file About deals and withdrawing

28 Jan 2013 19:30 - 28 Jan 2013 19:31 #44559 by Boris The Blade
That is not how the tournament rules are currently written.

For tournaments, playing to win means playing to get a Game Win if it is reasonably possible, and when a Game Win is not reasonably possible, then playing to get as many Victory Points as possible.

Although it is indubitably a worse result for the tournament, E has the right to prefer a GW2.5 to a GW4. In the tournament rounds, the PTW rule does not match the definition of winning.
Last edit: 28 Jan 2013 19:31 by Boris The Blade.
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28 Jan 2013 19:41 #44560 by Robert Scythe
Still has nothing to do with this "agreement" that is void. 4 is better for him in every way (and it seems he can do it easily, through the example) and there is no deal to honor. So as Matt has stated "Why do anything else?".
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28 Jan 2013 20:25 #44563 by Robert Scythe
I just realized why I get annoyed trying to get into these strategy discussions. I always think there might be something interesting involved when most of the time it's really not much. Like this one.

Basically Ankha stated that in this crappy situation one should make a deal that, hope against hope, your prey will toss you a bone for all your trouble of not dying to your predator, though he is not obligated at all to do. If he honors it, great!! If he doesn't, oh well you weren't getting anything the other way at all. And your prey isn't breaking any agreement, so Pendargon won't crosstable rush him next game, and Kevin won't call him a "fucking idiot" and be subsequently "sipping soup through a straw" and everybody's happy!

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28 Jan 2013 20:59 - 28 Jan 2013 21:02 #44564 by Jeff Kuta

That is not how the tournament rules are currently written.

For tournaments, playing to win means playing to get a Game Win if it is reasonably possible, and when a Game Win is not reasonably possible, then playing to get as many Victory Points as possible.

Although it is indubitably a worse result for the tournament, E has the right to prefer a GW2.5 to a GW4. In the tournament rounds, the PTW rule does not match the definition of winning.


So, just throwing this out there...

What if Game Wins were only awarded when there is a "last man standing?"

It would put the premium back on earning VPs and thus making the game come to a conclusion faster (so a GW could then be awarded as well). This would break some of the contradictions that Boris mentions (though it's a bit off topic for this withdraw discussion, except in the context of finishing the game. It would also truly invalidate any deals in the two-player game since getting more VPs (and faster) is ALWAYS a good thing.

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Last edit: 28 Jan 2013 21:02 by Jeff Kuta.

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28 Jan 2013 21:38 - 28 Jan 2013 21:42 #44565 by Ankha

That is not how the tournament rules are currently written.

For tournaments, playing to win means playing to get a Game Win if it is reasonably possible, and when a Game Win is not reasonably possible, then playing to get as many Victory Points as possible.

Although it is indubitably a worse result for the tournament, E has the right to prefer a GW2.5 to a GW4. In the tournament rounds, the PTW rule does not match the definition of winning.


So, just throwing this out there...

What if Game Wins were only awarded when there is a "last man standing?"

It would put the premium back on earning VPs and thus making the game come to a conclusion faster (so a GW could then be awarded as well). This would break some of the contradictions that Boris mentions (though it's a bit off topic for this withdraw discussion, except in the context of finishing the game. It would also truly invalidate any deals in the two-player game since getting more VPs (and faster) is ALWAYS a good thing.

Question is: is it bad that a deal where E scores GW 2.5 in order to give 1 VP to D?
Is it worth changing the tournament rules?

For my part (and apparently some of you disagree), I like it that way. Even when situation is desesperate, if there's still hope, you are (or D is in my example) still in the game.
You can't win because your predator has a deck that screws yours? Your predator has crashed on your vampires and is now dead while you struggle to survive? There's always a possibility to deal, bargain, make clever choices.
"Your prey is on the left, bwaaaah, kill it" is the exact opposite of that, and can be very annoying (especially when it brings nothing to the player crashing himself on his prey while his predator just wait for the moment to strike and take 2 VPs).

Some people (usually the same that thinks that D should try ousting E and die in the process) miss that psychologic point. Why on earth does D want his VP? Why doesn't he die? Why doesn't he take pleasure in being crushed and denied his chances?
Because he plays to win. Without fighting spirit, the game would be dull.

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Ratings Coordinator, Rules Director
Last edit: 28 Jan 2013 21:42 by Ankha.

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28 Jan 2013 23:27 #44568 by Boris The Blade

Question is: is it bad that a deal where E scores GW 2.5 in order to give 1 VP to D?
Is it worth changing the tournament rules?

The problem is not E giving away a VP, it is E and D not fighting it out when they are the only ones left. It is a bad thing that the game is not played to the end and it is worth correcting. If it wasn't, then why cancel deals in the duel in the first place?
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