file Grafted weapon

07 Dec 2011 11:21 #17415 by Ohlmann
Grafted weapon was created by Ohlmann
The idea is inspired by a RPG power that require both Vissicitude and Protean. The card I propose require only Vissicitude because VtES vampire with both discipline are pretty scarce.

Name: Grafted weapon
Cardtype: Action / Combat
Discipline: Vissicitude
While this card is on a weapon, the weapon can't be destroyed, stolen, or moved, and striking with this weapon is a hand strike.
[vis] +1 stealth equipping action. Equip a non-unique melee weapon and put this card on the weapon. This acting vampire can pay the pool cost with its blood.
[VIS] as above, but playable in combat before range is determined.

While it does not solve every problems with melee weapon, it does solve three of them : Canine horde, Immortal Grapple, hefty pool cost.
The following user(s) said Thank You: Kraus

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07 Dec 2011 12:29 - 07 Dec 2011 12:30 #17419 by Ankha
Replied by Ankha on topic Re: Grafted weapon

Name: Grafted weapon
Cardtype: Action / Combat
Discipline: Vissicitude
[vis][ACTION] +1 stealth equipping action. Equip with a non-unique melee weapon from your hand and put this card on that weapon. The acting vampire may pay any part of the pool cost of that weapon with his or her blood. This weapon can't be destroyed, stolen, or moved, and striking with this weapon is made as a hand strike.
[VIS][COMBAT] As above, but only usable before range is determined.


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Last edit: 07 Dec 2011 12:30 by Ankha.
The following user(s) said Thank You: Ohlmann

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07 Dec 2011 12:50 - 07 Dec 2011 13:03 #17423 by Boris The Blade
Replied by Boris The Blade on topic Re: Grafted weapon
Why bother with weapons when you have access to :ani: and :vic: combat? I am afraid the competition is too hard as a :vic: card.

There could be one way to abuse it with Dagger: if it is ruled that a grafted dagger can be thrown and that it still counts as a hand strike, then one could use Chiroptean for aggravated damage at both close and long range.

Apart from that, I am afraid the good old Chiroptean / Breath of the Dragon / Rötschreck combination still comes ahead.
Last edit: 07 Dec 2011 13:03 by Boris The Blade.

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07 Dec 2011 12:57 #17427 by Ohlmann
Replied by Ohlmann on topic Re: Grafted weapon
Why not ? Also, this allow Tzimisce to have (..relatively) powerful permanent combat card that work well with Chiroptean Marauder.

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07 Dec 2011 12:58 #17428 by alek
Replied by alek on topic Re: Grafted weapon
I would say permanent +2 strenght (Bank-nakh) for 2 blood which is unblockable to equip and doesn't require an action (in case of VIS) is for sure worth considering in Tzimisce deck.

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07 Dec 2011 13:18 - 07 Dec 2011 13:20 #17431 by Boris The Blade
Replied by Boris The Blade on topic Re: Grafted weapon

Why not ?

Because it adds moving parts, costs blood and gives something you don't need. The Tzimisce do not need more damage output in combat: they can already block the rescue attempts. What they lack is combat defense.

Also, this allow Tzimisce to have (..relatively) powerful permanent combat card that work well with Chiroptean Marauder.

It does not combine with Rötschreck, and Rötschreck is both the combat defense and the counter to the opponent's defense.
Last edit: 07 Dec 2011 13:20 by Boris The Blade.

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