Bloodlines: HARBINGERS OF SKULLS
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The Harbingers of Skulls bloodline claims a history of treachery, for which it seeks to exact a hellish vengeance. Members of the bloodline are quite powerful without exception, and they claim to have returned from their banishment to the realms of the dead. The Harbingers of Skulls have been members of the Sabbat for only a few years, yet in that time they have amassed unheard-of power in the sect (given their small number). It is believed that the bloodline has not Embraced since its introduction to the Sabbat. If this is true, the Harbingers must be ancient, accomplished and critical, as they seem not to deem children of the modern nights worthy of their brand of Caine's curse. -- Guide to the Sabbat
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The Harbingers of Skulls cards mix well with the Ventrue anititribu and the Nagaraja. They are even strong enough, if maybe a bit too costly in terms of capacity, to be played in a single-clan deck (although their small number would mean having multiples of each in the crypt).
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![]() EgothhaAs Egothha's special ability indicates, the Harbingers of Skulls have a tendency toward resource denial (like library destruction). |
Bloodlines: DAUGHTERS OF CACOPHONY
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![]() The Missing VoiceMost Bloodlines cards that require one of the new Disciplines unique to a particular bloodline also include a secondary Discipline usage (although some do not). The effect of the secondary Discipline is generally less than the effect of the primary Discipline. But the ability to use the card with a secondary Discipline makes playing decks that mix a Bloodlines clan with one (or more) of the "mainstream" clans easier - the card won't get "stuck" in your hand as often if the mainstream vampires can use it for some positive effect (when your Bloodlines clan vampires are either still uncontrolled or have already taken their actions). The Missing Voice is mainly a stealth card (or rather, an intercept-reducer card to help make more of your stealth). The secondary Discipline (Celerity) effect is slightly less useful than the primary Discipline (Melplominee) normal effect, which is in turn slightly less useful than the superior effect. |
Bloodlines: NAGARAJA
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![]() The Stranger Among UsSeveral cards in Bloodlines are designed to make mixing the Bloodlines clans with other clans easier (since most of the Bloodlines clans are not designed to be played on their own). This is one such card. You'll generally want to bring out no more than one vampire of Clan Nagaraja (or other scarce clan) due to the rising cost. This means that filling your crypt with enough vampires of that clan to have a reasonable chance of getting one into play can "clog" your uncontrolled region. By putting a few copies of The Stranger Among Us in your library, you can use fewer vampires of the clan (say, one) in your crypt (so that your uncontrolled region remains fully utilized) and still have a good chance to get the vampire into play. |
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