza, Spain)
2007: Watchtower: Chosen are Called (Location: Alès, France)
9/2005: Signs of Gehenna (Location: Syndey, Australia)
8/2005: BYOS São Paulo (Location: São Paulo, Brazil)
8/2005: Baltimore: From The Ashes... (Location: Glen Burnie, MD)
6/2005: The Magic of Torino (Location: Torino, Italy)
6/2005: Ignatius Wainwright (Location: Boston, MA)
A powerful wraith pits anarchs against the Sabbat as they fight for control of the city, and control of themselves.
- Winner: Xavier, Anarchs
12/2004: Rise of the Palladium (Location: Frankfurt, Germany)
12/2004: Direct Intervention (Location: Penrith, Australia)
12/2004: Identity Theft (Location: Holland, MI)
Powerful Methuselahs take command over lesser cainites. And sometimes the other way around.
10/2004: The End is Nigh (Location: Phildelphia, PA)
9/2004: Finding the Path: Chicago (Location: Chicago, IL)
6/2004: Bangor Maine Storyline League (Location: Bangor, ME)
4/2004: Reverse the Curse (Location: Boston, MA)
An ancient curse is broken. The Kindred are drawn to Boston in search of an explanation and in search of power.
- Winner: Tzimisce