Cards for Serpentis
21 Jun 2013 02:23 - 21 Jun 2013 21:52 #50127
by Juggernaut1981
Baron of Sydney, Australia, 418
Cards for Serpentis was created by Juggernaut1981
Sinful Vice
Action
Requires Serpentis
Cost 1 blood
+1 stealth action
Put a corruption counter on a minion controlled by your predator or prey. If the number of corruption counters on the minion equals or exceeds the capacity or cost in pool or 1 for blood costs, you may burn the counters and put the minion into your ready region tapped.
As above, but this acting minion untaps if successful.
Dog Whistle Politics
Action Modifier/Reaction /
Requires Serpentis
This vampire gains 1 vote for each minion controlled by your prey with a Corruption Counter.
As above but playable as a reaction.
-Edited Protection Racket because there was a typo I missed. Always was meant to burn 2 pool.
Protection Racket
Action
Requires Serpentis
+1 stealth action
Burn a corruption counter you put into play on a minion to make that minion's controller burn 2 pool.
As above, but the minion also takes 1 unpreventable damage.
Action
Requires Serpentis
Cost 1 blood
+1 stealth action
Put a corruption counter on a minion controlled by your predator or prey. If the number of corruption counters on the minion equals or exceeds the capacity or cost in pool or 1 for blood costs, you may burn the counters and put the minion into your ready region tapped.
As above, but this acting minion untaps if successful.
Dog Whistle Politics
Action Modifier/Reaction /
Requires Serpentis
This vampire gains 1 vote for each minion controlled by your prey with a Corruption Counter.
As above but playable as a reaction.
-Edited Protection Racket because there was a typo I missed. Always was meant to burn 2 pool.
Protection Racket
Action
Requires Serpentis
+1 stealth action
Burn a corruption counter you put into play on a minion to make that minion's controller burn 2 pool.
As above, but the minion also takes 1 unpreventable damage.
Baron of Sydney, Australia, 418
Last edit: 21 Jun 2013 21:52 by Juggernaut1981.
The following user(s) said Thank You: Dam_320_0260
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21 Jun 2013 04:40 #50128
by Ohlmann
Replied by Ohlmann on topic Re: Cards for Serpentis
Protection racket will never be played, and is a bit out of flavor.
Dog Whistle Politics seem a bit superfluous since Presence have better vote card, but may be useful. The title may need changed since it's out of flavor too. (Setites are not bully, they are temptator)
Sinful Vice is more or less what is needed for corruption to actually work. I would add a non-zombie clause, because stealing a shambler or Reanimated corpse by using his vice is very silly.
Dog Whistle Politics seem a bit superfluous since Presence have better vote card, but may be useful. The title may need changed since it's out of flavor too. (Setites are not bully, they are temptator)
Sinful Vice is more or less what is needed for corruption to actually work. I would add a non-zombie clause, because stealing a shambler or Reanimated corpse by using his vice is very silly.
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21 Jun 2013 06:56 - 21 Jun 2013 06:57 #50130
by Dam_320_0260
Replied by Dam_320_0260 on topic Re: Cards for Serpentis
Thanks for those good cards
Sinful vice and Protection Racket allow us an alternative way of ousting our prey without the old "public trust + enticement" combo.
The main issue with FOS is the lack of defense. With this alternative way of ousting, I can play "protected ressources"
Concerning Dog Whistle Politics I would prefer:
This would promote FSR desks.
Sinful vice and Protection Racket allow us an alternative way of ousting our prey without the old "public trust + enticement" combo.
The main issue with FOS is the lack of defense. With this alternative way of ousting, I can play "protected ressources"
Concerning Dog Whistle Politics I would prefer:
Dog Whistle Politics
Action Modifier/Reaction /
Requires Serpentis
Titled Vazmpires with corruption counters gain -1 vote in this referendum.
As above but playable as a reaction.
This would promote FSR desks.
Last edit: 21 Jun 2013 06:57 by Dam_320_0260.
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21 Jun 2013 07:16 #50132
by Ohlmann
You can try. Using two actions to make someone lose 1 pool is ridiculously bad.
Revelation of Desire is so much better it's not even funny.
Replied by Ohlmann on topic Re: Cards for Serpentis
Sinful vice and Protection Racket allow us an alternative way of ousting our prey without the old "public trust + enticement" combo.
You can try. Using two actions to make someone lose 1 pool is ridiculously bad.
Revelation of Desire is so much better it's not even funny.
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21 Jun 2013 09:32 #50139
by Juggernaut1981
Baron of Sydney, Australia, 418
Replied by Juggernaut1981 on topic Re: Cards for Serpentis
@Ohlmann:
Dog Whistle Politics is generally meant to mean something like "Talking up an issue to whip up others discontent". For instance, the Abortion debate in US politics and the Gay Marriage Debate in many countries would be a "Dog Whistle" issue... by standing up and saying "We are against this because it's against who we are as a society" a politician is usually employing "Dog Whistle Politics".
The idea behind the card is that the Setites can effectively exploit the weaknesses of corrupted minions to give the Setite extra political power; like being the head of a protest parade... just that everyone in the parade is there because you happen to know their dirty secrets.
So it is meant to be either proactive votes (which can be used with FoS who DON'T sport lots of Presence and say run obf-ser-votes) OR it can be used as Vote Defence by basically making a vampire with able to suddenly gain 3 or 4 votes out of 'nowhere'.
Dog Whistle Politics is generally meant to mean something like "Talking up an issue to whip up others discontent". For instance, the Abortion debate in US politics and the Gay Marriage Debate in many countries would be a "Dog Whistle" issue... by standing up and saying "We are against this because it's against who we are as a society" a politician is usually employing "Dog Whistle Politics".
The idea behind the card is that the Setites can effectively exploit the weaknesses of corrupted minions to give the Setite extra political power; like being the head of a protest parade... just that everyone in the parade is there because you happen to know their dirty secrets.
So it is meant to be either proactive votes (which can be used with FoS who DON'T sport lots of Presence and say run obf-ser-votes) OR it can be used as Vote Defence by basically making a vampire with able to suddenly gain 3 or 4 votes out of 'nowhere'.
Baron of Sydney, Australia, 418
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21 Jun 2013 09:43 #50140
by Ohlmann
The Dog Whistle policy is more a Baali thing. Or a general politic trick, work too but it's not in the corrupting spirit of the Setites.
Now, it's better flavor-wise than the protection racket.
Well, corruption token need efforts to be put in place, so 3-4 votes with this at the right moment seem overly optimistic for me. In fact, given the needed setup, I would give something a lot more powerful than 1 vote per counter ; maybe 4 votes if your prey control a vampire with a corruption token at inf and cancel a reaction played by a minion with a corruption counter at sup, so that you actually feel like you have an awesome advantage to be corrupting your prey.
Also, titled setites already have at least inf' presence, and a lot of them have sup'. 2/4 sure vote will most of the time be better than 2-3 votes that need additional effort, so the card will be pretty minor.
Replied by Ohlmann on topic Re: Cards for Serpentis
I understand what it's supposed to do, but it's not very setite. A setite would simply use the leverage he have on corrupted politicians to make them vote in the right wayDog Whistle Politics is generally meant to mean something like "Talking up an issue to whip up others discontent". For instance, the Abortion debate in US politics and the Gay Marriage Debate in many countries would be a "Dog Whistle" issue... by standing up and saying "We are against this because it's against who we are as a society" a politician is usually employing "Dog Whistle Politics".
The Dog Whistle policy is more a Baali thing. Or a general politic trick, work too but it's not in the corrupting spirit of the Setites.
Now, it's better flavor-wise than the protection racket.
So it is meant to be either proactive votes (which can be used with FoS who DON'T sport lots of Presence and say run obf-ser-votes) OR it can be used as Vote Defence by basically making a vampire with able to suddenly gain 3 or 4 votes out of 'nowhere'.
Well, corruption token need efforts to be put in place, so 3-4 votes with this at the right moment seem overly optimistic for me. In fact, given the needed setup, I would give something a lot more powerful than 1 vote per counter ; maybe 4 votes if your prey control a vampire with a corruption token at inf and cancel a reaction played by a minion with a corruption counter at sup, so that you actually feel like you have an awesome advantage to be corrupting your prey.
Also, titled setites already have at least inf' presence, and a lot of them have sup'. 2/4 sure vote will most of the time be better than 2-3 votes that need additional effort, so the card will be pretty minor.
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