file Minor balance changes for Assamites Legacy (also text corrections)

06 Jan 2020 15:00 #98440 by LivesByProxy
Why is diablerie stupid?

:gang: :CEL: :FOR: :PRO: :cap6: Gangrel. Noddist. Camarilla. Once each turn, LivesByProxy may burn 1 blood to lose Protean :PRO: until the end of the turn and gain your choice of superior Auspex :AUS:, Obfuscate :OBF:, or Potence :POT: for the current action.

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06 Jan 2020 18:55 #98442 by elotar

LivesByProxy wrote: Why is diablerie stupid?


Google "land destruction mark rosewater"

:splat: NC Russia
:DEM::san::nec::cap4:

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06 Jan 2020 19:10 #98443 by elotar
I think Kali's fang is fine for 3 pool, it just had to count as both melee weapon and hand strike and prevent one damage per combat.

:splat: NC Russia
:DEM::san::nec::cap4:

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06 Jan 2020 22:46 - 06 Jan 2020 22:49 #98444 by elotar
By the way if I we really care about pressing balance changes for assamite cards (cost remains the same):

Baal's Bloody Talons - remove "Burn this weapon at the end of this round". Reference: Sword of the righteous which does the same + prevents one damage for a clan with bounce and still is not so good.

Blood Tempering - Change "Put this card on an equipment." for "Equip this vampire with equipment from your hand and put this card on it. Pay cost as normal". Remove "An equipment can have only one Blood Tempering." (it's not needed).

Dagon's Call

Only usable at close range before strikes are chosen. A vampire can play only one Dagon's Call each combat.
:qui: opposing minion takes 2 unpreventable environmental damage during the press step each round this combat
:QUI: as above but 3 damage

Eruption of Vitae
Remove "Only usable at long range."
Remove "and randomly discard X cards"

HL: Judgement
Change "Lock" for "Choose"

Heartblood of the Clan
Make adding blood a +1 Stealth action

Khabar: Loyalty
Remove "younger"

Nest of Eagles
Just make it -3 to bleed.

Omael Kuman
Remove " burn 1 blood to"

Poison the Well of Life
Change :qui: to "Burn a location"

Reliquary...
Remove "burn 1 pool to"

Retain the Quick Blood
Change :QUI: to "As above but unlock this vampire"

Strike at the true flash
:qui: For the remainder of this round this weapons strikes inflict +2 damage
:QUI: As above and damage from this weapon's strikes cannot be prevented except by equipment or by other strikes

Thin Blood
:qui: 2 :QUI: 3 blood to burn

Truth of Blood
:qui: Bleed with +1 bleed. If this action is blocked, look at the blocking minion's controller's hand and discard one card from it.This card is not replaced until after this action.

Wave of Lethargy
:qui: Cards cost the opposing vampire 1 additional blood this round.
:QUI: As above and opposing vampire got -1 strength this round

Ancestor's Talisman
Remove "when attempting to block actions that require Dominate or Presence"

Blood Agony
Not usable during the first round of combat.
:qui: Damage from this vampire's next hand or melee weapon strike is aggravated and cannot be prevented except by equipment or by other strikes .
:QUI: as above but for remainder of the combat

Exuding Blood
+1 damage to both levels

Blood Sweat
+1 damage to both levels

Coagulate Blood
:qui: Strike:2R
:QUI: Strike (ranged): Burn an opposing ally

...gaa, most quietus and assamite cards should be changed and I'm bored already...

:splat: NC Russia
:DEM::san::nec::cap4:
Last edit: 06 Jan 2020 22:49 by elotar.

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07 Jan 2020 02:55 #98447 by Sambomb
I agree with most reviews presented here.

Archbishop of Itaocara
Prince ID #510

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