question-circle Dual Gangrel Antitribu Starter Decks

04 Jan 2012 03:37 - 04 Jan 2012 03:39 #19854 by Adonai
www.thelasombra.com/decks/KMW_Gangrel_Antitribu.htm

Deck Name : Dual Gangrel Antitribu Starter Decks
Author : L. Scott Johnson
Description :
Challenge:
Combine and reduce 2 Kindred Most Wanted Gangrel Antitribu starter decks into the best single deck available.


See also: www.thelasombra.com/dbc/dbc.htm
Please explain why/how you make your decisions....

ARDB starter file attached.

Attachment DualGangrelAntitribuStarterDecks.zip not found




Crypt [24 vampires] Capacity min: 2 max: 11 average: 5.66667
4x Jeffrey Mullins (4):OBF: :cel:Gangrel antitribu(g4)
2x Enkidu, The Noah (11):ANI: :CEL: :OBF: :POT: :PRO: :for:Gangrel antitribu(g4)
2x Hartmut Stover (10):CEL: :OBF: :PRO: :dom: :for:archbishopGangrel antitribu(g3)
2x Mitru the Hunter (8):CEL: :OBF: :PRO: :ani: :for:Gangrel antitribu(g4)
2x Phillipe Rigaud (7):DOM: :OBF: :PRO: :ani: :aus: :obt:Gangrel antitribu(g4)
2x Harry Reese (6):FOR: :PRO: :cel: :obf:Gangrel antitribu(g3)
2x Michael diCarlo (5):CEL: :obf: :qui:Assamite(g4)
2x Skryta Zyleta (5):CEL: :obf: :pot: :pro:Gangrel antitribu(g3)
2x Scarlet Carson O'Toole (4):CEL: :pro:Gangrel antitribu(g3)
2x Denette Stensen (2):obf:Gangrel antitribu(g4)
2x Jesus Alcala (2):cel:Gangrel antitribu(g3)

Library [154 cards]

Action [28]
6x Ambush
8x Bum's Rush
4x Flurry of Action
2x Force of Will
4x Games of Instinct
2x Inquisition
2x Shadow of the Beast

Action Modifier [8]
4x Forgotten Labyrinth
4x Lost in Crowds

Ally [2]
2x Black Spiral Buddy

Combat [72]
6x Acrobatics
4x Behind You!
10x Claws of the Dead
6x Flesh of Marble
4x Form of Mist
4x Gleam of Red Eyes
6x Leathery Hide
8x Nimble Feet
2x Quick Meld
4x Shadow Feint
4x Soak
8x Stutter-Step
6x Superior Mettle

Master [24]
2x Archon Investigation
2x Bay and Howl
6x Blood Doll
2x Campground Hunting Ground
2x City Gangrel Connections
2x Dreams of the Sphinx
2x Major Boon
2x Path of the Feral Heart, The
2x Protean
2x Talons of the Dead

Reaction [14]
6x Confusion of the Eye
4x Sonar
4x Wake with Evening's Freshness

Retainer [6]
2x Owl Companion
2x Raven Spy
2x Wolf Companion
Attachments:
Last edit: 04 Jan 2012 03:39 by Adonai. Reason: ARDB starter file attached.

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04 Jan 2012 04:11 - 04 Jan 2012 04:42 #19855 by Adonai
Challenge:
Combine and reduce 2 Kindred Most Wanted Gangrel Antitribu starter decks into the best single deck available.

Step 1 ) Fix the Crypt.
Removed the Assamites, pointless.
Removed Hartmut Stover, too expensive, votes give insufficient return on investment in this deck.
Removed Jeffrey Mullins, 4 pool is too much to pay for a vampire with no Protean.
Removed Phillipe Rigaud, his disability has too high a penalty when we will intend to put vampires into torpor.
Removed 1 copy of Denette Stensen and 1 copy of Jesus Alcala, as they can rescue better vampires from torpor, but won't be critical to our plans.

Step 2 ) Examine the Happy Families recommedations based on the vampires remaining:

Happy Families !
Suggested card amounts :
18x Master
23x Celerity
20x Protean
15x Obfuscate
14x disciplineless

"Happy Families" formula courtesy of James McClellan (aka Legbiter)
legbiter.tripod.com/hf/theory.htm

Step 3 ) Cut masters down to 18 by:
Removing both copies of Talons of the Dead (too expensive in long run).
Removing 1 copy of Archon Investigation (if we suspect our predator of bleeding for more than 3, we will proactively remove their vampires instead).
Removing 1 copy of Major Boon (as above).
Removing 1 copy of Campground Hunting Ground and City Gangrel Connections, as they are unique.

Step 4 ) Decide on Retainers.
Raven Spy provides intercept and Owl Companion ensures that we don't play expensive combat cards when our opponent has a Strike: Combat Ends in play, so we will keep all of those while removing both copies of Wolf Companion.

Step 5 ) Decide on Reactions.
Confusion of the Eye is good, but requires old vampires that should be acting to be untapped. Six is therefore too many and we will remove 4.
We will also remove 1 Sonar as it is good for surprise intercept but we don't have enough untap to make use of 4.

Step 6 ) Decide on Allies.
In the most competitive environment, remove them both. If opponents will have a challenge overcoming the pool gain in this deck, keep one. If this is expected to be played against other decks in Atomweaver's Deck Bashing Challenge then leave one for flavor.

Step 7 ) Decide on Actions.
Inquisition is practically unplayable, remove both.
Bleeding and then untapping to take a second action is very strong. Keep all of the Flurry of Action.
Variety of actions is also important if you can take more than one in a turn, so we will keep 2 copies of each 'enter combat' action. This will also allow exploration of the various draw backs of each one, and the deck can be tweaked to improve its functionality after playing it.
Keeping about 14 action cards is about right, as our vampires will also need to bleed.

Step 8 ) Decide on Action Modifiers.
With these 14 actions, 8 action modifiers may be too many.
Keep all of the Lost in Crowds, as that can be used on the Flurry of Action and other bleeds.
Drop 2 of the Forgotten Labyrinths as only the Employ Retainer and Recruit Ally actions are vulnerable to being blocked by important opposing minions. Consider removing them all.

Step 9 ) Decide on Combat.
There are 72 combat cards to start with, and only 34 slots left to fill in the deck.
Claws of the Dead is amazing, but 10 is too many. Remove 2.
Quick Meld is just better than Behind You! in this deck, drop them all.
There isn't enough superior Protean in the crypt to get the best use of Gleam of the Red Eyes, drop them all.
Shadow Feint is nice as damage prevention, keep them or keep the same number of Stutter-Step. In this deck we will go with 2 of each.
Only 3 of the vampires have any level of Fortitude so we will drop Superior Mettle in favor of keeping all of the Flesh of Marble.
Nimble Feet is a press at basic Celerity, and the plan is to end combat in the first round via aggravated damage, so remove them all.
Leathery Hide is cheaper than Acrobatics, so remove 2 copies of Acrobatics.

Step 10 ) Play the deck.
While playing the deck, put the Blood Dolls on the youngest vampires in your opening crypt. Remove blood immediately and use that to help pay for the next vampires. Denette's ideal job is to hunt every turn to ensure pool income.

Step 11 ) Venture beyond the starters.
Replace some of the combat cards with Psyche! Add more untap (Wake with Evening's Freshness, Forced Awakening, On the Qui Vive, etc.). Replace the Protean master cards with Fame. Replace the Forgotten Labyrinth's with Earth Control. Replace Stutter-Step with Earth Meld. Consider Elder Library and Dragonbound.

Deck Name : Dual Gangrel Antitribu Starter Deck - Challenge Response
Author : Adonai

Crypt [12 vampires] Capacity min: 2 max: 11 average: 6
2x Enkidu, The Noah (11):ANI: :CEL: :OBF: :POT: :PRO: :for:Gangrel antitribu(g4)
2x Mitru the Hunter (8):CEL: :OBF: :PRO: :ani: :for:Gangrel antitribu(g4)
2x Harry Reese (6):FOR: :PRO: :cel: :obf:Gangrel antitribu(g3)
2x Skryta Zyleta (5):CEL: :obf: :pot: :pro:Gangrel antitribu(g3)
2x Scarlet Carson O'Toole (4):CEL: :pro:Gangrel antitribu(g3)
1x Denette Stensen (2):obf:Gangrel antitribu(g4)
1x Jesus Alcala (2):cel:Gangrel antitribu(g3)

Library [90 cards]

Action [14]
2x Ambush
2x Bum's Rush
4x Flurry of Action
2x Force of Will
2x Games of Instinct
2x Shadow of the Beast

Action Modifier [6]
2x Forgotten Labyrinth
4x Lost in Crowds

Ally [1]
1x Black Spiral Buddy

Combat [38]
4x Acrobatics
8x Claws of the Dead
6x Flesh of Marble
4x Form of Mist
6x Leathery Hide
2x Quick Meld
2x Shadow Feint
4x Soak
2x Stutter-Step

Master [18]
1x Archon Investigation
2x Bay and Howl
6x Blood Doll
1x Campground Hunting Ground
1x City Gangrel Connections
2x Dreams of the Sphinx
1x Major Boon
2x Path of the Feral Heart, The
2x Protean

Reaction [9]
2x Confusion of the Eye
3x Sonar
4x Wake with Evening's Freshness

Retainer [4]
2x Owl Companion
2x Raven Spy


Crafted with : Anarch Revolt Deck Builder. [Wed Jan 04 00:06:28 2012]
Last edit: 04 Jan 2012 04:42 by Adonai. Reason: step 11

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05 Jan 2012 00:04 - 05 Jan 2012 00:18 #19922 by Wedge
Deck Name: Slash Up

With only two copies of ~any vampire and no payload in the library, I think it is best to go with swarm bleed/rush. In my original concept I did not include Enkidu, but he is just so good. I cut one copy of Micheal(no :pro: :assa: but still cheap) and Jesus (no :obf: for diaberle)

Crypt (12 cards; Capacity min=2 max=11 avg=4.92)
================================================
2x Denette Stensen 2 :obf: !gang! :4
2x Enkidu, The Noah 11 :for: :ANI: :CEL: :OBF: :POT: :PRO: !gang! :4
2x Jeffrey Mullins 4 :cel: :OBF: !gang! :4
1x Jesús Alcalá 2 :cel: !gang! :3
1x Michael diCarlo 5 :obf: :qui: :CEL: :assa: :4
2x Scarlet Carson O'Toole 4 :pro: :CEL: !gang! :3
2x Skryta Zyleta 5 :obf: :pot: :pro: :CEL: !gang! :3

Library (78 cards)
==================
This is the same master package as Jeff's without the Path's, mostly because I don't like them. Dreams is meant for crypt acceleration and Protean skill cards for minions with out it.

Master (16)
1x Archon Investigation
2x Bay and Howl
6x Blood Doll
1x Campground Hunting Ground
1x City Gangrel Connections
2x Dreams of the Sphinx
1x Major Boon
2x Protean

The rush cards are in here to cycle combat cards, if you get Enkidu out you may find it nesseary to use the Flurries at inferior to cycle out Games of instinct.

Action (12)
4x Bum's Rush
4x Flurry of Action
4x Games of Instinct

Stealth is for Diablre mostly, or flurry untap with Enkidu.

Action Modifier (6)
2x Forgotten Labyrinth
4x Lost in Crowds

I mostly intend this package as vote defense, but a surprise block can be good.

Reaction (8)
3x Confusion of the Eye
1x Sonar
4x Wake with Evening's Freshness

Combat is defensive and/or attrition based.

Combat (36)
4x Behind You!
7x Claws of the Dead
3x Flesh of Marble
6x Leathery Hide
6x Nimble Feet
2x Quick Meld
8x Stutter-Step
Last edit: 05 Jan 2012 00:18 by Wedge. Reason: wanted to use boardcode

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05 Jan 2012 00:27 #19924 by Wedge
Oh, an important note you can only use Confusion of the Eye :OBF: before votes are cast, but you can wait until after terms a set or use it as a talking point in the cast of parity shift.

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05 Jan 2012 01:09 #19926 by muushupork
Would you guys suggest playing a 2 player game with my gf using this deck and one she would be interested in to get the initial feel for not only the deck but the game itself. As ive said im basically a complete beginner. I do realize its meant as multiplayer but i dont think it would be gamebreaking to try it out this way.

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05 Jan 2012 01:22 #19928 by muushupork
Again thanks for all your help, this is exactly what i am interested in. When you say play the blood dolls on the youngest vampire in my crypt do you mean to use blood doll to quickly put them into the ready region without having to use as many transfers? and then ill be ablke to take some of the blood back to put on the larger vampires in my crypt??

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