file Card idea : Soothsayer

20 Mar 2012 16:03 #26294 by wastaz
Replied by wastaz on topic Re: Card idea : Soothsayer
Not really sure if I see a real werewolf-protean connection in the lore (apart from being able to transform into a wolf maybe?). Isnt the werewolf connection more of a gangrel thing?

The man problem trying to connect this card lore-wise is that its a retainer imho. Protean as a discipline seems very focused on your own beast and body, and not so much on influencing/recruiting others.

Though I guess that if youre a scary vampire who likes to transform into a wolf or bat or meld with the earth you might have some ghouled animals? Though that is probabaly more animalism territory... But ani and pro do seem pretty made to fit together, so it's not completely off the charts. Maybe a humanish retainer would be more fitting though...a park ranger perhaps? Guarding your grounds, keeping poachers etc away from it so you can roam free there at night? Nah...probably not a good idea either....Ill keep thinking... :)

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20 Mar 2012 16:16 #26296 by direwolf
Replied by direwolf on topic Re: Card idea : Soothsayer
The reason for the Gangrel-Werewolf connection is Protean. It's a story of wolf-vampire meets lupus. You could write a disney movie about it.

Also, the connection to lore doesn't have to be completely direct. Often times, powers from the Books translates well to a single card, just look at all the cards named after a discipline power.

When those ideas are exhausted, the designers started thinking "What can this vampire do with this power?" rather than "How does this power translate into a card." Thinking like that grants for greater freedom of design.

For example, "Torn Signpost" is not a vampiric power. But a vampire with potence would be inclined to rip a sign out from the street and use it as a weapon.

In the case of this card idea, presumably this vampire with protean spends a lot of time in the woods and encounters said "soothsayer," who, being able to read the future, sees her future tied to the vampire and watches over the vampire from a distance, giving insight with each victory.

:tore: :pre: :tem: :aus: Independent Futurist. Contrarian (titled, X votes where X is the number of votes as the acting minion.) Target Vitals is always the better combat card.

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20 Mar 2012 16:28 #26297 by jamesatzephyr

Not really sure if I see a real werewolf-protean connection in the lore (apart from being able to transform into a wolf maybe?). Isnt the werewolf connection more of a gangrel thing?


Well, Shape of the Beast - a Protean power - can turn you into one or two forms. Typically, this is a bat or a wolf. You'd probably get some leniency from most storytellers if there was some very special reason for something else, though.

Actually, I think in some incarnations of the WoD - particularly in some of the LARP stuff, I think - that Gangrel had the option to choose other forms than bat/wolf to represent their shape-shifty expertise. Your random Brujah with the requisite levels of Protean was stuck with the defaults.

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20 Mar 2012 16:46 #26299 by Dorrinal
Replied by Dorrinal on topic Re: Card idea : Soothsayer
Brujah stop learning protean after wolf claws, or in rare cases earth meld. Unless they're on Kindred: the Embraced, anyway.

:trem:
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20 Mar 2012 16:48 #26300 by jamesatzephyr

Brujah stop learning protean after wolf claws, or in rare cases earth meld. Unless they're on Kindred: the Embraced, anyway.


Well, the only way you can spot a Gangrel on Kindred: the Embraced is a slightly furry goatee beard.

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