file Evil Eye - Tremere Grinder

15 Jan 2011 20:10 - 06 Sep 2011 18:19 #565 by Dorrinal
EDIT: Skip to the latest version here .

Please review the below deck and offer comments and suggestions.

Deck Name : Evil Eye
Author : John McGlynn
Description :
Generic Tremere deck based loosely on the popular !Ventrue grinder. Carna should be influenced out first. Most turns she will play Govern the Unaligned at superior, get an equipment, or stand to defend. The other dom/AUS/THA minions protect your pool and slowly wear away at your prey. Theft of Vitae feeds the Blood Dolls and discourages blockers while making Smiling Jack a viable win card. When your prey is too low to be discouraged, tap out with Misdirection, Pentex, and Anarch Troublemaker for a lunge.

Crypt [12 vampires] Capacity min: 3 max: 7 average: 5.5
3x Carna, The Princes 7 AUS DOM THA primogen Tremere:3
1x Elena Mendoza Vasq 6 AUS THA dom obt !Tremere:3
1x Eugenio Estevez 6 AUS THA dom for Tremere:3
1x Selena 6 AUS DOM THA !Tremere:3
1x Yasmin the Black 6 AUS THA dom pre !Tremere:3
1x Aisling Sturbridge 5 AUS THA dom Tremere:2
1x Cohn Rose 5 THA aus dom pre Tremere:3
1x Hannigan 5 AUS THA dom !Tremere:2
1x Brooke 3 dom tha !Tremere:2
1x Ehrich Weiss 3 dom tha Tremere:3

Library [80 cards]
Action [9]
8x Govern the Unaligned
1x Magic of the Smith

Action Modifier [9]
5x Conditioning
1x Crocodile's Tongue
3x Mirror Walk

Combat [21]
8x Apportation
1x Aura Reading
2x Rego Motus
9x Theft of Vitae
1x Walk of Flame

Equipment [3]
1x Bowl of Convergence
1x Ivory Bow
1x Sport Bike

Master [14]
2x Anarch Troublemaker
1x Arcane Library
1x Barrens, The
3x Blood Doll
1x KRCG News Radio
1x Misdirection
1x Pentex(TM) Subversion
1x Smiling Jack, The Anarch
2x Villein
1x WMRH Talk Radio

Reaction [24]
6x Deflection
1x Delaying Tactics
2x Eagle's Sight
2x Enhanced Senses
3x Eyes of Argus
2x My Enemy's Enemy
3x On the Qui Vive
2x Telepathic Misdirection
3x Wake with Evening's Freshness

:trem:
Last edit: 06 Sep 2011 18:19 by Dorrinal. Reason: Updated link to most recent version.

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16 Jan 2011 08:55 #576 by Joscha
Ponticulus!!! Ankara Citadel? Maybe a Sniper Rifle (saved my ass often vs Tupdogs without long range combat). I play more Magic of the Smith to get the right/dearly needed equipment early.

Baron of Frankfurt
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16 Jan 2011 15:26 - 16 Jan 2011 15:28 #583 by Adonai
I was very disappointed to find no EVIL EYE in your EVIL EYE deck.

Deck Name : Opening My Evil Eye :baal:
Author : Lasombra
Description : Get free Hordes. Let their new Maleficia
protect you from your predator's action cards. Play the
Secure Haven on a Horde that will acquire Contagion.
Needs more reaction cards that untap the minion.
Typical turn: Put Maleficia on a Baali in play. Play Tend
the Flock to put 3 pool on a new Horde. Take an action or two.
Pay 1 to see 1 and bring out that free Horde you acquired in
the master phase. Repeat.

Crypt [12 vampires] Capacity min: 3 max: 9 average: 4.66667
7x The Horde 3 :dai: :obf: :pre: g6
2x Xeper, Sultan of Lepers 7 :OBF: :PRE: :ani: :dai: :pro: g6
2x Arishat 6 :DAI: :OBF: :PRE: g6 1 vote
1x Annazir 9 :DAI: :OBF: :POT: :PRE: g5 2 votes

Library [66 cards]
Action [12]
1x Contagion
10x Greater Curse
1x Unleash Hell's Fury

Action Modifier [13]
1x Cloak the Gathering
1x Domain of Evernight
1x Faceless Night
1x Lost in Crowds
8x Psalm of the Damned
1x Swallowed by the Night

Ally [1]
1x Veneficti (Mage)

Combat/Reaction [12]
12x Evil Eye

Equipment [2]
1x Heart of Nizchetus
1x Kaymakli Fragment

Master [26]
1x Antediluvian Awakening
10x Maleficia
4x Path of Evil Revelations
1x Secure Haven
10x Tend the Flock
Last edit: 16 Jan 2011 15:28 by Adonai.

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16 Jan 2011 18:29 #584 by Dorrinal
Ponticulus seems like a good choice. I could use a Sniper Rifle instead of that Sport Bike, but it would depend on the metagame. Then again I'm at 80 cards and adding those two plus another Magic of the Smith wouldn't totally ruin my ratios. Any suggestions on what to remove, though? (Thinking Apportation as Sniper Rifle would reduce the number needed for maneuvers).

:trem:

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17 Jan 2011 16:16 #612 by Kushiel
Some combat finishers would be nice. I'm a fan of the underrated Soul Burn.

And I agree that the Tremere standards (Ankara, Ponty) should be here as well.
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17 Jan 2011 19:21 #621 by Dorrinal
Can you say anything about "finisher" ratios? Over the years I've gone anywhere from 0 to 7 Walk of Flame in similar decks, so I have my own ideas, but I would love some more specific feedback.

:trem:

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