file Autarkis

19 Sep 2011 08:06 #10492 by Baaliprimogen
Replied by Baaliprimogen on topic Re: Autarkis
I think Autarkis should be a political card.

Autarkis
Political Action
Req Prince, Justicar
Choose a ready younger non-titled vampire. Put this card on that vampire. The vampire with this card is now independent and clanless. He cannot gain non-anarch titles. No bloodhunt would be called on the vampire diablarizing this vampire. And it's controller burns 2 pool during his untap phase as long as this vampire is ready.

Maybe reword it. But you get the ideà.

:DAI: :MAL: :STR:

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19 Sep 2011 08:56 #10494 by Disco_Stu
Replied by Disco_Stu on topic Re: Autarkis
What about this for a first draft?

Autarkis
[Action]
+3 stealth action. Only usable by a non-titled vampire.
Put this card on the acting vampire. This vampire is now Independent and cannot gain a title. Actions targeting this vampire cost an additional pool :pool:.
During your master phase, burn a master card from your hand or burn this card.

The concept behind this is that the vampire is removing themself from society, which makes him much harder to target. At the same time, it's more difficult for a Methuselah to motivate the vampire to take part in the Jyhad, hence the master burn.

I tried other options that included a 'cannot play cards during a referendum'-style effect to divorce them further from politics, but it got too wordy. Any more than a half-dozen lines and eyes begin to glaze over. :)

cheers
Disco Stu

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19 Sep 2011 08:58 #10495 by Ashur
Replied by Ashur on topic Re: Autarkis

I think Autarkis should be a political card.

Autarkis
Political Action
Req Prince, Justicar
Choose a ready younger non-titled vampire. Put this card on that vampire. The vampire with this card is now independent and clanless. He cannot gain non-anarch titles. No bloodhunt would be called on the vampire diablarizing this vampire. And it's controller burns 2 pool during his untap phase as long as this vampire is ready.

Not that bad. Maybe 2 pool is a bit to much? Say 1 pool. And maybe some funny "Vote to move this vamp to another methuselah"? :)

"My strategy? Luck is my strategy, of course."

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19 Sep 2011 15:57 #10552 by Baaliprimogen
Replied by Baaliprimogen on topic Re: Autarkis
Yeah. Maybe 2 pool is a bit much. But that's why I wrote ready. If that vampire goes to topor, you don't have to pay. Maybe it should have a clause that only lets a meth have one Autarkis or something.

:DAI: :MAL: :STR:

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21 Sep 2011 03:17 #10654 by direwolf
Replied by direwolf on topic Re: Autarkis
I like to see that there were a couple suggestions about how to include Autarkis into v:tes (besides of course, Autarkis Persecution, which doesn't make sense lore-wise). The concept is already in the lore for vampire, and it would silly not to make use of it even if was only for a card or two.

But I would like to take the opportunity to address some issues with adding new game mechanics:

First of all, every time you make a new card that does something that isn't on an already printed card... you are adding new mechanics. Not every card forces the design team to make a rule change, but often enough a new card will show up in vken rulings or errata.

It's necessary to make new cards that do new and interesting things. Otherwise Obfuscate will get more stealth, Auspex will get more intercept, dominate will get more bleed, and we will continue creating the same vampire clans with slightly different emphasis on disciplines and special abilities.

That being said, my example of adding Autarkis as a vampire descriptor is not that far out of line. Most people seeing it in a game will say "oh that's kind of like red list, or anarch or something, what exactly does it do?" and the guy playing the deck will know what it does and explain it as needed. That's not so different when seeing any other unfamiliar card or vampire hit the table.

Also, one thing a new concept like that lets you do is revisit older groups of vampires. Since Autarkis vampires would likely be like scarce vampires (you wouldn't play a whole crypt of them, but you'd sprinkle them into other decks, or use them as "star players") it is feasible to create new vampires across all of the groupings. Possibly even make advanced versions of existing vampires that are autarkis!

Yeah, I know. Change is scary. But the design team is going to make new cards. Why not trust them to do what's good for the game? I do. Even if they dismiss everything I say. As long as I get them thinking.

:tore: :pre: :tem: :aus: Independent Futurist. Contrarian (titled, X votes where X is the number of votes as the acting minion.) Target Vitals is always the better combat card.

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25 Sep 2011 06:21 #10923 by Disco_Stu
Replied by Disco_Stu on topic Re: Autarkis
Hi Direwolf,

A good, well-reasoned post. Personally I don't have the same desire to see Autarkis as a new trait as you, but I agree that there is a case to make more. I think a problem with VTES is that there is a mix of 'active' keywords (Blood Cursed, Red List, Infernal) that have rules attached, and others which only exist in cards that target or name them (Seraph, Circle). I'd prefer to see Autarkis, and indeed most new keywords, as 'passive' rather than 'active' - there are already a lot of terms to remember, and the fewer times we need to reach for a rulebook the better.

In regards to the place of the Autarkis in the game, the fact that such vampires have, in most cases, consciously removed themselves from the Jyhad means they wouldn't necessarily form much of a role in VTES - indeed, it'd be counter-intuitive to the very nature of being Autarkis. That was what my version of the card attempted to do - it's a vampire who has gotten sick of it all and is attempting to remove themselves from the Great Game... but keeps getting dragged back in by a powerful Methuselah who is willing to sacrifice resources (master cards) to keep them engaged.

cheers
Disco Stu

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