Card idea: Sphere of Influence
12 Mar 2012 20:45 #25690
by Ankha
Card idea: Sphere of Influence was created by Ankha
Name: Sphere of Influence
Cardtype: Master
Clan: Malkavian antitribu
Unique master.
Put this card in play with 1 counter. During each Methuselah's master phase, he or she must reveal X or X+1 minion cards of the same type of his or her hand, where X is the number of counters on this card. If he or she cannot, this card is burned and you steal X pool from him or her (no pool is stolen if it's your turn). If he or she reveals X+1 cards, put a counter on this card.
Thoughts?
Cardtype: Master
Clan: Malkavian antitribu
Unique master.
Put this card in play with 1 counter. During each Methuselah's master phase, he or she must reveal X or X+1 minion cards of the same type of his or her hand, where X is the number of counters on this card. If he or she cannot, this card is burned and you steal X pool from him or her (no pool is stolen if it's your turn). If he or she reveals X+1 cards, put a counter on this card.
Thoughts?
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12 Mar 2012 20:51 #25696
by Ohlmann
Replied by Ohlmann on topic Re: Card idea: Sphere of Influence
Very malkavian indeed, with a side dish of ticking bomb.
I don't really see it being played seriously, since it's so unpredictible - and let's face it : your grandprey and grandpredator seem very likely to be the one that blow the sphere.
How do this work with multi-type card ? Can I show with X=2 a combat card and a combat / action modifier card ?
I don't really see it being played seriously, since it's so unpredictible - and let's face it : your grandprey and grandpredator seem very likely to be the one that blow the sphere.
How do this work with multi-type card ? Can I show with X=2 a combat card and a combat / action modifier card ?
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13 Mar 2012 05:22 #25708
by direwolf
Independent Futurist. Contrarian (titled, X votes where X is the number of votes as the acting minion.) Target Vitals is always the better combat card.
Replied by direwolf on topic Re: Card idea: Sphere of Influence
Change the "must" to a "may." Give your prey the option to give you one pool to stop the madness.
Otherwise... It looks like a fantastic way to make cross table enemies. I approve.
Otherwise... It looks like a fantastic way to make cross table enemies. I approve.
Independent Futurist. Contrarian (titled, X votes where X is the number of votes as the acting minion.) Target Vitals is always the better combat card.
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13 Mar 2012 07:55 #25725
by Ankha
Replied by Ankha on topic Re: Card idea: Sphere of Influence
If you choose "combat cards", you can (since a combat / action modifier card is either one of them).Very malkavian indeed, with a side dish of ticking bomb.
I don't really see it being played seriously, since it's so unpredictible - and let's face it : your grandprey and grandpredator seem very likely to be the one that blow the sphere.
How do this work with multi-type card ? Can I show with X=2 a combat card and a combat / action modifier card ?
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13 Mar 2012 13:35 #25736
by alek
Replied by alek on topic Re: Card idea: Sphere of Influence
Funny effect but awfully complicated. Apart from this it gives me very strong "artificial feeling". No theme, no background, could be a card in any CCG, doesn;t fit nice in vtes
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13 Mar 2012 14:14 #25738
by Ankha
Replied by Ankha on topic Re: Card idea: Sphere of Influence
Malkavian Pranks/Games look the same.Funny effect but awfully complicated. Apart from this it gives me very strong "artificial feeling". No theme, no background, could be a card in any CCG, doesn;t fit nice in vtes
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