file RE: VTESers with Programming Skills to help with a VTES Demo

24 Mar 2011 07:14 #2793 by Juggernaut1981
Hey everyone,
I'm wondering if there are people who are good at programming, other than our awesome Jussi, who could help work on a partially interactive VTES Demo.

I'm currently writing the script for it, but I'd need to have someone who can program to compile it into something more than a long document which would bore newcomers.

The whole plan for the project is to have something that can be loaded onto this site as a demo for people who might want to play. A way for them to get a feel for the game on their own and maybe even practice a little before they play at the local playgroup.

Can you leave a message here, or send me a message if you have are interested in joining in the project.

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24 Mar 2011 07:56 #2795 by Lönkka
Didn't they have an interactive demo at the olf WW site?

If so, someone contact Oscar about it.
I mean, why spend time writing a new version of the same if the old one would be readily available?

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24 Mar 2011 08:30 #2798 by jhattara
Old one is a bit out of date and is missing lots of essential stuff that has been added to the game.

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24 Mar 2011 14:47 #2813 by Damnans
How about making some video demos?

How to play and resolve an action.
How to play a combat.
How to call a vote.
Etc.

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24 Mar 2011 17:04 #2816 by extrala
Yeah, that would be totally cool. I would love to do that, but I lack the necessary equipment:

Some examples for other games can be found on You Tube:

Game of Thrones (Part 1)
Game Of Thrones Living Card Game

Magic the Gathering (Part 1):
Magic the Gathering TCG

I mean it wouldn't have to be that professional, but show the basic of a game of VtES.

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24 Mar 2011 19:52 #2823 by Juggernaut1981
I kind of like the video idea, but there is one problem for me: No gear to make the video at the moment. I just don't have the hardware or software. I'd be happy to write out a script for scenarios people think are worth having. At the moment, I was just looking at a basic "Starting a game" kind of scenario.

So if there are a bunch of scenarios people think should be running, what should they be beyond the obvious basics of:

Turn Sequence
Vampires & Disciplines
Play & Redraw
Influencing
Taking Actions
Stealth vs Intercept
Combat
Political Actions (KRC, Con Boon and maybe something stranger like Banishment or Year of Fortune)

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