file conviction

04 Jul 2014 12:46 - 04 Jul 2014 12:52 #63504 by Trigger
conviction was created by Trigger
Doesnt matter if conviction cards are the same?

:tore: :AUS: :CEL: :PRE: :political:
Last edit: 04 Jul 2014 12:52 by Trigger.

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04 Jul 2014 12:58 #63505 by Ankha
Replied by Ankha on topic Re: conviction
I suppose the question is:

Can a minion have more than one copy of the same conviction?

The anwser to that question is: nothing prevents it. You're limited to 5 convtions per minion, but that's all.

Each imbued has a limit of 5 conviction.


Prince of Paris, France
Ratings Coordinator, Rules Director

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04 Jul 2014 13:07 - 04 Jul 2014 13:20 #63506 by Trigger
Replied by Trigger on topic Re: conviction
Can you burn more than one conviction card for multiple effects? Like burning two or more Strike with Conviction cards for multiple damage or bleed bonus?

And can you burn Strike with Conviction to add +1 damage with a gun weapon?

:tore: :AUS: :CEL: :PRE: :political:
Last edit: 04 Jul 2014 13:20 by Trigger.

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04 Jul 2014 13:44 - 04 Jul 2014 14:25 #63507 by jamesatzephyr
Replied by jamesatzephyr on topic Re: conviction

Can you burn more than one conviction card for multiple effects?


Sort of.

Like burning two or more Strike with Conviction cards for multiple damage or bleed bonus?


No, because Strike with Conviction doesn't give you +bleed or +damage, it gives you an action or a strike.
Burn to make a hand or weapon strike against a monster at +1 damage.
Burn to bleed at +1 bleed as a (D) action.

And just like you can't play Computer Hacking twice to get +2 bleed on one action or Lucky Blow twice to get +2 strength on one strike, you can use one Strike with Conviction for one action or one strike. But you could, for example, use Strike with Conviction for two different strikes in one action.

Secong Sight is self-limiting:
An imbued may burn only one Second Sight for the following effects each action.

React with Conviction doesn't stack because it cancels something. Once the thing is cancelled, there's nothing for a second one to cancel.
When an effect that would change control of this imbued is played or announced, you may burn this card to cancel that effect. Burn this card to cancel either a (D) action against this imbued that requires Chimerstry [chi] , Dementation [dem] , Dominate [dom] , Presence
 , or Serpentis [ser] or a strike card that requires any of those Disciplines played by a minion opposing this imbued as it is announced. No cost is paid.

But you could, for example, burn one React with Conviction to cancel a Coma Majesty and then when the opponent plays a second Coma Majesty or Staredown, cancel it with a second React with Conviction. (Edit: Coma's a bad example, being only playable on vampires. Oops.)


And can you burn Strike with Conviction to add +1 damage with a gun weapon?


Yes, it's a weapon. And it benefits from:

www.vekn.net/index.php/general-rulings
Additional damage inherits all of the properties of the base damage (So the +1 damage from lucky blow is aggravated for Basilia). [RTR ]

So the +1 damage is also ranged. Like using Target Head on a gun or Ivory Bow.
Last edit: 04 Jul 2014 14:25 by jamesatzephyr.

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