Vampire: Elder Kindred Network
Legacy Card Singles

 

Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. All rights reserved. For more information please visit white-wolf.com.

Login Form

  • Create an account
  • Forgot your username?
  • Forgot your password?

Main Menu

  • Home
  • Vampire: Elder Kindred Network
  • What is V:TES?
  • V:EKN FAQ
  • VEKN Newsletters
  • Forum
  • Forum Guidelines
  • Forum (ES)
  • Rating System
  • Designers' Diary
  • Submissions
  • Contact Administrators
  • Votes
  • Two-player format

Rules

  • Rulebook
  • Card Lists
  • Tournament Rules
  • Code of Ethics
  • Judges' Guide
  • Output Changes
  • History of VTES Rules
  • Detailed Play Summary
  • General Rulings
  • Card Rulings

Events

  • Event Calendar
  • Create an Event
  • Hall of Fame
  • Tournament Winning Decks
  • European Grand Prix Circuit
  • North American Cup 2019-2020
  • South American Cup 2019-2020
  • Storyline Events
    • Official Storyline Events
    • Build Your Own Storyline
    • Storyline Diary
  • Continental Championships
  • How to run a V:TES tournament
  • How to run a V:TES demo

Resources

  • Downloads
  • Official Expansion Sets
  • V:EKN Artists
  • V:TES IRC Channel
  • V:TES Artwork Database
  • Other V:TES Websites

Black Hand

  • Print

blackhand21

Release Date: November 17, 2003.

Black Hand

 

A cabal of infamous assassins.
The Black Hand.
The shadowy warrior elite.

Hidden behind veils of secrecy and mystery, the Black Hand serves as the martial arm of the Sabbat. When the blood and fire of the sect's packs and prisci fail to win the night, the Black Hand arrives like a grim cavalry on the cusp of the night. Now, these faithful warrior elite stand determined not only to fight for survival in these Final Nights, but to win and, ultimately, to claim their reward from Caine himself.

 
Black Hand

Black Hand is the sixth set released by White Wolf for Vampire: The Eternal Struggle, and the second to focus on the vampires of the Sabbat.

The booster packs contain 11 cards (7 common, 3 uncommon, and 1 rare) randomly selected from a set of 138 cards.

In addition, the set features 4 non-random preconstructed decks, Malkavian antitribu, Nosferatu antitribu, Toreador  antitribu, and Tremere antitribu, which contain even more cards and are designed to get beginning players started right away. Each preconstructed deck contains 2 new vampires that aren't found in the boosters.

The booster packs were to be all-new. Due to a printing error, however, the booster packs contain two reprints of previous cards; two advanced vampires were accidentally replaced with their base counterparts on the uncommon sheet. One of the advanced vampires is still to be found in a starter. The other is not found at all in this set.

Update:The two vampires, Jessica and Hannibal, who were replaced by their base counterparts in the booster assortment, as well as Yong-Sun, who was replaced by his advanced counterpart in the Nosferatu antitribu starter, will be printed as promos (without the Black Hand expansion symbol). These promos will be distributed in the usual manner (at tournaments and conventions) and via an exchange program via postal mail (and SASE).

Errata: Imogen was reprinted in the Malkavian antitribu starter with an incorrect capacity of 8. Her capacity is still 9 (errata to the Black Hand version).

 

 
Preview
This set introduces no new rules. Some rules have been reformulated, however. For instance, the burn option has been extended to cover any "ready minion" requirement, not just a clan requirement.

 

cardbh1sh_tn cardbh2ar_tn cardbh3bl_tn
cardbh4ef_tn cardbh5ja_tn cardbh6dc_tn
cardbh7am_tn cardbh8ys_tn cardbh9mt_tn
 

Checklist

All crypt cards are U2. Library cards listed as "U2" are actually interspersed on the common sheet, but occur at the same frequency as a U2 would. Library cards that are listed as "U" are simply found once on the uncommon sheet.

A spoiler list of just the Black Hand cards (including reprints) is available in plain text.

 

Crypt

 

Clan

 

Adv?

Doctor Streck   Brujah antitribu    
Henry Taylor   Brujah antitribu    
Mariano Pomposo   Brujah antitribu    
Miguel Santo Domingo   Brujah antitribu    
Sela   Brujah antitribu   Adv
Wah Chun-Yuen   Brujah antitribu    
Jalan-Aajav   Gangrel antitribu    
Jesús Alcalá   Gangrel antitribu    
Maria Stone   Gangrel antitribu    
Sébastian Goulet   Gangrel antitribu   Adv
Skryta Zyleta   Gangrel antitribu    
Soldat   Gangrel antitribu    
Banjoko   Lasombra    
Henri Lavenant   Lasombra    
Hester Reed   Lasombra    
Nahir   Lasombra    
Tabitha Fisk   Lasombra    
Aristotle de Laurent   Malkavian antitribu    
Hannibal (reprint)   Malkavian antitribu    
Midget   Malkavian antitribu    
Rodolfo   Malkavian antitribu    
Mateusz Gryzbowsky   Nosferatu antitribu    
Tarbaby Jack   Nosferatu antitribu    
Teresita, The Godmother   Nosferatu antitribu    
Yong-Sun, Harmonist   Nosferatu antitribu   Adv
Olga Triminov   Pander    
Jessica (reprint)   Toreador antitribu    
Nicholas Chang   Toreador antitribu    
Rosa Martínez   Toreador antitribu    
Yitzak   Toreador antitribu    
Goratrix   Tremere   Adv
Marino Reymundo Vásquez   Tremere antitribu    
Selena   Tremere antitribu    
Yasmin the Black   Tremere antitribu    
Ana Rita Montaña   Tzimisce    
Kazimir Savostin   Tzimisce    
Piotr Andreikov   Tzimisce    
Szechenyi Jolán, Mother of Horrors   Tzimisce    
Blackhorse Tanner   Ventrue antitribu    
Charice Fontaigne   Ventrue antitribu    
Dominique   Ventrue antitribu   Adv
Katherine Stoddard   Ventrue antitribu    
Owain Evans, The Wanderer   Ventrue antitribu    
Sister Evelyn   Ventrue antitribu    
Yazid Tamari   Assamite    
Ezekiel, Lord of Montreal   Follower of Set    
Ignazio Giovanni   Giovanni    
Zip   Ravnos    

 

Library

 

Rarity

Abyssal Hunter   R2
Admonitions, The   U
Alpha Glint   C
Animal Magnetism   C
Art of Memory, The   U2
Babble   C
Black Gloves   R
Blooding   C
Bloodwork   C
Brick Laying   C
Capitalist   C
Celestial Harmony   R
Chalice of Kinship   R
Chill of Oblivion   R
Chronicle of the Lost Tribe   R
Circumspect Revelation   C
Communal Haven: Cathedral   U2
Consignment to Duat   C
Corporal Reservoir   C
Corpse Balloon   C
Council of Seraphim   R
Creep Show   C
Crusade: Barcelona   R
Crusade: Brussels   R
Crusade: Rome   R
Deed the Heart's Desire   C
Deep Cover Agent   R
Deploy the Hand   C
Día de los Muertos   R
Dominion   C
Ebony Fox Hunt   U
Extremis Boon   R
Flaming Candle   R
Foundation Exhibit   R2
Gemini's Mirror   C
Guru   C
Hand Intervention   C
Information Network   R2
Inscription   U
Iron Glare   C
Kaymakli Barrier   R
Last Stand   R
Legwork   C
Lessons in the Steel   R
Local 1111   R
Loyalist   C
Marijava Thuggee   U2
Martial Ritus   C
Mask Empathy   R
Masque of Judas   C
Mayaparisatya   C
Mesmerize   R
Ministry   C
Mistrust   R
Path of Death and the Soul   R
Path of Evil Revelations   R
Quicken Sight   C
Random Patterns   C
Recure of the Homeland   U
Remover   C
Resilient Mind   R
Reunion Kamut   C
Rooftop Shadow   C
Seraph   U2
Shakar   C
Shape Mastery   R
Sibyl's Tongue   R2
Sire's Index Finger   R
Social Ladder   R
Sociopath   C
Specialization   R
Stealth Ritus   C
Talons of the Dead   R2
Tenebrous Form   C
Thin-Blooded Seer   R
Trainer   R
Typhonic Beast   C
Under the Skin   C
Vendetta   R2
Vox Domini   R
Vox Senis   C
Watch Commander   C
Watchtower: Chosen are Called   R
Watchtower: Four Ride Forth   R2
Watchtower: Greatest Fall   R
Weeping Stone   R
Weirding Stone   R
Winchester Mansion   R
WMRH Talk Radio   R
Zillah's Tears   C

ANARCHS: FAQ (Clarifications and Rulings)

  • Print

Advancing Disciplines: If a base vampire has a Discipline card on him and is merged with his Advancement who has the Discipline at superior printed on the card, the Discipline remains at superior and the vampire's capacity is still increased by 1 for the Discipline card. In effect, a level 3 (double-superior) or higher Discipline is treated exactly the same as a superior Discipline. (Similar to a vampire with a Potence Discipline card equipping with the Hand of Conrad, for example.)

Car Bomb: An anarch who plays a Car Bomb for -1 stealth can still block the action if he plays a Wake (before or after the Car Bomb), per the normal rules.

Cry Wolf: The ally cannot act the turn he is brought into play. The action to enter combat is mandatory, and so must be done before any non-mandatory actions. It is a card-based action, however, so if the ally untaps (by whatever method), he cannot perform that action again in the same turn, so he'd be stuck and can take no other action (but at least he'd be untapped).

Delivery Truck: Face down cards are out of play. They do not contest.

Ghouled: Cannot be used on a superior The Summoning action, since the type of the ally isn't defined at announcement.

Jeremy Talbot: His special ability can be ordered among your other untap phase events, per the normal rules.

Magazine: A card in play isn't burned until some effect says to burn it. See also Shadow Court Satyr.

Michael Luther: Must tap to use his voting special. Wake won't suffice.

Sword of Nuln and aggravated damage: If the Sword does aggravated damage for whatever reason, the vampire pays the normal amount of blood to prevent destruction. Aggravated damage cannot be healed by definition.

Sword of Nuln and Taste of Vitae: The Taste will count the amount of blood burnt healing the damage.

Sword of Nuln and Regenerative Blood: The vampire with Regenerative Blood heals two damage from the Sword for each two (double the normal amount of one) blood he spends. So if the Sword does 1 damage, the vampire burns 2 blood to heal it. If it does 2, he burns 2 blood to heal it (that's twice the amount he would normally burn). For 3 or 4 damage, he burns 4 blood. And so on.

Repo Man: If the retrieved equipment costs blood, the recipient (not the Repo Man) pays the cost.

ANARCHS: Migration

  • Print

A few of the cards reprinted in the Anarchs expansion have been functionally changed from previous printings. Some of these changes simply bring the printed card text in line with existing rulings and errata. Some are new. The latter set is listed below. The complete set will be incorporated in the card text migrations list on the web page after the set is released.

  • The Coven: is a trifle.
  • Form of Mist: continuance costs 1 blood. A vampire may play superior only once each action.
  • Gangrel Revel: costs only 1 pool and is unique.
  • Meat Hook: provides a press only once each combat.
  • Secure Haven: is a haven (for new cards that refer to havens).
  • Sudden Reversal: the cost of the canceled card is not paid.

Page 115 of 148

  • 110
  • 111
  • 112
  • 113
  • 114
  • 115
  • 116
  • 117
  • 118
  • 119
  • You are here:  
  • Home

Back to Top

© 2025 Vampire: Elder Kindred Network