Re: Damage immunity
02 Jul 2012 05:46 #32662
by Malachy
NC of Hungary
///
Damage immunity was created by Malachy
Greets!
My vamp is immune to non-aggravated damage. Does the non-aggra damage inflicted to her count "successfully inflicted" or not?
My guess it does, because it isn't reduced or prevented only my vamp ignores its effects (like Deep Song against Gotsdam - successful action with no effect), but correct me if I'm wrong.
My vamp is immune to non-aggravated damage. Does the non-aggra damage inflicted to her count "successfully inflicted" or not?
My guess it does, because it isn't reduced or prevented only my vamp ignores its effects (like Deep Song against Gotsdam - successful action with no effect), but correct me if I'm wrong.
NC of Hungary
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02 Jul 2012 07:52 #32663
by Reyda
Imagination is our only weapon in the war against reality -Jules de Gaultier
Replied by Reyda on topic Re: Damage immunity
Not succesfuly inflicted.
damage prevented and/or damage that are reduced to 0, inflict no damage.
damage prevented and/or damage that are reduced to 0, inflict no damage.
Imagination is our only weapon in the war against reality -Jules de Gaultier
The following user(s) said Thank You: Malachy
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02 Jul 2012 14:19 #32674
by Pascal Bertrand
Replied by Pascal Bertrand on topic Re: Damage immunity
Correct.Not succesfuly inflicted.
damage prevented and/or damage that are reduced to 0, inflict no damage.
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02 Jul 2012 14:51 - 02 Jul 2012 14:55 #32676
by Boris The Blade
Replied by Boris The Blade on topic Re: Damage immunity
But where is it written that Immunity to damage does either of those? I haven't found it anywhere on the site.Not succesfuly inflicted.
damage prevented and/or damage that are reduced to 0, inflict no damage.
Last edit: 02 Jul 2012 14:55 by Boris The Blade.
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02 Jul 2012 14:57 #32677
by Squidalot
Replied by Squidalot on topic Re: Damage immunity
Seems like we're on a trend for these questions....it's certainly not in the rulebook so here it is relying on the usual English sense of Immunity. .
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02 Jul 2012 15:45 #32678
by Pascal Bertrand
- words that people know from common usage
- "keywords" (that might also be used in common usage, but mostly with a different meaning).
"Immune" is of the first category. Other examples: "card", "next", "attempt", ...
"Vampire", "maneuver", "strike", "pool", "aggravated", "equipment", "recruit", "Prince", .. are of the second category).
If you think "immune" should be explicitely in the second category, please let me know.
Replied by Pascal Bertrand on topic Re: Damage immunity
As many card games, Vtes is based on two things:
But where is it written that Immunity to damage does either of those? I haven't found it anywhere on the site.Not succesfuly inflicted.
damage prevented and/or damage that are reduced to 0, inflict no damage.
- words that people know from common usage
- "keywords" (that might also be used in common usage, but mostly with a different meaning).
"Immune" is of the first category. Other examples: "card", "next", "attempt", ...
"Vampire", "maneuver", "strike", "pool", "aggravated", "equipment", "recruit", "Prince", .. are of the second category).
If you think "immune" should be explicitely in the second category, please let me know.
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03 Jul 2012 06:41 - 03 Jul 2012 07:25 #32692
by Boris The Blade
Replied by Boris The Blade on topic Re: Damage immunity
First of all, I completely agree that Reyda's answer is the most intuitive one. However one cannot rely on common sense when defining what is successful and what is not because we already have counterintuitive examples of successful bleeds burning no pool (which is the root of all evil if you ask me). What tells you that Immunity effectively changes the damage instead of only nullifying the effect just like Strix prevents burning pool without reducing the bleed amount?
Rather than a definition of Immunity, I would rather have a definition of Successful that is consistent across situations, but that would require a reversal on the effect of Strix. If you want to keep Strix as it is, then you need to specify everything because Strix proves that common sense does not work.
Rather than a definition of Immunity, I would rather have a definition of Successful that is consistent across situations, but that would require a reversal on the effect of Strix. If you want to keep Strix as it is, then you need to specify everything because Strix proves that common sense does not work.
Last edit: 03 Jul 2012 07:25 by Boris The Blade.
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03 Jul 2012 06:58 #32693
by KevinM
A "bleed action" is a special type of action, which is clearly, unambiguously defined in 6.1.1.
A bleed action that burns no pool is not a successful BLEED [6.1.1].
A bleed action that is unblocked but burns no pool is a successful ACTION [6].
Kevin M., Prince of Las Vegas
"Know your enemy and know yourself; in one-thousand battles
you shall never be in peril." -- Sun Tzu, *The Art of War*
"Contentment...Complacency...Catastrophe!" -- Joseph Chevalier
Please visit VTESville daily! vtesville.myminicity.com/
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Replied by KevinM on topic Re: Damage immunity
There is Evil in the term "immune", but there is no Evil involved in defining bleeds and actions.First of all, I completely agree that Reyda's answer is the most intuitive one. However one cannot rely on common sense when defining what is successful and what is not because we already have counterintuitive examples of successful bleeds burning no pool (which is the root of all evil if you ask me).
A "bleed action" is a special type of action, which is clearly, unambiguously defined in 6.1.1.
A bleed action that burns no pool is not a successful BLEED [6.1.1].
A bleed action that is unblocked but burns no pool is a successful ACTION [6].
Kevin M., Prince of Las Vegas
"Know your enemy and know yourself; in one-thousand battles
you shall never be in peril." -- Sun Tzu, *The Art of War*
"Contentment...Complacency...Catastrophe!" -- Joseph Chevalier
Please visit VTESville daily! vtesville.myminicity.com/
Facebook: www.facebook.com/groups/129744447064017
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03 Jul 2012 07:13 - 03 Jul 2012 07:23 #32694
by Boris The Blade
www.vekn.net/index.php/forum/6-rules-questions/17899-strix-superior-and-the-edge
Replied by Boris The Blade on topic Re: Damage immunity
Not true in general: Strix causes the bleed to burn no pool but the bleed is still successful because the bleed amount does not change:A bleed action that burns no pool is not a successful BLEED [6.1.1].
www.vekn.net/index.php/forum/6-rules-questions/17899-strix-superior-and-the-edge
Last edit: 03 Jul 2012 07:23 by Boris The Blade.
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03 Jul 2012 08:36 #32696
by jamesatzephyr
Why? Combat isn't taking an action. Blocking isn't conducting a referendum. Damage handling isn't bleed resolution.
Many things are treated differently between different aspects of the game. Why the need to crowbar things which are manifestly different into being the same?
Replied by jamesatzephyr on topic Re: Damage immunity
Rather than a definition of Immunity, I would rather have a definition of Successful that is consistent across situations,
Why? Combat isn't taking an action. Blocking isn't conducting a referendum. Damage handling isn't bleed resolution.
Many things are treated differently between different aspects of the game. Why the need to crowbar things which are manifestly different into being the same?
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