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Giovanni teach the Chain of Command to !Venture
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TOPIC: Giovanni teach the Chain of Command to !Venture

Giovanni teach the Chain of Command to !Venture

#18352 14 Dec 2011 09:07
Deck Name: Giovanni teach the Chain of Command to !Venture
Created By: Johannes
Description: Played this at the german championships with a distinctive lack of success, but I think it has potential. There are some immediate changes I have in mind, see below.

Crypt: (14 cards, Min: 26, Max: 38, Avg: 8,07)
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2 Baldesar Rossellini aus for nec DOM POT8 Giovanni
2 Benedict Giovanni cel dom FOR nec POT6 Giovanni
1 Blackhorse Tanner AUS DOM FOR 7 Ventrue Antitribu
1 Edward Neally aus DOM FOR pre7 Ventrue Antitribu
4 Ignazio Giovanni obf DOM FOR NEC POT9 Giovanni
1 Joseph O`Grady aus cel DOM FOR7 Ventrue Antitribu
2 Lady Constancia AUS DOM FOR NEC POT10 Giovanni
1 Owain Evans cel pre AUS DOM FOR8 Ventrue Antitribu

Library: (90 cards)
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Master (19 cards)
1 Anarch Troublemaker
1 Dis Pater
5 Effective Management
1 Giant`s Blood
5 Liquidation
2 Redeem the Lost Soul /* pure gold. most of the time 4 pool gain */
2 Vessel /* not really useful, lose them */
2 Wider View

Action (26 cards)
5 Chain of Command
1 Chair of Hades /* mildly useful, maybe better another far mastery */
1 Far Mastery /* not used in this tournament, but of course need it */
9 Govern the Unaligned /* need more. at least 12. was constantly looking for one */
4 Possession /* maybe one less, doesn´t have stealth which is bad */
1 Restoration /* can be replaced by govern if more blood gain master */
5 Sudario Refraction /* maybe one less */

Action Modifier (34 cards)
2 Bonding
6 Call of the Hungry Dead
1 Conditioning
5 Daring the Dawn
4 Foreshadowing Destruction
11 Freak Drive
1 Kiss of Ra, The
4 Seduction

Reaction (6 cards)
4 Deflection
1 Delaying Tactics
1 On the Qui Vive

Combat (4 cards)
4 Spiritual Intervention /* Maybe less. Often clogging my hand, but against any sort of combat useful (were saving me in R3 against CEL gun)

Ally (1 cards)
1 Carlton Van Wyk (Hunter) /* very useful, even if only for contesting */

This deck was last saved at 09:59:49 on 14.12.2011
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Re: Giovanni teach the Chain of Command to !Venture

#18353 14 Dec 2011 09:09
Of course the point of the deck is to Chain of Command for zero, bring out one guy, bleed for lots with daring the dawn which puts him to the ash heap. Then play possession or redeem the lost soul on him.

Looking at all the Auspex in the crypt Revelations might be worth it ..
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Last Edit: 14 Dec 2011 09:10 by johannes.

Re: Giovanni teach the Chain of Command to !Venture

#18490 14 Dec 2011 22:51
Any particular reason you're using such big Giovanni? I know that CoC targets younger vampires, but since all the younger guys really need is DOM/for and there are plenty of those guys with capacity less than 8, it seems like it might be more efficient to stick to the two 8-cap Giovanni.
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Re: Giovanni teach the Chain of Command to !Venture

#18506 15 Dec 2011 00:29
Johannes,
As a version of your deck (running on the Posession + Chain of Command + Burning Goons)...

Deck Name : Ignazio's Army of Fools
Author : Juggernaut1981
Description :
Ignazio Giovanni + Chain of Command/Daring the Dawn + Bleed style shennanigans



Crypt [16 vampires] Capacity min: 4 max: 9 average: 7.25
6x Ignazio Giovanni (9) Giovanni(group 3)
1x Lucita (8) Lasombra(group 2)
1x Victorine Lafourcade (8) princeVentrue(group 3)
1x Blackhorse Tanner (7) Ventrue antitribu(group 3)
1x Gracis Nostinus (7) primogenVentrue(group 3)
1x Charice Fontaigne (6) Ventrue antitribu(group 3)
1x Edward Vignes (6) Ventrue(group 3)
1x Vanessa (6) Ventrue antitribu(group 2)
1x Catherine du Bois (5) Ventrue(group 3)
1x Ranjan Rishi, Camarilla Scholar (5) Ventrue(group 2)
1x Ingrid Russo (4) Ventrue antitribu(group 2)


Library [83 cards]

Action [16]
6x Chain of Command
6x Possession
4x Scouting Mission

Action Modifier [40]
4x Command of the Beast
8x Conditioning
8x Daring the Dawn
4x Foreshadowing Destruction
6x Freak Drive
4x Safe Passage
6x Seduction

Equipment [1]
1x Sargon Fragment, The

Event [2]
2x Break the Code

Master [16]
2x From a Sinking Ship
2x Golconda: Inner Peace
2x Perfectionist
4x Wider View
6x Zillah's Valley

Reaction [8]
8x Deflection
My Blog juggernaut1981.blogspot.com/
My Dowloads Page sites.google.com/site/juggernaut1981svtesdownloads/home
Prince of Castle Hill, NSW Australia, 418
-----------------------------------
Bleed like you're juggling chainsaws...

Re: Giovanni teach the Chain of Command to !Venture

#18522 15 Dec 2011 08:10
Kushiel wrote:
Any particular reason you're using such big Giovanni? I know that CoC targets younger vampires, but since all the younger guys really need is DOM/for and there are plenty of those guys with capacity less than 8, it seems like it might be more efficient to stick to the two 8-cap Giovanni.

Which two 8 caps? I can see only Baldesar Rossellini and the stinker as inferior necromancy and fortitude so he cant even play possession and not freak after being blocked.

But on that note it might sense to drop the Freak Drive angle, go with much smaller Giovanni and just have more of them.
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Last Edit: 15 Dec 2011 08:10 by johannes.

Re: Giovanni teach the Chain of Command to !Venture

#18557 15 Dec 2011 17:28
johannes wrote:
Which two 8 caps? I can see only Baldesar Rossellini and the stinker as inferior necromancy and fortitude so he cant even play possession and not freak after being blocked.


Derp! I was trying to multitask while posting, and I should never ever attempt to multitask. Apparently I made up some crypt cards in my head that don't exist. Sorry.

johannes wrote:
But on that note it might sense to drop the Freak Drive angle, go with much smaller Giovanni and just have more of them.


Yeah, that would definitely cut down on your moving parts, since that eliminates not only the action/Freak Drive/action chain, but also the need for a lot of bloodgain.
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Re: Giovanni teach the Chain of Command to !Venture

#18562 15 Dec 2011 17:53
If you switch to lower caps, is it still worth playing Giovanni at all? The interest of Possession goes down with the capacity of the minions, and going full could give you access to Revelations against bounce.

Re: Giovanni teach the Chain of Command to !Venture

#18570 15 Dec 2011 19:36
Boris The Blade wrote:
If you switch to lower caps, is it still worth playing Giovanni at all? The interest of Possession goes down with the capacity of the minions, and going full could give you access to Revelations against bounce.

Possession on a 5 cap is still very nice I think. But even going partial !Ventrue is going to give access to Revelations.
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