file Submission: Grit

27 Apr 2018 02:04 #86346 by brandonsantacruz
Grit
Combat
Requires: Celerity
cel: maneuver or press
CEL: Strike: Dodge

This card is needed because there are no celerity cards that grant either a press or a maneuver at one level and dodge at another. Plenty of cards give dodge at basic, so I thought flipping it and granting dodge at superior would be useful. I would use this card for a toolboxy deck featuring celerity and maybe weapons like weighted walking stick.

Be careful when you fight the monsters, lest you become one.
-Friedrich Nietzsche

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27 Apr 2018 03:20 #86349 by kschaefer
Replied by kschaefer on topic Submission: Grit
That just seems like too many options for one card. Celerity is already the best discipline for managing combats, it doesn't need a single card that can do all of those things.
The following user(s) said Thank You: Ezra

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28 Apr 2018 04:29 #86356 by direwolf
Replied by direwolf on topic Submission: Grit
This card is not good nor bad. It works with what celerity does. It's another option, and there are many options when building a deck with celerity. This card is also better at the basic than superior, and that's a problem.

I would suggest:

Grit
:combat:
:cel: maneuver or press.
:CEL: This vampire burns a blood for a dodge or additional strike. Playing a second Grit in the same round of combat does not cost a blood.

Gives you everything you asked for in the initial post. The superior costs a blood, but it's optional. You pay for the dodge when it's worth it, and most additional strikes cost a blood anyway. Play two for a dodge and an additional strike, congrats you played an acrobatics for two cards.

:tore: :pre: :tem: :aus: Independent Futurist. Contrarian (titled, X votes where X is the number of votes as the acting minion.) Target Vitals is always the better combat card.

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28 Apr 2018 05:01 #86357 by LivesByProxy
Replied by LivesByProxy on topic Submission: Grit
The problem I have with this card is the name-discipline pairing. Your card is called 'Grit' but requires Celerity? Grit is perseverance, toughness, determination, etc. A better discipline for this card would be Fortitude IMO, but then you'd have to change what the card does because the effect would be too good for Fortitude.

:gang: :CEL: :FOR: :PRO: :cap6: Gangrel. Noddist. Camarilla. Once each turn, LivesByProxy may burn 1 blood to lose Protean :PRO: until the end of the turn and gain your choice of superior Auspex :AUS:, Obfuscate :OBF:, or Potence :POT: for the current action.

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28 Apr 2018 05:57 #86358 by direwolf
Replied by direwolf on topic Submission: Grit

LivesByProxy wrote: The problem I have with this card is the name-discipline pairing. Your card is called 'Grit' but requires Celerity? Grit is perseverance, toughness, determination, etc. A better discipline for this card would be Fortitude IMO, but then you'd have to change what the card does because the effect would be too good for Fortitude.


Fail. Name the card "Nergal's left testicle throat punch" What discipline is that? Gofuckyourselfism?

:tore: :pre: :tem: :aus: Independent Futurist. Contrarian (titled, X votes where X is the number of votes as the acting minion.) Target Vitals is always the better combat card.

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28 Apr 2018 07:19 #86359 by LivesByProxy
Replied by LivesByProxy on topic Submission: Grit

Fail. Name the card "Nergal's left testicle throat punch" What discipline is that? Gofuckyourselfism?


You answered your own question...

:gang: :CEL: :FOR: :PRO: :cap6: Gangrel. Noddist. Camarilla. Once each turn, LivesByProxy may burn 1 blood to lose Protean :PRO: until the end of the turn and gain your choice of superior Auspex :AUS:, Obfuscate :OBF:, or Potence :POT: for the current action.

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