file Card Idea: Send a message

07 Oct 2011 06:46 #11591 by Tomas
An idea to help combat decks combat master heavy decks.

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Combat
Play when opposing minion is burned or going to torpor. Not usuable by a minion going to torpor. The opposing minions controller can´t play master cards during his or her next master phase.

Is it intresting?
Is it too strong? It´s conditional. Perhaps the minions controller should be limited to play one master card in her next master phase?
Should it have a cost?
should it be limited to a single discipline? Potence/Presence/Dominate?
Does it need to be stronger? Opposing minions controller skips his or her next master phase.

Thoughts and opinions are welcome.

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07 Oct 2011 06:52 #11592 by Boris The Blade
I like it. It looks right like that.

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07 Oct 2011 07:08 #11593 by Juggernaut1981
I'm not sure if I like the precedent of a combat card preventing others from using Combat cards. I don't mind the idea of it being an OoT Master, or even an OoT trifle... but a Combat card is a bit of a stretch for me.

:bruj::CEL::POT::PRE::tha: Baron of Sydney, Australia, 418

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07 Oct 2011 07:18 #11594 by alek
Replied by alek on topic Re: Card Idea: Send a message
it's just weak. I don't see any combat deck that would have a place for such a card

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07 Oct 2011 07:38 #11595 by Jussi
Replied by Jussi on topic Re: Card Idea: Send a message

it's just weak. I don't see any combat deck that would have a place for such a card


Really? Prohibiting a master card playing of one or more players in a turn is quite strong.

I agree with Juggernaut, as an OOT master it could be balanced.

!bruj! :CEL: :POT: :PRE: :cap6:
----
Banging trashcans, breaking windows
We'll wake you up tonight

We like the good time, we scream and shout
And that's what fun's about

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07 Oct 2011 07:57 #11596 by alek
Replied by alek on topic Re: Card Idea: Send a message
as a master card it would be another master:the eternall struggle card with no background and sense and we are playing vampire!

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