Vampire: Elder Kindred Network

Vampire: Elder Kindred NetworkTM is the Official V:TES Players' Organization dedicated to the continued health of V:TES. The V:EKN endeavors to help V:TES grow in popularity through the embracing of new players as well as through the support of the existing fans.

The V:EKN is the organization responsible for sanctioning and regulating official V:TES tournaments, recording V:TES players' ratings (and rankings), and sponsoring the creation of monthly Clan Newsletters.

V:EKN Princes are volunteers who promote V:TES at the local level by, for example, coordinating tournaments and demos.

Membership

All players who register with V:EKN shall be assigned a unique V:EKN membership number. Only registered players with an active standing shall be able to hold Volunteer Officer Positions. A player must play in at least one officially sanctioned event within the past 18 months to be considered active. Lapsed players shall be again considered active for the next 18 months after participating an officially sanctioned event.

Organization and Officers of V:EKN

Inner Circle

National Coordinators

Princes


V:EKN ANNOUNCEMENTS



VEKN: Changes within the Inner Circle PDF Print E-mail

The Inner Circle has undergone a couple of changes:

Vincent Ripoll (Ankha on the forums) has been appointed Ratings Coordinator: As you may already know, he has been maintaining the Tournament Winning Deck Archive and the Hall of Fame since Jeff Thompson (also known as TheLasombra) ceased to maintain both.

Robyn Tatu, former Ratings Coordinator, has been appointed Counselor, a new position within the Inner Circle.

Huge thanks to Robyn for everything she has done so far for V:TES and the V:EKN!

 

Ginés Quiñonero
VEKN Chairman

Last Updated on Sunday, 20 July 2014 16:56
 
Storyline Diary - July 2014 PDF Print E-mail

A popular ‘unofficial’ event format is Create-A-Clan. Originally devised by Ben Peal and nicely summarised by Jussi Hattara here it is a fun format that lets you come up with your own vampire ideas.

A slight spin on the format is to have a go at bringing to life some of the other ‘canon’ vampire bloodlines from the Vampire: The Masquerade universe. I thought I’d take the time to describe some of them here. (More to follow next month.)

Noiad

The Noiad are an ancient Gangrel bloodline that have in modern times faded to obscurity. They claim to be the first Cainites to enter Europe thousands of years ago. Legend has it they followed a mortal tribe known as the Samí northwards into the lands now known as Norway, Sweden and Finland. They consider themselves the servants of the pagan gods worshipped by the Samí, and consider it their duty to guide and protect the tribe from their enemies.

The extreme conditions of their native lands mean that every year they must endure several months of constant daylight. During this time most Noiad fall into shallow form of torpor and rely on faithful members of the tribe to periodically wake them and feed them. This arrangement requires a great deal of trust and understanding between the bloodline and the Samí people.

Also called Wanderers, the Noiad are actually fiercely territorial and refuse to travel far from their domains. They practice the Disciplines of Animalism, Auspex and Protean, and they use their supernatural powers of perception to interpret the signs of the northern lights, which they believe to be messages from their pagan gods.

Tlacique

The Tlacique are another venerable bloodline that flourished in South America many years before the continent was conquered by Europeans. Although Kindred scholars posited that their origin must have been from the Gangrel or Setite clams, the Tlacique themselves claimed descent from Tezcatlipoca, the Aztec god of night and black magic.

In fact, many credited the growth of the mortal Aztec Empire to the prevalence of the Tlacique, with each city ruled by a different elder of the clan and his brood. The coming of the Europeans and the spread of smallpox did much to undo the Empire, but even worse to the Tlacique was the coming of the Sabbat. Foolishly considering them as allies against their common enemy, the Camarilla, the Sabbat quickly turned on the Tlacique, stealing their relics, aping their sacred rituals and diablerizing their most esteemed elders.

In modern nights the remaining Tlacique are a scattered and dispirited lot. They practice the Disciplines of Obfuscate, Presence and Protean. Some also learn a special form of Thaumaturgy called Nahuallotl, the knowledge of which also grants special status within the bloodline.

Old Clan Tzimisce

The Old Clan - also called the Oradea League, after the region of Europe where they are based - are a small group of powerful Tzimisce elders that refused to participate in or support the formation of the Sabbat. Following their survival of the Anarch Revolt they have remained staunch allies even in the Final Nights, adhering to strict rules which compel them to protect each other, and which forbid them to sire any progeny.
This Old Clan, have also shunned the practice of Vicissitude their entire unlives, favouring instead the Disciplines of Animalism, Auspex and Dominate. Many of them are also powerful magicians, versed in their own special form of Thaumaturgy known as Koldunic Sorcery.

Azaneali

It is said that the Azaneali – also called Angellis Ater (literally ‘Black Angels’) – are the descendants of the great Baali Azaneal. Devoted to the worship of the great darkness of the Abyss, in ancient times they were rumoured to have discovered great secrets in the ruins of the fabled city of Chorazin.

Although they are rare in modern nights, they are rumoured to still exist, and are quite powerful. They most commonly practice the Disciplines of Daimoinion, Obtenebration, and Obfuscate, although some may also possess Dominate and Presence.

Lamia

Also known as Gorgons, the Lamia are an offshoot of the Cappadocian clan devoted to the worship of Lilith, said to have been created by Lazarus himself. Predominantly female – male Kindred of the bloodline exist but are never given positions of power – they were prevalent in the Middle Ages, serving as bodyguards to their parent clan until it – and they too - were decimated by the Giovanni.

In modern nights the Lamia are widely thought to be extinct, but may still persist in places where the Giovanni have not thought to look for them. The worship of Lilith, the Dark Mother however has definitely survived, and can now be found as a Path of Enlightenment practiced by some Sabbat.

The Gorgons practice the Disciplines of Fortitude, Potence and Necromancy. They are keen scholars and also ferocious warriors.

Returned Vampire #4 – The Capuchin

capuchin

The Capuchin is one of the most mysterious figures from Cainite myth and legend. Rumoured to be Lazarus, the faithless childe and sole surviving progeny of the late Cappadocius, the Capuchin has cropped up numerous times in Kindred history as an enigmatic and powerful figure.

After Augustus Giovanni destroyed his clan’s founder the Capuchin approached him with a deal – in return for his knowledge of Necromancy the latter would offer him the secrets of the Vatican.

 

the-capuchin

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Mike Nudd, VEKN Storyline Coordinator

Last Updated on Tuesday, 01 July 2014 08:36
 
Designers' Diary entry for June 27 PDF Print E-mail

Hey, everyone!

Congratulations to Matt Hirsch for winning his second North American Championship, and congratulations as well to all the other tournment winners at Origins and the Week of Nightmares! Many thanks to Kevin Mergen, Bob Joseph, Mark Loughman, Jay Kristoff, and Hugh Angseesing for organizing and running tournaments all week!

I had a very productive meeting with the playtesters at Origins. It was great to be able to get more in-depth insight from the players, and I came out of it with a much clearer picture of the playtest feedback we've been getting. There's a lot of information to sort through, and it's fun and interesting to get several different answers from several different people for the same questions. However, the decisions we in the Design Team have to make are made a lot easier as a result of the discussions and feedback. Round Three of playtest will be wrapping up in the next week or so.

The featured artist this time is returning artist Javier Santos, who previously did work on Danse Macabre. Pieces he did include Dark Steel, Inside Dirt, Shakar: The Hunt, and Shadow Boxing. We're thrilled to have him back! You can check out his online portfolio here, and here's a piece he did for the new set as well:

http://javisart.com/

artpreview7

Lastly, fellow Design Team member Mike Nudd has a Kickstarter campaign going for a boardgame he's created called Waggle Dance. It's all about bees and honey-making, a particular interest of Mike's. Reviews of the game have been very positive! There are two days left in the Kickstarter, so please check it out!

www.kickstarter.com/projects/1811420414/...-dance?ref=discovery



- Ben Peal and the V:EKN Design Team

Last Updated on Friday, 27 June 2014 11:12
 
Designers' Diary entry for June 10 PDF Print E-mail
Hello again!

By the time this diary entry goes out, the fifth tournament of the Week of Nightmares in Columbus, Ohio will be underway! I'm still in Brooklyn, but I'll be driving out to the NAC with the NYC crew this evening. I figured I'd get another update out before heading off to play lots of V:TES.

Round Three of playtest is in full swing. We've gotten a good amount of mid-round feedback which has enabled us to approve more library cards for artwork. At this point, we have two crypt cards and about a dozen library cards remaining to approve for artwork, pending playtest results. That puts us very much on target for an October release. We'll have a lunchtime playtester meeting at the NAC at Origins this weekend, likely during the lunch break of Day Two of the championship. It'll be a great opportunity to get more in-depth feedback and to answer any questions the playtesters have.

As for the contents of the set, the focus is on Group 6 (Group 5 for Gangrel), but not exclusively so. There will be some crypt cards for earlier groups, including an advanced vampire for each clan. When it comes to design of advanced vampires, we've given them merged abilities but our approach is to make them fully playable and effective in their unmerged versions.

We're also thrilled to announce another new artist: Carmen Cornet of Spain. She's done a few crypt cards for us, and she's a World of Darkness enthusiast, and you can check out her portfolio here:

carmencornet.tumblr.com/



- Ben Peal and the V:EKN Design Team
 
Storyline Diary - June 2014 PDF Print E-mail

Apologies that this wasn’t posted yesterday – the Kickstarter for my game is now live and the last few weeks have been something of a rollercoaster!

V:TES Team Play

This proposal is my own spin on the various team formats that have been suggested online. This is not required for your Returned League - as per my last post it's just another game format for you to try for fun.

In this format players should pair off into teams of 2 players. In a single friendly game this requires 4 players – two teams of 2 players each. A tournament would require multiples of 4 players (so that every table is full) and an even number of teams (so that nobody is left out). In each game each teamed pair should be sat across from each other so that they are both bleeding (and blocking) both members of another teamed pair.

Before the event each team should pick a sect and collaborate on building their decks – the choice must either be Camarilla, Sabbat, Independent or Laibon (I suggest excluding Imbued as they are not actually a sect in the World of Darkness, but you can include them too in your event if you wish). 100% of each player’s crypt should be of the chosen sect, but it may consist of any clans or individual minions which have the correct affiliation. In a tournament every team member should use the same deck for every game of the event.

Each game of V:TES should proceed as normal, using all regular tournament floor rules, errata and banned lists – with the addition that the Event cards Fall of the Camarilla and Fall of the Sabbat are banned also.

The victory conditions of each game are also altered – if either member of a team is reduced to zero pool then that team immediately loses and the game ends. Only the game win is counted.

In a tournament situation the event should be conducted in a ‘swiss’ format, seating opposing teams from most successful to least, with the final round consisting of the two teams that have won the most games in previous rounds.



Returned Vampire #3 - The Dracon

dracon_storyline

This month’s Returned vampire is the venerable Tzimisce known only as The Dracon. Last seen in the days before the fall of Constantinople in the 15th Century, the Dracon was a powerful but reclusive figure. Worshipped over the years by many of his clan – and also by those of the Obertus ghoul family – his disappearance has remained a mystery. His legend lives on, and some believe that he may return in the Final Nights to receive the knowledge and learning that his followers have amassed.

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Mike Nudd, VEKN Storyline Coordinator
Last Updated on Tuesday, 03 June 2014 05:34
 
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