KINDRED MOST WANTED: New Clan: Abomination
Kindred Most Wanted introduces a new clan: Abomination. The members of this clan are printed with the Scarce and Sterile traits. The rules for those terms, and others, are collected section 11 of the new KMW rulebook.
The default sect of an Abomination is Independent (in case anyone wants to impersonate one).
Note that the Abomination library card (printed in Final Nights) creates a vampire of the Abomination clan (errata to that card), so having one of those out will increase the scarce penalty of a crypt card Abomination.
KINDRED MOST WANTED: New Rule: Trophy
Trophy is a new type of master card. A trophy may be put into play using a master phase action (or can be retrieved as listed under "Red List"). It has no effect until it is moved to a vampire.
When any vampire burns a Red List minion in combat or as a (D) action (including diablerie), the controller of the trophy may choose to move the trophy to that vampire. Any number of trophies in play may be moved to the vampire in this way. Once placed on a vampire, a trophy cannot be moved again.
See the Red List rule for more about playing Trophies.
KINDRED MOST WANTED: Blood Curse Update
Before KMW, the Blood Curse was tied to what clan a vampire was. Every Assamite had the Blood Curse even if card text didn't say so (unless card text explicitly overrode that, of course). Now, as of KMW, the Blood Curse only affects the vampires whose card text say so (just like all of the other attributes: Scarce, Cold Iron Vulnerability, Sterile, etc.).
So Assamite Embraces and vampires that Clan Impersonate an Assamite don't acquire the Curse, and an Assamite Impersonating another clan won't lose it.
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