Card Idea: Sect Change Operation
17 Jun 2014 02:00 #63175
by brandonsantacruz
Be careful when you fight the monsters, lest you become one.
-Friedrich Nietzsche
brandonsantacruz.blogspot.com/
Card Idea: Sect Change Operation was created by brandonsantacruz
Sect Change Operation
Master
Put this card on a vampire you control and choose a sect for xer to be. If you chose independent, this vampire may become an anarch and untap as a +1 stealth action.
Flavor text: "Oh, do a little dance, make a little love, get down tonight, get down tonight." -KC and the Sunshine Band
Master
Put this card on a vampire you control and choose a sect for xer to be. If you chose independent, this vampire may become an anarch and untap as a +1 stealth action.
Flavor text: "Oh, do a little dance, make a little love, get down tonight, get down tonight." -KC and the Sunshine Band
Be careful when you fight the monsters, lest you become one.
-Friedrich Nietzsche
brandonsantacruz.blogspot.com/
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17 Jun 2014 07:56 #63178
by jamesatzephyr
As a full-price master, this seems problematic. People can already use Out of the Frying Pan and Into the Fire, but rarely do - and they're trifles. Yes, they don't provide the full gamut of options of turning a Laibon into a Camarilla vampire, but it doesn't seem compelling. Anarchs also have Galaric's Legacy, also a Trifle, as well as a variety of other options.
Really not at all convinced this would see play, as it is. Also not sure what game need it's really intended to address. In the same way that, in the real world, Into the Fire doesn't seem to address a pressing game need.
Replied by jamesatzephyr on topic Re: Card Idea: Sect Change Operation
Sect Change Operation
Master
Put this card on a vampire you control and choose a sect for xer to be. If you chose independent, this vampire may become an anarch and untap as a +1 stealth action.
As a full-price master, this seems problematic. People can already use Out of the Frying Pan and Into the Fire, but rarely do - and they're trifles. Yes, they don't provide the full gamut of options of turning a Laibon into a Camarilla vampire, but it doesn't seem compelling. Anarchs also have Galaric's Legacy, also a Trifle, as well as a variety of other options.
Really not at all convinced this would see play, as it is. Also not sure what game need it's really intended to address. In the same way that, in the real world, Into the Fire doesn't seem to address a pressing game need.
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17 Jun 2014 14:10 #63186
by ReverendRevolver
Replied by ReverendRevolver on topic Re: Card Idea: Sect Change Operation
"Sects change operation" said really fast is amusing.
Other than that, you pay a full mpa to go laibon. Galarics legacy covers anarch, out of fryimg pan/into fire cam amd sabbat. If you ise this on a titled vamp, you should already build q better deck......
Other than that, you pay a full mpa to go laibon. Galarics legacy covers anarch, out of fryimg pan/into fire cam amd sabbat. If you ise this on a titled vamp, you should already build q better deck......
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17 Jun 2014 17:45 #63190
by brandonsantacruz
Be careful when you fight the monsters, lest you become one.
-Friedrich Nietzsche
brandonsantacruz.blogspot.com/
Replied by brandonsantacruz on topic Re: Card Idea: Sect Change Operation
This card would actually do a few things differently than existing cards.
. master to make laibons
. usable on someone already that sect
. can make anarchs out of titled vampires, or enable Indy shenanigans like reckless agitation.
It is not great, but it would be useful.
. master to make laibons
. usable on someone already that sect
. can make anarchs out of titled vampires, or enable Indy shenanigans like reckless agitation.
It is not great, but it would be useful.
Be careful when you fight the monsters, lest you become one.
-Friedrich Nietzsche
brandonsantacruz.blogspot.com/
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18 Jun 2014 10:29 #63210
by ReverendRevolver
Still not feeling it for a whole MPA when the other 3 effects are trifles. Id pay an mpa and a pool for anarch secession master card.
But that really means id pay a pool and an mpa to make my Zayyat undue influencd deck work......
Replied by ReverendRevolver on topic Re: Card Idea: Sect Change Operation
This card would actually do a few things differently than existing cards.
. master to make laibons
. usable on someone already that sect
. can make anarchs out of titled vampires, or enable Indy shenanigans like reckless agitation.
It is not great, but it would be useful.
Still not feeling it for a whole MPA when the other 3 effects are trifles. Id pay an mpa and a pool for anarch secession master card.
But that really means id pay a pool and an mpa to make my Zayyat undue influencd deck work......
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18 Jun 2014 11:43 #63213
by jamesatzephyr
For most of the clans for which this is relevant, Mozambique Allure already provides a solid option, with a free untap. It's also not clear why this is worth a full master phase action. The existing trifles are rarely used.
Anyone untitled who wants to go Indy for Reckless Agitation already can, using the built-in go anarch action, while still playing Villein+Giant's Blood in the same turn. They can also use Galaric's Legacy to go independent (again, if untitled). The fact that they get to be anarch as well is mostly not relevant to anything at all - they're still part of the Independent sect.
I'm not sure how a card that's worse than other existing cards that aren't played "would be useful".
Replied by jamesatzephyr on topic Re: Card Idea: Sect Change Operation
This card would actually do a few things differently than existing cards.
. master to make laibons
For most of the clans for which this is relevant, Mozambique Allure already provides a solid option, with a free untap. It's also not clear why this is worth a full master phase action. The existing trifles are rarely used.
. can make anarchs out of titled vampires, or enable Indy shenanigans like reckless agitation.
Anyone untitled who wants to go Indy for Reckless Agitation already can, using the built-in go anarch action, while still playing Villein+Giant's Blood in the same turn. They can also use Galaric's Legacy to go independent (again, if untitled). The fact that they get to be anarch as well is mostly not relevant to anything at all - they're still part of the Independent sect.
It is not great, but it would be useful.
I'm not sure how a card that's worse than other existing cards that aren't played "would be useful".
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