file Obedience vs new-psyche

10 Dec 2011 17:15 #17978 by Nac
Obedience vs new-psyche was created by Nac
Hi

How does it work now, with Psyche! being inside the combat and Obedience being a reaction?

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10 Dec 2011 17:25 #17979 by Suoli
Replied by Suoli on topic Re: Obedience vs new-psyche
Psyche!, Freak Drive, Cat's Guidance or any other minion card that I can think of (that doesn't cancel Obedience as it is played) has never been allowed during or at the end of an action after Obedience has been played as playing Obedience explicitly ends the action, right then and there. There's no "at the end of the action/combat" window where Psyche! could theoretically be playable.

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10 Dec 2011 17:48 #17980 by er-principe
moved to the rules section

Emiliano
vekn.net administrators staff

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10 Dec 2011 18:02 #17983 by Lech
Replied by Lech on topic Re: Obedience vs new-psyche
I think he asked about playing psyche after first combat and then getting obedience'd.

:laso: :CEL: :DOM: :OBT: :POT: :cap8:
Sabbat.Black Hand Shakar: Lech loathe ranged weapons. Once each action, he may burn 1 blood to become Camarilla Prince of Krakow until the end of the action.

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10 Dec 2011 21:00 - 10 Dec 2011 21:01 #17986 by jamesatzephyr

Hi

How does it work now, with Psyche! being inside the combat and Obedience being a reaction?


Roughly speaking, there's little practical change.

I'm actind, and in combat with you. Combat is about to end, but I play Psyche!.
Combat ends.
The Psyche! effect kicks in, and starts a new combat.
At this point, you can play Obedience, because the requirements are met.
Untapping and tapping occurs, and the action ends.

The only practical difference is that I played Psyche! in combat, rather than immediately after combat.
Last edit: 10 Dec 2011 21:01 by jamesatzephyr.

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11 Dec 2011 09:30 #18036 by Pascal Bertrand

Hi

How does it work now, with Psyche! being inside the combat and Obedience being a reaction?

You can play Obedience to end the action as the combat created by Psyche! would start. Just as before.

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