Dementation multi-act
03 Sep 2020 12:44 #100677
by Whisker
Dementation multi-act was created by Whisker
Couple of crazy flavoured multi-act cards that have been bouncing inside my skull for some time.
Compelling game need: none really, but multi-acting is always good.
VtM lore: Just thematic manic / obsessive acting from guys with
Name: Manic Bout
Type: Action Modifier
Cost: 1 blood
Only usable as action is announced
: Is this action is successful unlock this minion and they must immediately take another action they are able to perform.
: as above but usable after resolution of successful action.
Art directions: A vampire with foolish grin doing multiple thigs at same time.
Name: Obsessive Resolve
Type: Action Modifier
Cost: 1
Only usable as action is announced.
: If this action fails and this minion is ready after the combat (if any), they unlock and must take the same action again with cost increased by 1. If action was provided by an action card this minions plays it from your ash heap as if it was in your hand.
: As above but usable when action is blocked.
Flavour text: Anatole bounded the door a better part of the night. Just before the dawn the hinges finally gave in.
The latter card is intended to break NRA rule allowing you to take a failed action again.
Compelling game need: none really, but multi-acting is always good.
VtM lore: Just thematic manic / obsessive acting from guys with
Name: Manic Bout
Type: Action Modifier
Cost: 1 blood
Only usable as action is announced
: Is this action is successful unlock this minion and they must immediately take another action they are able to perform.
: as above but usable after resolution of successful action.
Art directions: A vampire with foolish grin doing multiple thigs at same time.
Name: Obsessive Resolve
Type: Action Modifier
Cost: 1
Only usable as action is announced.
: If this action fails and this minion is ready after the combat (if any), they unlock and must take the same action again with cost increased by 1. If action was provided by an action card this minions plays it from your ash heap as if it was in your hand.
: As above but usable when action is blocked.
Flavour text: Anatole bounded the door a better part of the night. Just before the dawn the hinges finally gave in.
The latter card is intended to break NRA rule allowing you to take a failed action again.
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03 Sep 2020 12:49 #100680
by Snodig
Replied by Snodig on topic Dementation multi-act
What about once-per-game cards?
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03 Sep 2020 20:27 - 03 Sep 2020 21:19 #100685
by Whisker
Replied by Whisker on topic Dementation multi-act
The card only lets you break one rule, that is NRA. If played on only once per x action, you get unlocked minion who is stuck because of mandatory action they can not perform.
Of course if you really want to be able to play that ancient influence of yours, we could add some text like "Any once per duration limits on the card are ignored". I don't think that would break anything.
Of course if you really want to be able to play that ancient influence of yours, we could add some text like "Any once per duration limits on the card are ignored". I don't think that would break anything.
Last edit: 03 Sep 2020 21:19 by Whisker.
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05 Sep 2020 17:47 - 05 Sep 2020 17:48 #100696
by ReverendRevolver
Replied by ReverendRevolver on topic Dementation multi-act
Madness network makes the premise dangerous.
Malks with can freak drive.
Malks with celerity at superior or are anarch can multiact too.
More importantly, is being replaced by so I'm not sure on this one.
More malks with or & scratches the same itch.
Malks with can freak drive.
Malks with celerity at superior or are anarch can multiact too.
More importantly, is being replaced by so I'm not sure on this one.
More malks with or & scratches the same itch.
Last edit: 05 Sep 2020 17:48 by ReverendRevolver.
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