file card ideas: two general minion cards, better for certain allies

04 Nov 2011 16:42 #13364 by Molloy
Wild Lunge
combat
Not usable by a minion with equipment. Maneuver.
If this minion is an Abomination or a Werewolf, his or her hand strikes inflict two additional damage this round.

Opportunism
action
Bleed. +1 bleed if the target controls a ready, tapped minion; +1 bleed if the acting minion is a Mummy or Wraith.

:hosk: :ani: :chi: :for: :nec: :AUS: :cap6: Sabbat. Animals, Wraiths and Zombies Molloy recruits or employs get an additional life.

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