file Guruhi Kerrie Bleed

20 Feb 2013 12:36 #45412 by kombainas
I made this deck as my way of trying to familiarize with Laibon of Legacies of Blood starters. So far I liked how the Kerrie tech works in here and would like to tool this deck up. Before buying random cards and vampires, I'd like suggestions/techs I should try out first.

How do you intend to oust?

Boring Presence bleeds with two-ish vampires for 3-ish each.

How do you intend to keep from being ousted?

Light animalism intercept.

What do you want your ready region to look like (ie, how many guys are you planning on getting out)?

Nangila Were + support. Initially I thought that she would tag with Ugadja, but even using her ability to accelerate Nangila meant essentially doing nothing for 5 turns, besides tooling up. So she should make room for a support vampire.

What do you want your average turn to look like?

Tool up with Guruhi Are the Land, 2xbleed if the hand is not "red", if it's red, go and beat someone up and bleed then.

What's your metagame like? How do your opponents play?

Fairly varied with heavy S&B, efficient combat, walls and trick-decks running rampant. Heavy bleed bouncing, low vote defence.

What problems have you observed with the deck in play?

Influencing Ugadja first was always the problem. Nangila Were needs some proper support. Also lightweight bleed defence makes life tough against bleeds and bounced bleeds.


Deck Name: Guruhi in the Kerrie land
Author:
Description:


Crypt (Capacity min=4 max=10 avg=8; 12 cards)
================================================

2x Batsheva 6 obt pot ANI PRE Guruhi:4
2x Lumumba 4 ani PRE Guruhi:4
4x Nangila Were 9 obf ser ANI POT PRE Guruhi:4
4x Ugadja 10 dom for ABO ANI POT PRE Guruhi:4

Library (90 cards)
=====================

Master (23 cards)
1x Dreams of the Sphinx
2x Fame
1x Giant's Blood
2x Guardian Angel
2x Information Highway
1x Palace Hunting Ground
2x Perfectionist
1x Powerbase: Montreal
1x Rack, The
6x Vessel
4x Zillah's Valley

Action (11 cards)
2x Entrancement
7x Public Trust
2x Tier of Souls

Equipment (10 cards)
4x Kerrie
2x Laptop Computer
2x Leather Jacket
2x Reliquary: Biague

Ally (1 cards)
1x Mylan Horseed (Goblin)

Action Modifier (8 cards)
8x Guruhi Are the Land, The

Reaction (12 cards)
4x Cats' Guidance
4x Instinctive Reaction
4x Rat's Warning

Combat (24 cards)
4x Carrion Crows
6x Immortal Grapple
2x Pushing the Limit
4x Taste of Vitae
8x Torn Signpost

Combo (1 cards)
1x Guruhi Kholo

Created with Secret Library v0.9.4a. (Feb 20, 2013 15:06:46)

!malk! :OBF: :DEM: :cel: :cap6: Sabbat. If this vampire's bleed is successful, he laughs manicly and untaps.

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20 Feb 2013 14:31 - 20 Feb 2013 14:39 #45418 by alek
Replied by alek on topic Re: Guruhi Kerrie Bleed
I would start with dropping down the deck size.
Crypt needs better vampires no matter what shape the rest of the deck will take. Fish and Nana Buruku are obvious choices for improvements.
In master package I would either drop all highways and zillahs or put in more of them. 6 in 90 cards is just to low to be effective.
For the pool gain I would go villein + taste of vitae.
Equipment module looks very inefficient for me. There is a lack of synergy between kerrie and immortall grapples. Laptops are waste of actions when you're playing with big caps with presence. Reliquary: Biague is a waste of action as well. On the other hand codex of edenic groundskeepers is a great bleed card in combat deck especially when you can untap after equipping it. If you want to go equipment route put in some strong one like ivory bow and heart of niztchetus.
2 copies of Well - Marked will be very good in every laibon combat deck.
Few deeps songs will be great as well.
You can as well try Founders of the Ebony Kingdom. They are great when drawn early.
Last edit: 20 Feb 2013 14:39 by alek.

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20 Feb 2013 14:40 #45419 by Pascal Bertrand
It's sad not to see Founders of the Ebony Kingdom in a Guruhi deck :(

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20 Feb 2013 14:52 #45422 by kombainas
Replied by kombainas on topic Re: Guruhi Kerrie Bleed
Guruhi Are the Land, The - this ensures the actions to equip something are not wasted. Using it to equip Laptop imho is so much better than to get one-time +1 bleed.

Reliquary: Biague. Since I did establish this is not a waste of action (for any eq., the wastes are card-slots and pool/blood costs), this thingy serves to check whether your bleed would be bounced/will you need to wait for that IG to get around S:CE, or you should hit the vamp with Nangila. It essentially decides for you whether you bleed or send someone to torpor. Nothing wrong with that.

This brings us to IG. It is the only available anti-S:CE card to such deck. It works good enough with Kerrie, you lose +1 damage for anti-S:CE, dodge or weapon strike, I would take such deal anyday in a deck which is capable of hitting for 8 damage at any range.

Thanks for your advices, they are appreciated!

!malk! :OBF: :DEM: :cel: :cap6: Sabbat. If this vampire's bleed is successful, he laughs manicly and untaps.

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20 Feb 2013 14:53 #45423 by kombainas
Replied by kombainas on topic Re: Guruhi Kerrie Bleed

It's sad not to see Founders of the Ebony Kingdom in a Guruhi deck


They were not included in pre-cons :(

!malk! :OBF: :DEM: :cel: :cap6: Sabbat. If this vampire's bleed is successful, he laughs manicly and untaps.

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20 Feb 2013 15:08 #45425 by Pascal Bertrand


Deck Name: Guruhi in the Kerrie land
Author:
Description:


Crypt (Capacity min=4 max=10 avg=8; 12 cards)
================================================

2x Batsheva 6 obt pot ANI PRE Guruhi:4
2x Lumumba 4 ani PRE Guruhi:4
4x Nangila Were 9 obf ser ANI POT PRE Guruhi:4
4x Ugadja 10 dom for ABO ANI POT PRE Guruhi:4

=> Bringing out 2 vampires will cost you a mininmum of 13. But I suppose you'll rather be paying something in the range of 14-19 to be able to play.
You will need early pool (or similar) gain, or blood to pool conversion.

Library (90 cards)
=====================

Master (23 cards)
1x Dreams of the Sphinx => 1 pool, but does indeed give you 3 pool.
2x Fame
1x Giant's Blood
2x Guardian Angel => costs 2 pool
2x Information Highway
1x Palace Hunting Ground => 1 pool
2x Perfectionist
1x Powerbase: Montreal => give you pool, yay:
1x Rack, The
6x Vessel => gives you pool, but slowly.
4x Zillah's Valley => costs 1 pool

Action (11 cards)
2x Entrancement
7x Public Trust => gives you pool
2x Tier of Souls

Equipment (10 cards)
4x Kerrie => costs 1 pool
2x Laptop Computer => cost 1 pool
2x Leather Jacket
2x Reliquary: Biague => drop it. it will make your flow better.

Ally (1 cards)
1x Mylan Horseed (Goblin) => costs pool

Action Modifier (8 cards)
8x Guruhi Are the Land, The

Reaction (12 cards)
4x Cats' Guidance
4x Instinctive Reaction
4x Rat's Warning

Combat (24 cards)
4x Carrion Crows
6x Immortal Grapple
2x Pushing the Limit
4x Taste of Vitae
8x Torn Signpost

Combo (1 cards)
1x Guruhi Kholo

Created with Secret Library v0.9.4a. (Feb 20, 2013 15:06:46)


So, what I see is a lot of cards that cost pool. Your first two turns will consist of influence. Then, you should have someone out. But the first thing you're going to do with that guy is spend more pool (Guardian Angel, Vessel, Kerrie, Laptop ..)
So, you're effectively (including some predator pressure) going to have spent ~11/12 pool minimum before you start playing. And, from there, you need to spend some extra 6-9 pool on a vampire (2 turns), and re-equip that guy.

That's going to take quite some time, and cost quite some pool.

If you have access to some "free pool generators" (best example here would be Founders of the Ebony Kingdom, or Villein, include them. Easily found picks are Enchant Kindred. Otherwise, use blood to pool converters: Blood Doll (cheaper than Vessel), Minion Tap or Grooming the Protege.

Drop the Biague. It's not worth the action.

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