
Greetings fellow Methuselahs,
Welcome to this newsletter, and welcome to the reveal of the names of the two upcoming 54-card expansion sets: "Noites Brasileiras" and "Secrets of New York". Below you can see the pack fronts and two card previews, with art by the great Krzysztof Bieniawski and Uncle Frank, respectively.
Note also the set symbols. For Noites Brasileiras it is a stylised jaguar paw mixed with the map of Brazil, and for Shadows of New York the torch from the Statue of Liberty.
Both will hit the store shelves in October. Spoiler season will follow, so keep an eye on Black Chantry's social media channels and site. Exciting times!
![]() |
|
![]() |
![]() |

Reminder: Register for EC 2026 before August 31!
If you are going to the European Championship in Vilnius in September, PLEASE register before August 31. It helps the organisation a lot! Register at vtes.lt/
Also, pick your t-shirt and "swagbag" before August 10 at vtes.lt/swagbag-choices/
Bram Van Stappen wins Grand Prix Helsinki 2026!
This tournament took place with 48 Methuselahs at the Ropecon game convention in Helsinki, Finland, on July 25.
Read the full report: Grand Prix Helsinki 2026

Jeroen van Oort is the 2026 champion of Belgium!
25 players turned up at Spelfanaat in Mechelen for this event on July 19.
Read the full report: Belgium National Championship 2026

Nick Miller wins Grand Prix Brisbane 2026!
This event took place on July 18 with 17 players.
Read the full report: Grand Prix Brisbane 2026

Walbert Ibarra wins GP2 2026 in Chile!
14 participants braved the winter cold to get to the Tablecat store in Rancagua and battle this one out.
Read the full report: GP2 2026
Tournament Rules update August 2026 preview
The section below will be added to the upcoming new version of the VEKN Tournament Rules for Vampire: The Eternal Struggle, effective when it is published on VEKN.net.
*****
3.2.a Expectations for Sufficient Randomisation
Players are responsible for ensuring that their decks are sufficiently randomised before presenting them to their predator or tournament official for additional shuffling or cutting.
A deck is considered sufficiently randomised when no player can reasonably predict the position or distribution of any card or group of cards.
- Accepted Shuffling Methods: Randomisation must be achieved through genuine shuffling techniques, such as riffle shuffling, sleeve mash shuffling, or other methods that interleave cards in an unpredictable manner. Simple cuts, overhand shuffles, or similar techniques are generally insufficient on their own.
Definitions of Shuffling Methods
- Riffle Shuffle: The deck is divided into two approximately equal halves, which are then interleaved by releasing small groups of cards from each half in an unpredictable manner. This is one of the most effective methods of randomisation.
- Sleeve Mash Shuffle: A variation of the riffle shuffle commonly used with sleeved cards. The deck is split into two halves, and the corners or edges of the sleeves are gently pushed together so that the cards interleave without bending them. When performed correctly, it provides randomisation comparable to a riffle shuffle.
- Overhand Shuffle: Small packets of cards are repeatedly transferred from one hand to the other. By itself, this method provides only limited randomisation and should not be relied on as the sole means of shuffling a deck.
- Cut: The deck is divided into two or more sections, which are then reassembled in a different order. A cut changes only the position of groups of cards and does not randomise the deck.
Unacceptable Sole Shuffling Methods
- Pile Shuffling: Cards are dealt one at a time into a fixed number of piles before the piles are reassembled. This method is useful for counting the deck but does not produce meaningful randomisation on its own and must always be followed by genuine randomised shuffling.
- Card Weaving: Intentionally arranging cards into a pattern before shuffling (for example, distributing reaction cards every few cards, alternating library card types, or spacing out multiple copies of the same card) is permitted only if subsequent randomised shuffling completely destroys that pattern.
In any case, if the original arrangement can still influence the final card distribution, the deck has not been sufficiently randomised.
*****
Commentary by Henrik Klippström:
Rule reminder: Randomise your deck
We hereby start an article series in which we highlight a rule to remember each time. Maybe this first one is common sense for most of you, but not for all: Your deck needs to be sufficiently randomised. That means no player should know the order of the cards in any deck.
First, the VTES rulebook says this in the Game Setup section: “Shuffle both decks and allow your predator to cut both.”
That's simple – if only everyone could agree on what "shuffle" actually means.
The relevant section in the Tournament Rules is “3.2. Pre-Game Procedure”:
“The following steps must be performed in order before each game begins.
- Players shuffle their decks.
- Players present their decks to their predators for additional shuffling and cutting, if desired.
- Each player draws seven cards from his or her library and four cards from his or her crypt.
All shuffling must be done so that the faces of the cards cannot be seen. Regardless of the method used to shuffle, players' decks must be sufficiently randomised. Each time players shuffle their decks (before the game or during the game), they must present their decks to their predator for additional shuffling and/or cutting. At the judge's discretion, players may request to have a judge shuffle their cards rather than pass that duty to their predators. By presenting their decks to their predators, players state that their decks are sufficiently randomised.
After decks are presented and accepted, players who do not consider their opponents' decks to be sufficiently randomised must notify a judge. The head judge has final authority regarding whether a deck has been sufficiently randomised.
Once predators have the opportunity to shuffle and/or cut players' decks, the cards are returned to their original owners. If the predator has shuffled the player's deck, that player may make one final cut.”
The problem here is also the definition. What is “sufficiently randomised”? This is what the new section "3.2.a Expectations for Sufficient Randomisation" describes.
Many players use pile shuffling – this is when you place cards into different piles one by one. Pile shuffling is NOT randomisation. Sure, you can do pile shuffling to spread out cards and card types, but that means you are in control, so pile shuffling requires other, non-reversible randomisation afterwards.
There are two common ways of shuffling that randomise a deck: riffle shuffling and mash shuffling. Riffle shuffling is hard with sleeved cards, and you risk bending the cards alarmingly. It also tends to show card fronts – in VTES players are not allowed to show or see cards, as the rules section above states: "All shuffling must be done so that the faces of the cards cannot be seen." That means that neither your opponents nor yourself should see the card fronts during the shuffling.
So mash shuffling is recommended. But how much shuffling needs to be done? An old rule of thumb is seven mashes – that’s not a rule, but a recommendation, and something many players seem to be content with as “sufficient”.
This video by MTG player Brian Fediuk is good: it shows proper mash shuffling and explains why other ways are bad.
If you don’t sufficiently randomise your deck at a tournament, and this is brought to the attention of a judge, you will receive a warning or be penalised with a disqualification if the judge determines you cheated. This is not something anyone wants to happen, so start shuffling properly!

New Archon app for tournament management
After an extensive development and testing period, the new Archon is now officially live and ready for all VTES tournaments. This major update brings a modern, faster, and more reliable tournament management platform, with numerous new features for players, princes, national coordinators, judges, and organizers alike.
What's new in Archon
Big new capabilities
- Works offline: run a whole event with no internet; syncs when you reconnect.
- Live multi-device: organizers and players all see updates in real time.
- Event features: several rounds in parallel, an open rounds mode, a live table timer, and a Call a Judge button.
- Discord bot: set up channels, register, check in, report scores, and call a judge from Discord.
- Community hub: resource links shared by players, curated by NCs — plus an officials directory for each country.
- Linked accounts on Discord: distinguish VEKN members, and get the Playtest/Prince/NC roles in Discord automatically.
- Promo inventory management: National Coordinators and princes can track, manage, and distribute promotional cards directly through Archon.
- 5 languages (EN, FR, ES, PT-BR, IT) and an installable phone app. Mobile-first layout.
More new features
- Hall of Fame, country filters in the player rankings page.
- Includes the new Standings Adjustment penalty.
- Decklists shown right in the app.
- Smarter seating: staggered odd counts (6, 7, 11…) and named table rooms.
- Raffle / prize draws.
- Payment tracking per player.
- Excel import from the classic Archon Excel files.
- Calendar feeds (iCal) for upcoming tournaments: geo-filtered and customizable.
- Sign in with a passkey, magic link (email), or Discord.
- Shareable results image to post after an event.
- Special flag to mark members as deceased.
- Suspended members are now removed from the rankings and Hall of Fame.

New Judges’ Guide
Along with the new Archon comes a new Judges' Guide that is far more precise, covers cases that used to be left entirely to judge discretion, and better separates "human error" from "bad faith," with fairer mechanisms to avoid ruining entire games over minor mistakes.
Here's a summary of the most important improvements in the modern guide (2026) compared to the 2004 version:
1. New intermediate penalty: "Standings Adjustment"
Replaces the old "Game Loss." Instead of causing the loss of the entire game, it applies a surgical -1 VP, without distorting the dynamics of the multiplayer table. It includes detailed rules on how it affects Game Wins and Tournament Points depending on when it's applied.
2. More gradual penalty escalation
Before: Caution → Warning → Game Loss → DQ (4 steps).
Now: Warning → Warning → Standings Adjustment → Standings Adjustment → DQ, giving more room before reaching disqualification.
3. Full new section on "assessing intent" (1.2.7)
Recognizes that VTES is a political game where suboptimal or sacrificial plays can be legitimate. It gives clear principles for not confusing a bad play with cheating (stalling vs. slow play, collusion vs. political cooperation, etc.).
4. Much more detailed game-state correction procedures
The old version gave only three generic examples. The new one formally distinguishes between full rollback, simple rollback, and partial correction, with precise rules on when to use each and how to handle hidden/random information.
5. Much stricter handling of in-game disqualifications
New extensive section on what happens to the game state after a DQ: adjusting table positions, prohibiting awarding VP as if an "oust" had occurred, restarting the table in extreme cases, etc.
6. Regulated time extensions (1.2.4)
Detailed system with scales based on the duration of the judge's intervention (previously discretionary and vague).
7. Entirely new infractions, including:
- Outside Assistance (external coaching)
- Failure to Maintain Game State (not reporting a visible opponent's error)
- Obscuring Game State (messy table setup that hinders reading public information)
- Public Information Miscommunication
- Rage-Quitting
- Failure to Play to Win (with a clear hierarchy: win the table > maximize VP > survive for 0.5 VP)
- Health & Safety Disruption
- Theft of Tournament Material
- Bribery and Wagering (now explicitly includes betting)
8. Much more nuanced unsportsmanlike conduct
Moves from 3 generic levels (Minor/Major/Severe) to specific categories: Minor, Major (with an extensive list covering harassment, discrimination, non-consensual photos, etc.), Aggressive Behaviour (physical violence), with concrete protocols such as what to do if someone flips the table.
9. The "Proxy Player" role
New formal mechanism for when a judge must fill a vacant seat, with rules on neutrality, random deck selection, and not accumulating points.
10. "Force Majeure" section
Entirely new: protocols for fires, power outages, weather emergencies, or hostile venue staff, including how to score the tournament if it must be terminated mid-event.
11. Reporting to the VEKN Ethics Committee
Formalizes the obligation to report certain serious infractions (fraud, collusion, cheating, harassment) to a specific disciplinary committee, which didn't exist in 2004.
You find the new guide here: VEKN Tournament Conduct & Infraction Guide, and also in the new Archon.

Introducing: The VEKN Newsletter Contribution Award promo card
To encourage newsletter contributors to send in material on time, a special award card has been produced. This first one is a version of Malkavian Rider Clause, unique with a yellow symbol in the right side corner.
This card will be printed in very limited numbers; maybe about 50-100 per year. It will be awarded to a) tournament organisers of events at Continental, National or Grand Prix level who e-mail their tournament reports to the editor within 7 days of the event, and b) other contributors of material that is beforehand agreed with the editor. So no point in sending in random stuff! Cards will be awarded at the earliest convenient opportunity, maybe at a Continental tournament, otherwise sent to you by registered mail.
We hope this will help motivate volunteers that are already doing heroic deeds for VTES!

Reminder: Please join the World of Darkness Community Map!
Please advertise your VTES playgroup and/or VTES events on the World of Darkness Community Map! This is important to help the game grow. But list only things that happen in public places where anyone is welcome - nothing played at someone's home, and no online events.
Check out the map here: World of Darkness Community Map
Submit here: Map submission form

Black Chantry Summary: July 2026
• Brujah antitribu Legacy Single cards are now available on both Gamepod.es and Drivethrucards.com - check out the announcement at Blackchantry.com!
• 11 new full art 2026-2027 league promos are up on both Gamepod and Drivethrucards, available to VEKN National Coordinators.
• As mentioned at the top of this newsletter, the two Brazil- and New York-themed 54-card sets now have set symbols and names: "Noites Brasileiras" and "Secrets of New York". Final proofing is done and printing is scheduled for September. The release date is sometime in October. Product pages at Blackchantry.com will be up soon up and spoilers will follow!

• The first round of playtesting of two preconstructed decks for a 2-player variant of VTES ends on August 9. If you are a playtester, please give your feedback!
• Of course, the Black Chantry design team is very aware of the Vampire: The Masquerade "V6" edition open playtest. But remember that this is a test, and we do not yet know which of the proposed changes will stick for the actual new edition. It will be a while until things are clear enough to base any future VTES design on.
• A draft of the "Anthology II" reprint set is circulating internally at Black Chantry. We'll see how big this set will be: it may have to be split into more than one product.
• Design of New Blood packs for the four Sabbat paths continues.
• Want to know more about future releases? Dates are a bit off, but the product roadmap article at Blackchantry.com is still relevant.

• The following Black Chantry products are currently available through Gamepod, Drivethrucard
Lost Kindred bundle (Drivethrucards and Gamepod only)
Keepers of Tradition Reprint Bundle 1 (Drivethrucards and Gamepod only)
Keepers of Tradition Reprint Bundle 2 (Drivethrucards and Gamepod only)
Heirs of the Blood Reprint Bundle 1 (Drivethrucards and Gamepod only)
Heirs of the Blood Reprint Bundle 2 (Drivethrucards and Gamepod only)
Den of Fiends Preconstructed Deck (Also Spanish, French) (Drivethrucards and Gamepod only)
Libertine Ball Preconstructed Deck (Also Spanish, French) (Drivethrucards and Gamepod only)
Pact with Nephandi Preconstructed Deck (Also Spanish, French) (Drivethrucards and Gamepod only)
Parliament of Shadows Preconstructed Deck (Also Spanish, French) (Drivethrucards and Gamepod only)
Anthology I bundle
VTES Card Creator (Drivethrucards only)
25th Anniversary
First Blood: Malkavian (Also Spanish, French) (Drivethrucards and Gamepod only)
First Blood: Nosferatu (Also Spanish, French) (Drivethrucards and Gamepod only)
First Blood: Toreador (Also Spanish, French) (Drivethrucards and Gamepod only)
First Blood: Tremere (Also Spanish, French) (Drivethrucards and Gamepod only)
First Blood: Ventrue (Also Spanish, French) (Drivethrucards and Gamepod only)
VTES Legacy Card Singles (Drivethrucards and Gamepod only)
Promo Pack 1 (Drivethrucards and Gamepod only)
Promo Pack 2 (Drivethrucards and Gamepod only)
Promo Pack 3 (For promotion only)
Promo Pack 4 (For promotion only)
VTES "Parity Shift" playmat
VTES card sleeves
Vampire: The Eternal Struggle Fifth Edition (Stores only)
Vampire: The Eternal Struggle Fifth Edition Latin (Drivethrucards only)
Fifth Edition: Malkavian (Also Spanish, French, Latin)
Fifth Edition: Nosferatu (Also Spanish, French, Latin)
Fifth Edition: Toreador (Also Spanish, French, Latin)
Fifth Edition: Tremere (Also Spanish, French, Latin)
Fifth Edition: Ventrue (Also Spanish, French, Latin)
Promo Pack 3 (Event promos only)
Fifth Edition: Banu Haqim (Also Spanish, French, Latin)
Fifth Edition: Brujah (Also Spanish, French, Latin)
Fifth Edition: Gangrel (Also Spanish, French, Latin)
Fifth Edition: The Ministry (Also Spanish, French, Latin)
New Blood: Malkavian (Also Spanish, French, Latin)
New Blood: Nosferatu (Also Spanish, French, Latin)
New Blood: Toreador (Also Spanish, French, Latin)
New Blood: Tremere (Also Spanish, French, Latin)
New Blood: Ventrue (Also Spanish, French, Latin)
The Fall of London (Also Spanish, French, Latin)
Echoes of Gehenna
Shadows of Berlin (Also Spanish, French)
New Blood: Banu Haqim (Also Spanish, French)
New Blood: Brujah (Also Spanish, French)
New Blood: Gangrel (Also Spanish, French)
New Blood: The Ministry (Also Spanish, French)
Fifth Edition: Ravnos (Also Spanish, French)
Fifth Edition: Salubri (Also Spanish, French)
Fifth Edition: Tzimisce (Also Spanish, French)
30th Anniversary (Also Spanish, French)
Fifth Edition: Lasombra (Also Spanish, French)
Fifth Edition: Hecata (Also Spanish, French)
New Blood: Hecata (Also Spanish, French)
New Blood: Lasombra (Also Spanish, French)
Path of Caine (Also Spanish, French)
Path of Cathari (Also Spanish, French)
Path of Death and the Soul (Also Spanish, French)
Path of Power and the Inner Voice (Also Spanish, French)
New Blood: Ravnos (Also Spanish, French, Brazilian Portuguese)
New Blood: Salubri (Also Spanish, French, Brazilian Portuguese)
New Blood: Tzimisce (Also Spanish, French, Brazilian Portuguese)
Noites Brasileiras (Also Spanish, French, Brazilian Portuguese) (Upcoming)
Shadows of New York (Also Spanish, French) (Upcoming)
Do you have opinions about or questions for Black Chantry? Start a topic on the VEKN forum, or contact the company by e-mail, Facebook, Instagram
Recent news in the World of Darkness
An open playtest of a new edition of Vampire: The Masquerade was launched at Gen Con! Get the playtest material at Demiplane or Drivethrugames. Read more at the World of Darkness site. Some of the proposed changes have surprised many (removal of the Protean discipline, no mention of Hecata, the return of the Giovanni clan, the new disciplines Corruption and Tellurgy, etc.). Naturally, the Black Chantry design team is in touch with the VTM developers and follows what happens closely. Keep in mind that a playtest is just that – a test – and there's no telling yet which of the proposed changes will make it into the finished edition. It will take some time before the picture is clear enough to build any future VTES design around it.
Related: White Wolf's VTM Dev Diary #1 is available in both text and video form.
Looking for more World of Darkness in your channel of choice? Check out the Linktree!
Calendar
Major events coming up:
August 1: National Championship Russia, St Petersburg
August 8: Grand Prix Biloxi/Gulfport, USA
August 29: National Championship UK, Nottingham
September 5: Grand Prix Sydney, Australia
September 18: Grand Prix Vilnius 2026, Lithuania
September 19: European Championship 2026, Vilnius, Lithuania
October Date TBD: Grand Prix New Orleans, USA
November 28: National Championship Germany, Herne
December 13: Grand Prix Cearense, Brazil
Tournaments for the coming month (registered at the time of writing) are in:
Australia
Brazil x9
Denmark
Finland x3
Italy
Mexico
Online x4
Poland
Portugal
Russia
Slovakia
South Africa
Spain x3
Sweden
UK
USA x3
For details about these events, see the VEKN Event Calendar. Also, check out the World of Darkness Community Map.
Remember: Online tournaments are possible - just check the box "Online tournament" when you add the event to the calendar!
Contact VEKN
You can contact the VEKN Inner Circle members using the contact forms at VEKN.net. Also follow the official VTES Facebook page Vampire: The Eternal Struggle, the official VEKN X account @VEKN_VTES and the official VTES Discord server.
Everything is a conspiracy if you don't know how anything works.
New Blood is a collection of 54-card preconstructed decks for introductory games of Vampire: The Eternal Struggle. These decks are simpler than tournament level decks, but showcase all the basic mechanics of the game. They are balanced, for a fun and exciting first try of Vampire: The Eternal Struggle. Some of the cards included are reprints and some are new for this set, all ready to mix with cards from other sets.
To make Vampire: The Eternal Struggle more accessible to new players, Black Chantry will make these introductory decks available to retailers at a reduced price compared to our other products.

Contents are detailed below. The number before each card is the number of copies of that card in the pack.
CRYPT (6 cards)
2 Máddji, Mistress of Szlachtas (NEW)
1 Saankaláxt (NEW)
1 Neserian
1 Clara Hjortshøj
1 Whisper
LIBRARY (48 cards)
2 Blood Doll
1 Charisma
1 Club Illusion
1 Fame
1 Fleshforge Chamber (NEW)
1 Piper
1 Perfectionist
4 Govern the Unaligned
1 Far Mastery
1 The Vozhd of Gravesend (NEW)
1 The Vozhd of Juiz de Fora (NEW)
1 The Vozhd of Szczecin (NEW)
1 Vagabond Mystic
1 Unlicensed Taxicab
1 Femur of Toomler
1 Crypt’s Sons
2 Szlachta Bodyguard (NEW)
4 Szlachta Assistant (NEW)
2 Beast Meld
2 Earth Control
2 Rapid Change
2 Obedient Flesh
3 Form of the Bat
2 Form of Mist
2 Sculpt the Flesh
2 Deflection
1 One with the Land
1 Redirection
3 Sense the Savage Way
PREVIEWS:
![]() |
![]() |
![]() |
| The Vozhd of Szczecin. Art by Krasen Maximov. |
Preview art for Maddji, Mistress of Szlachtas by Ginés Quiñonero. |
Maddji, Mistress of Szlachtas. Art by Ginés Quiñonero. |
![]() |
![]() |
![]() |
| The Vozhd of Juiz de Fora. Art by Peter Scholtz. |
Fleshforge Chamber. Art by Konrad Waściński. |
Preview art by Pablo D Hidalgo for Szlachta Bodyguard. |
![]() |
![]() |
![]() |
| Szlachta Bodyguard. Art by Pablo D Hidalgo. |
Szlachta Assistant. Art by Felipe Headley. |
The Vozhd of Gravesend. Art by Ginés Quiñonero. |
![]() |
||
| Saankalaxt. Art by Sol Devia. |
Copyright © 2026 Paradox Interactive AB. www.paradoxinteractive.com. All rights reserved. Vampire: The Eternal Struggle and Vampire: The Masquerade® are trademarks and/or registered trademarks of Paradox Interactive AB. All rights reserved.
Greetings fellow Methuselahs,
Welcome to a jam-packed newsletter, just like you like them. We are delighted to kick it off with this amazing wraith artwork by Anastasiia Horbunova, a preview from the upcoming Brazil-themed set for our beloved Vampire: The Eternal Struggle. So beautiful you go silent!
Jess Nash is the 2026 North American Champion!
59 Methuselahs showed up for the NAC at Origins in Columbus, Ohio on June 20.
Read the full report: NAC 2026
Player interview: Jess Nash, North American champion 2026
Congratulation Jess! Thanks for taking your time to talk to us. Let’s start with the Week of Nightmares, did you get a chance to play any of those side events this year?
I played in the Wednesday night Week of Nightmares event, and it was a lot of fun. I brought a ridiculous deck I call In the Shalmath of Madness, which uses Shalmath, Clan Impersonation, and Madness Network to try to bleed on every player’s turn. It’s dumb, and 30% of the time it works every time. This was not one of those 30% of the time moments. That said, it was a lot of fun and I saw some really cool decks.
I also played in the Thursday and Friday Origins events. I had a bit more success there. On Friday, I played what would become my NAC deck to get a few more reps with it outside my local meta.

In the main NAC event, how did you decide on your deck? Tell us your thoughts!
I brought several decks to Origins, but I was pretty sure this was the one I was going to play. I call it Oderint dum metuant, named for Aaradhya, The Callous Tyrant. This might be silly, but I feel like I play better when the deck has a good name. I chose it because I had the most experience with it, and because it’s the deck I have the most fun playing, even in losses. I was very familiar with how it played, what to expect, and how it handled different table states.
Regarding the meta, I included an Anarchist Uprising and an Ancilla Empowerment for swarms. I leaned heavier on Cold War to help manage problematic locations, such as Club Illusion, Garibaldi, and all the other golden Anarch locations.
The deck’s biggest strength is that it has more than one way to win. It can bleed well, and it’s also dangerous politically. If bleeding is unsafe (because bounce is popular), I can vote. It doesn’t fight, but Banishment can answer most table threats in a way that can be just as effective as torpor. And like a lot of political decks, it has something to offer the table. I can help votes pass, call votes that help other people, or use political pressure to make deals.
The biggest weakness is dedicated combat. It can avoid combat reasonably well while acting, but if a dedicated rush deck points itself at me and I don’t find Secure Haven, things can get ugly quickly. I think there are only six S:CE (Strike: Combat ends, editors note) in the deck, and Immortal Grapple generally prevents even that. The deck should probably have wakes and some additional rush answers, whether that’s Obedience or more S:CE. That’s something I keep meaning to tighten up.
My ideal prey is one that doesn’t have many votes or much intercept. Decks that want to go forward and don’t have a way to go backward are probably the best. The worst predator is either a fast stealth bleeder or a rush deck that doesn’t need to go backwards first.
What was your experience during the three preliminary rounds? Any tough matchups?
After round one, I thought my tournament was essentially over. I got ousted relatively quickly by a Lasombra bleed deck. It wasn’t particularly fast but it was able to build without any pressure. No victory points at all. I was disappointed in how it went, but I was still happy to be playing VTES.
Round two was the confidence reset. It was a four-player table, and the key turn involved a cross-table Banishment on an 8-cap who’d been nearly emptied of blood (and I suspected was going to be the target of Golconda), followed by another Banishment on my prey in the same turn. That opened my prey up for the oust, and a few turns later I was able to eliminate the last two players and sweep the table. Timing-wise, that was one of my prouder VTES moments.
Round three was about staying cool once I realized there was Malkavian stealth-bleed behind me. Once we were down to three players, I was very aware of the clock and made a direct deal with my prey: I’d help him get his victory point so the two of us could face off. Giving him a VP felt risky, but it also felt like the only realistic way for me to get two more.
I didn’t know I was still in contention for the final after round three. I only found out when Ben messaged me that there was a three-way tie for fourth and fifth and that I needed to roll off.
Walk us through the final. You couldn’t pick seating, what did you think of your position at the table?
The final seating was me on Power and Inner Voice politics/bleed, Karl Schaefer on Path of Power politics, Kelly Schultz on Cybele Scobax, Ned Leeds on Path of Caine Enkidu rush, and Chris Malec. I wasn’t entirely sure what Chris’s deck was doing beyond hearing that it bleeds very fast.
I’d played with everyone at least a little. Kelly and I had shared tables last year at the Sabbat prerelease and Origins. I’d played a couple of games with Ned earlier in the week (where I introduced him to my love of Secure Haven!). I’d just met Chris this year and shared a couple of tables with him earlier in the week. Karl and I had played at Origins last year (where I learned a lot about table balance thanks to some overzealous play on my part), and we were also both in the final at the Newark tournament in March.
So I didn’t go in blind. I knew everyone at the table was a good player. I also knew from Week of Nightmares results and prior experience that Karl and Kelly had several tournament wins. I was less sure about Ned and Chris’s tournament history, but I knew they could play.
I was very relieved that Enkidu wasn’t my predator. I saw him as my biggest threat and I was pretty sure he was playing the same deck he played in our WoN event on Wednesday night. I was also nervous about Karl being my prey because he’s such a smart player and very savvy deck builder. The fact that he was playing a deck that overlapped with mine definitely contributed to that feeling. I also wasn’t familiar with Kelly’s Scobax deck at all, so I genuinely didn’t know what to expect there.
How did the final feel as the final unfolded?
Honestly, I was overwhelmed. It was only my second final table ever, and I’d never won a final. At the start, I mostly wanted to play well and not embarrass myself. If I could get an oust, even better, but I didn’t sit down feeling like the favorite.
Then I made the exact kind of mistake I was afraid of making. I had enough beads on The Tyrant, but I forgot to move her into the ready region and skipped to my discard. I realized it immediately, but it was too late. That felt awful.
But I kept reminding myself that it was still early. I wasn’t under serious pressure yet, and Karl wasn’t so far ahead that the game was over. I tried to accept it, reset, and keep playing.
A little later, I influenced out Rexton without realizing Karl already had him out. In the moment, that felt like another big mistake. I was trying to maintain voting power and missed what was already on the table. But after a couple of turns, I realized the contest was actually helping me. Karl had three archbishops, and I had a cardinal plus control of the priscus block. Contesting Rexton reduced his votes while I kept mine, and I could use Karl’s Black Forest Base to help pay for the contest.
What was your sense of the table mid-game?
Mid-game, I was trying to oust Karl while also managing the Enkidu problem across the table. Chris was in a rough spot, but Ned didn’t seem able to bleed him out very fast, so I had some room to negotiate. At one point, Ned specifically asked me to put Cold War damage on Chris, and doing that helped keep Enkidu pointed somewhere other than at me.
That was the shape of that part of the game: keep pressure on Karl, stay useful to Ned, and avoid becoming the obvious next target. I knew a heads-up with Enkidu was not where I wanted to be, so I was trying to buy time without losing forward momentum.
Eventually, I was able to oust Karl and that changed things up quite a bit. The table opened up once Enkidu and Cybele started spending real resources on each other. From my seat, that was the first time it felt like I might have been able to pull something together. I still wasn’t sure I had a chance (so many unknowns and low seed to boot) but the pressure had shifted enough that I could look for opportunities.
The real turning point for me didn’t come until what would be the last turn. I looked at my hand, looked at Kelly’s board, and at first I didn’t see it. I’d had an Anarchist Uprising in my hand for a while and had recently drawn into a KRC and Cold War.
I remember asking him, “How many minions do you have?”
“Seven.”
Seven from Anarchist Uprising was a big swing, especially with Rexton making his allies (Carlton and Veneficti) unable to block. Once that vote landed, the rest of the turn was very tense. I remember agonizing over each action because I was sure he was holding back a card that would unravel my lunge. A Cold War followed by Kine Resources Contested finished it.
I was fortunate in my seat, and I don’t want to minimize that. I didn’t choose it, and the cross-table pressure between Enkidu and Cybele gave me room I might not have had elsewhere. But I still had to survive long enough to use that room, and on the last turn I finally found the line.
A little background on you: How did you get into VTES?
I first got into VTES when it was initially released in 1994 (under its very unfortunate original name). I was playing a lot of Vampire: The Masquerade at the time, and my group all bought into the card game. I stuck with it for a few expansions, but then life happened and it fell off my radar.
A few years ago, my best friend discovered that it was still around, bought the V5 starter set, and we fell back into it.
We loved it. The theme, the unique predator/prey mechanic, the politics, the complex card interactions. I’m not sure it would’ve been on my radar in 1994 if I hadn’t already been into Vampire: The Masquerade, but it absolutely grabbed me once I played it.
Early on, I didn’t really have the money to build very cohesive decks. I was playing for a long time off just a starter, a handful of boosters, and lots of trades. That said, I played a lot of Brujah and Nosferatu early on.
Do you have a regular local group?
I play in Louisville. We don’t really have one fixed “home” for our games. Sometimes we play at each other’s houses, sometimes at game stores, and sometimes at local breweries.
We have a fairly consistent local group, though it’s waxed and waned over the last few years as folks have come and gone. I definitely want to shout out our Prince, Sean Payne. He started our local group, he’s my best friend, and he’s one of the best people I know. For a while, we were playing about once a week, though summer and schedules have made that less consistent.
Our local meta feels pretty aggressive. Whether that’s fast stealth-bleed or just monstrous combat decks, people are usually trying to do something very direct and very mean. I think that probably shaped how much I value Secure Haven.
What do you see in VTES’s future? How do you think Black Chantry and VEKN are doing?
I think Black Chantry is doing a good job introducing new content at a healthy pace. It doesn’t feel too fast or too slow, and generally I think they’ve done a good job adding new material without invalidating a ton of old cards. In a game with this much history, that matters.
The introduction of Paths feels especially well thought out to me. It gives them a lot of space to move thematically and mechanically. The new Sabbat Paths is probably one of my favorite additions since returning to the game. I think it introduced some really cool new ways to play without feeling like it overtook the environment.
I’m honestly not super engaged with VEKN, but I appreciate the role it plays in the community. The event schedule, active forums, and monthly newsletters are all valuable. In a world of Reddit, Discord, Facebook, and other social media, it’s good to have a hub. Some place needs to be the source of truth for events and organized play, and VEKN does that well.
The bigger hurdle is onboarding new players. VTES is a complex game, and it’s very easy for people to bounce off it. Not everyone who’s good at playing is good at teaching, so better teaching tools would help. There are also some very counterintuitive rules that aren’t even in the rulebook, and those can really throw new players.
I think the game will continue to grow if we embrace new players, pun intended, and give them tools that help them learn the game clearly and confidently.
And finally, thank you to everyone who’s shared a table with me, been patient with me in play, or given me advice and feedback on play or deckbuilding. That community experience, both in my local group and when traveling to play, is a big part of what keeps me engaged and coming back.
Thanks for this very good chat Jess, and good luck in future!

Miquel Jorge Tortajada is the 2026 champion of Spain! 158 players!
Yes, an impressive 158 players battled it out for the Spanish title this year, in Alcalá de Henares on June 27.
Read the full report: Spain National Championship 2026

Anderson Rodrigues wins Grand Prix Rio de Janeiro 2026!
This tournament was played on June 7 with 39 players.
Read the full report: 1st Step of the South American VTES Grand Prix
Norbert Flasko is the 2026 champion of Ireland!
19 players turned up in Dublin on April 25.
Read the full report: National Championship Ireland 2026
Recruitment Exercise: Paris Ludique 2026
Words by Christophe Baltazar, VEKN National Coordinator of France:
From June 26 to 28, VEKN France attended Paris Ludique, the major open-air board gaming festival held in Paris.
Despite the extremely hot weather throughout the weekend, we were delighted to represent Vampire: The Eternal Struggle alongside around one hundred other exhibitors. Our goal was simple: introduce as many people as possible to the game.

We're happy to report that around twenty people learned to play VTES over the course of the weekend. As always, the New Blood decks proved to be an excellent way to introduce new players to the game.
Beyond the demos themselves, the weekend was also an excellent opportunity for the four volunteers staffing the booth to exchange ideas and discuss how we can improve our demonstrations at future events.
Several ideas came out of these discussions:
- making the booth more visible with stronger visual elements such as posters, banners, or dedicated display material;
- improving our demo equipment with custom playmats, pool counters, Edge markers, and other accessories;
- refining the structure of our demos to make them more engaging and dynamic.
One idea we particularly liked was to use partially scripted demo games. Each player would begin with their "star vampire" already ready to enter play, together with a carefully prepared opening hand. Including key cards such as Blood Doll or Villein for pool management, Govern the Unaligned, Enchant Kindred, Raven Spy, Wake with Evening's Freshness, and a few combat cards would allow new players to experience the core mechanics much more quickly while avoiding the slower opening turns that can sometimes occur in introductory games.
These are, of course, ideas that still need to be tested, but they provide a promising foundation for making future demonstrations even more accessible and enjoyable.
![]() |
![]() |
We would also like to extend our sincere thanks to Black Chantry Productions for their continued support. Thanks to them, every player who discovers VTES at our booth gets to take home the New Blood deck they played with during the demo. It's an invaluable way to help new players continue their journey after the event.
Finally, I would personally like to thank the three volunteers who shared the weekend with me: Christophe, Romain, and Jéremy. Their dedication, enthusiasm, and hard work played a major role in making our participation at Paris Ludique such a success.
We look forward to seeing many more new faces at future events and continuing to grow the French Vampire: The Eternal Struggle community.
Thanks for this heroic effort! Do you also want to host demonstration games of VTES and become a hero of the community? Send a mail to to get help with materials!

Reminder: Please join the World of Darkness Community Map!
Please, advertise your VTES playgroup and/or VTES events on the World of Darkness Community Map! This is important to help the game grow. But only things that happen in public places where anyone is welcome (nothing played at someone's home) and no online events.
Check out the map here: World of Darkness Community Map
Submit here: Map submission form

Black Chantry Summary: June 2026
Both product director Ben Peal and art director Ginés Quiñonero were busy doing really nice VTES things this month (NAC and Spanish Nationals, see above in this newsletter), but production is moving on strong and smooth:
• The two Brazil and New York-themed 54-card sets have been finalized and will be sent to the printer shortly. Sadly, printing is slower than ever, so are most likely looking at an October release. The "spoiler season" will start as soon as the time table is more clear. These sets will have the Path-marker cards shown in the May newsletter on the flipside of the front card, but these will also be made available on print-on-demand.
• The first round of playtest of cards for two preconstructed decks for a 2-player variant of VTES has begun. The main aim is a nice low-cost product and game format that helps to introduce new players without having to gather a full four or five player table, but the decks will include a decent number of new cards also useable in the normal game format. This test round has 26 cards, we´ll see how many of these stays for the final decks. Thanks to all playtesters!
• Gorgo (not to be confused with Grogu!), the replacement card for Baba Yaga, will appear in an upcoming “Anthology II” set with otherwise mainly reprints. As everything is slightly delayed, this will not be until the very end of 2026 at the earliest, or early 2027.
• The same goes for New Blood packs for the four Sabbat paths. The design team is tinkering with these right now.
• There will be 11 new full-art league promos for the 26-27 season. Below are some previews. Look out for a full announcement when they are made available for organisers at Gamepod and Drivethrucards.
• The next batch of Legacy cards for print-on-demand on Gamepod and Drivethrucards are Brujah antitribu. BCP are awaiting a test print of these before they go live.
• The official VTES Player Survey 2026 has been completed! In total 1483 answers came in, now being analysed with great excitment. Big thanks to everyone that participated!
• Want to know more about future releases? Dates are a bit off, but the product roadmap article at Blackchantry.com is still relevant.

• The following Black Chantry products are currently available through Gamepod, Drivethrucard
Lost Kindred bundle (Drivethrucards and Gamepod only)
Keepers of Tradition Reprint Bundle 1 (Drivethrucards and Gamepod only)
Keepers of Tradition Reprint Bundle 2 (Drivethrucards and Gamepod only)
Heirs of the Blood Reprint Bundle 1 (Drivethrucards and Gamepod only)
Heirs of the Blood Reprint Bundle 2 (Drivethrucards and Gamepod only)
Den of Fiends Preconstructed Deck (Also Spanish, French) (Drivethrucards and Gamepod only)
Libertine Ball Preconstructed Deck (Also Spanish, French) (Drivethrucards and Gamepod only)
Pact with Nephandi Preconstructed Deck (Also Spanish, French) (Drivethrucards and Gamepod only)
Parliament of Shadows Preconstructed Deck (Also Spanish, French) (Drivethrucards and Gamepod only)
Anthology I bundle
VTES Card Creator (Drivethrucards only)
25th Anniversary
First Blood: Malkavian (Also Spanish, French) (Drivethrucards and Gamepod only)
First Blood: Nosferatu (Also Spanish, French) (Drivethrucards and Gamepod only)
First Blood: Toreador (Also Spanish, French) (Drivethrucards and Gamepod only)
First Blood: Tremere (Also Spanish, French) (Drivethrucards and Gamepod only)
First Blood: Ventrue (Also Spanish, French) (Drivethrucards and Gamepod only)
VTES Legacy Card Singles (Drivethrucards and Gamepod only)
Promo Pack 1 (Drivethrucards and Gamepod only)
Promo Pack 2 (Drivethrucards and Gamepod only)
Promo Pack 3 (For promotion only)
Promo Pack 4 (For promotion only)
VTES "Parity Shift" playmat
VTES card sleeves
Vampire: The Eternal Struggle Fifth Edition (Stores only)
Vampire: The Eternal Struggle Fifth Edition Latin (Drivethrucards only)
Fifth Edition: Malkavian (Also Spanish, French, Latin)
Fifth Edition: Nosferatu (Also Spanish, French, Latin)
Fifth Edition: Toreador (Also Spanish, French, Latin)
Fifth Edition: Tremere (Also Spanish, French, Latin)
Fifth Edition: Ventrue (Also Spanish, French, Latin)
Promo Pack 3 (Event promos only)
Fifth Edition: Banu Haqim (Also Spanish, French, Latin)
Fifth Edition: Brujah (Also Spanish, French, Latin)
Fifth Edition: Gangrel (Also Spanish, French, Latin)
Fifth Edition: The Ministry (Also Spanish, French, Latin)
New Blood: Malkavian (Also Spanish, French, Latin)
New Blood: Nosferatu (Also Spanish, French, Latin)
New Blood: Toreador (Also Spanish, French, Latin)
New Blood: Tremere (Also Spanish, French, Latin)
New Blood: Ventrue (Also Spanish, French, Latin)
The Fall of London (Also Spanish, French, Latin)
Echoes of Gehenna
Shadows of Berlin (Also Spanish, French)
New Blood: Banu Haqim (Also Spanish, French)
New Blood: Brujah (Also Spanish, French)
New Blood: Gangrel (Also Spanish, French)
New Blood: The Ministry (Also Spanish, French)
Fifth Edition: Ravnos (Also Spanish, French)
Fifth Edition: Salubri (Also Spanish, French)
Fifth Edition: Tzimisce (Also Spanish, French)
30th Anniversary (Also Spanish, French)
Fifth Edition: Lasombra (Also Spanish, French)
Fifth Edition: Hecata (Also Spanish, French)
New Blood: Hecata (Also Spanish, French)
New Blood: Lasombra (Also Spanish, French)
Path of Caine (Also Spanish, French)
Path of Cathari (Also Spanish, French)
Path of Death and the Soul (Also Spanish, French)
Path of Power and the Inner Voice (Also Spanish, French)
New Blood: Ravnos (Also Spanish, French)
New Blood: Salubri (Also Spanish, French)
New Blood: Tzimisce (Also Spanish, French)
Do you have opinions about or questions for Black Chantry? Start a topic on the VEKN forum, or contact the company by e-mail, Facebook, Instagram
![]() |
![]() |
![]() |
Recent news in the World of Darkness
Plenty of interesting news from White Wolf this month!
• Vampire: The Masquerade goes D&D! Vampire: The Masquerade: Bound by Blood is a full player pack for D&D Beyond made by Ghostfire Gaming. It’s a 1-to-20 Kindred class, six clan subclasses, 25+ feats, new Backgrounds, and a complete 5.5E adventure set in the Dark Ages.
• “Not in Our Domain!” is an official live actual play playtest of the "new Vampire: The Masquerade project". Announced as a live, in-progress playtest that will take place at Gen Con on August 2, to showcase new mechanics and ideas in real time, with Storyteller Alexander Ward and players Xander Jeanneret, Ify Nwadiwe, Anna Margaret, and Diana DiMicco.
• Reminder: World of Darkness has a new newsletter for you to subscribe to. Nothing to think about, just sign up at the site!
• We have mentioned the exciting Courts of the Damned sourcebook for Vampire: The Masquerade several times here, it is in stores in August, but if you preorder now, you get the PDF directly, pretty sweet!
• Vampire: The Masquerade – Eternal Whispers is an upcoming narrative-driven CRPG, focused on investigative gameplay, deep roleplaying with meaningful choices, and fail-forward storytelling (where failure reshapes the narrative rather than blocking it). You are a vampire awakened from decades of torpor with fractured memories who uncovers a conspiracy in a dark, contemporary Montreal. The game is developed by Montreal-based Flyos Games and built on the foundation of Vampire: The Masquerade — Chapters. Read more on the World of Darkness site, and check out the trailer:
Looking for more World of Darkness in your channel of choice? Check out the Linktree!
Calendar
Major events coming up:
July 11: National Championship Scotland, Edinburgh
July 18: Grand Prix Vienna, Austria
July 18: Grand Prix Brisbane, Australia
July 19: National Championship Belgium, Mechelen
July 26: Grand Prix Helsinki, Finland
August 8: Grand Prix Gulfport, USA
August 29: National Championship UK, Nottingham
September 5: Grand Prix Sydney, Australia
September 18: Grand Prix Vilnius 2026, Lithuania
September 19: European Championship 2026, Vilnius, Lithuania
October Date TBD: Grand Prix New Orleans, USA
December 13: Grand Prix Cearense, Brazil
Tournaments for the coming month (registered at the time of writing) are in:
Australia x2
Austria x2
Belgium x2
Brazil x11
Canada
Chile
Finland x4
France x2
Italy x3
Mexico
Netherlands
Online x2
Poland
Portugal
South Africa
Spain x9
Sweden
UK
USA x4
For details about these events, see the VEKN Event Calendar. Also, check out the World of Darkness Community Map.
Remember: Online tournaments are possible - just check the box "Online tournament" when you add the event to the calendar!
Contact VEKN
You can contact the VEKN Inner Circle members using the contact forms at VEKN.net. Also follow the official VTES Facebook page Vampire: The Eternal Struggle, the official VEKN X account @VEKN_VTES and the official VTES Discord server.
The words you speak become the house you live in.
New Blood is a collection of 54-card preconstructed decks for introductory games of Vampire: The Eternal Struggle. These decks are simpler than tournament level decks, but showcase all the basic mechanics of the game. They are balanced, for a fun and exciting first try of Vampire: The Eternal Struggle. Some of the cards included are reprints and some are new for this set, all ready to mix with cards from other sets.
To make Vampire: The Eternal Struggle more accessible to new players, Black Chantry will make these introductory decks available to retailers at a reduced price compared to our other products.
Contents are detailed below. The number before each card is the number of copies of that card in the pack.
CRYPT (6 cards)
1 Djeneba (NEW)
1 Abaddon
1 Barachiel (NEW)
1 Malachi
1 Sakhar
1 Opikun
LIBRARY (48 cards)
1 Golconda: Inner Peace
1 Guardian Angel
1 Sight Beyond Sight (NEW ART)
1 Tension in the Ranks
1 Vast Wealth
2 Vessel
3 Feast of the Soul’s Secrets
4 Hunting the Beast (NEW)
3 Touch of Valeren
4 Righteous Blade (NEW)
1 Dawn Operation
4 Freak Drive
4 Angel’s Gift (NEW)
2 Anticipation (NEW)
2 Taste of Vitae
2 Telepathic Tracking
3 Tranquility Shield (NEW)
3 Eyes of Argus
2 Forced Vigilance
2 My Enemy’s Enemy
2 Redirection
PREVIEWS:
![]() |
![]() |
![]() |
| Anticiption. Art by Raquel Cornejo | Angel’s Gift. Art by Ginés Quiñonero. |
Hunting the Beast. Art by Francisco Tébar. |
![]() |
![]() |
![]() |
| Preview art by Francisco Tébar for Hunting the Beast. |
Preview art by Pablo D Hidalgo for Righteous Blade. |
Righteous Blade. Art by Pablo D Hidalgo. |
![]() |
![]() |
![]() |
| Barachiel. Art by Ginés Quiñonero. | Preview art by Paolo Puggioni for Sight Beyond Sight. |
Sight Beyond Sight. Art by Paolo Puggioni. |
![]() |
![]() |
|
| Djeneba. Art by Noora Hirvonen | Tranquility Shield. Art by Mark Kelly. |
Copyright © 2026 Paradox Interactive AB. www.paradoxinteractive.com. All rights reserved. Vampire: The Eternal Struggle and Vampire: The Masquerade® are trademarks and/or registered trademarks of Paradox Interactive AB. All rights reserved.
Greetings fellow Methuselahs,
We hope your games have been enjoyable. We once again have the pleasure to start off the newsletter with an art preview, this time by the very talented Francisco Tébar. This one is for the upcoming New York-themed expansion. Powerful stuff!

Welcome to NAC 2026!
Once again it's time for the USA National Championship at the Origins game fair in Columbus, Ohio. The pre-NAC events of the original Week of Nightmares are organised by Jay Kristoff, while Ben Peal handles the NAC itself and the other Origins events.
All the 14 tournaments:
June 13: WoN 1 "Wynn's Hot Tech" at Game Table Adventures
June 14: WoN event 2 at R Bar Arena
June 15: WoN event 3 and WoN event 4 at R Bar Arena
June 16: WoN event 5 and WoN event 6 at R Bar Arena
June 17: WoN event 7 and WoN event 8 at R Bar Arena
June 18: Origins Thursday 1 and 2 at Greater Columbus Convention Center
June 19: Origins Friday 1 and 2 at Greater Columbus Convention Center
June 20: North American Championship at Greater Columbus Convention Center
June 21: Origins Sunday at Greater Columbus Convention Center
More details are in the VEKN Event Calendar.
Robério Barbosa is the 2026 champion of Brazil!
59 players battled it out on May 23 in Campina Grande for this title.
Read the full report: Brazil National Championship 2026

Ke Carlton wins Grand Prix Melbourne 2026!
25 Methuselahs gathered for this event on May 23.
Read the full report: Grand Prix Melbourne 2026
Jean-Baptiste Becker wins the French Grand Prix 2026!
This tournament unfolded in Vitrolles on May 30 with 24 players.
Read the full report: French Grand Prix 2026
Nikica Novaković is the 2026 champion of Serbia!
This tournament was attended by 19 players in Belgrade on May 16.
Read the full report: Serbia National Championship 2026

Reminder: Please join the World of Darkness Community Map!
Please, advertise your VTES playgroup and/or VTES events on the World of Darkness Community Map! This is important to help the game grow. But only things that happen in public places where anyone is welcome (nothing played at someone's home) and no online events.
Check out the map here: World of Darkness Community Map
Submit here: Map submission form

Black Chantry Summary: May 2026
• A little reveal of something many have asked for: Path marker cards! Will be made available soon.
![]() |
![]() |
![]() |
![]() |
• Black Chantry was at UK Games Expo in Birmingham on May 29-31. Sales, demoes, chats and volunteers were all GREAT – big thanks to Hugh Angseesing and the volunteers Beth Powell, Mikey Ferguson, Luke Greensmith and James Freimuller. Special thanks to A. Angseesing for entertainment and consistent pooping.
![]() |
![]() |
![]() |
• The design team is giving the cards for the Brazil and New York sets a final polish before it's time for print. They have gone through three rounds of proper playtesting – thanks to all testers! Soon there will be product names and fronts will be ready, and more art and actual cards can be revealed. Store date is late summer/early fall.
• Porto de Santos is a card from that upcoming Brazil set, and also a new promo card first available in Brazil:

• Next up for VTES Legacy Card Singles at Drivethrucards (USA) and at Gamepod (Spain) will be Brujah antitribu.
• The chief marketing ghoul is laying his last sweaty hands on the upcoming VTES Player Survey 2026. That will be a very good way of giving your honest thoughts on where the game is headed, so keep an eye on Black Chantry channels for it soon.
• Want to know more about future releases? Check out the product roadmap article at Blackchantry.com!

• The following Black Chantry products are currently available through Gamepod, Drivethrucard
Lost Kindred bundle (Drivethrucards and Gamepod only)
Keepers of Tradition Reprint Bundle 1 (Drivethrucards and Gamepod only)
Keepers of Tradition Reprint Bundle 2 (Drivethrucards and Gamepod only)
Heirs of the Blood Reprint Bundle 1 (Drivethrucards and Gamepod only)
Heirs of the Blood Reprint Bundle 2 (Drivethrucards and Gamepod only)
Den of Fiends Preconstructed Deck (Also Spanish, French) (Drivethrucards and Gamepod only)
Libertine Ball Preconstructed Deck (Also Spanish, French) (Drivethrucards and Gamepod only)
Pact with Nephandi Preconstructed Deck (Also Spanish, French) (Drivethrucards and Gamepod only)
Parliament of Shadows Preconstructed Deck (Also Spanish, French) (Drivethrucards and Gamepod only)
Anthology I bundle
VTES Card Creator (Drivethrucards only)
25th Anniversary
First Blood: Malkavian (Also Spanish, French) (Drivethrucards and Gamepod only)
First Blood: Nosferatu (Also Spanish, French) (Drivethrucards and Gamepod only)
First Blood: Toreador (Also Spanish, French) (Drivethrucards and Gamepod only)
First Blood: Tremere (Also Spanish, French) (Drivethrucards and Gamepod only)
First Blood: Ventrue (Also Spanish, French) (Drivethrucards and Gamepod only)
VTES Legacy Card Singles (Drivethrucards and Gamepod only)
Promo Pack 1 (Drivethrucards and Gamepod only)
Promo Pack 2 (Drivethrucards and Gamepod only)
Promo Pack 3 (For promotion only)
Promo Pack 4 (For promotion only)
VTES "Parity Shift" playmat
VTES card sleeves
Vampire: The Eternal Struggle Fifth Edition (Stores only)
Vampire: The Eternal Struggle Fifth Edition Latin (Drivethrucards only)
Fifth Edition: Malkavian (Also Spanish, French, Latin)
Fifth Edition: Nosferatu (Also Spanish, French, Latin)
Fifth Edition: Toreador (Also Spanish, French, Latin)
Fifth Edition: Tremere (Also Spanish, French, Latin)
Fifth Edition: Ventrue (Also Spanish, French, Latin)
Promo Pack 3 (Event promos only)
Fifth Edition: Banu Haqim (Also Spanish, French, Latin)
Fifth Edition: Brujah (Also Spanish, French, Latin)
Fifth Edition: Gangrel (Also Spanish, French, Latin)
Fifth Edition: The Ministry (Also Spanish, French, Latin)
New Blood: Malkavian (Also Spanish, French, Latin)
New Blood: Nosferatu (Also Spanish, French, Latin)
New Blood: Toreador (Also Spanish, French, Latin)
New Blood: Tremere (Also Spanish, French, Latin)
New Blood: Ventrue (Also Spanish, French, Latin)
The Fall of London (Also Spanish, French, Latin)
Echoes of Gehenna
Shadows of Berlin (Also Spanish, French)
New Blood: Banu Haqim (Also Spanish, French)
New Blood: Brujah (Also Spanish, French)
New Blood: Gangrel (Also Spanish, French)
New Blood: The Ministry (Also Spanish, French)
Fifth Edition: Ravnos (Also Spanish, French)
Fifth Edition: Salubri (Also Spanish, French)
Fifth Edition: Tzimisce (Also Spanish, French)
30th Anniversary (Also Spanish, French)
Fifth Edition: Lasombra (Also Spanish, French)
Fifth Edition: Hecata (Also Spanish, French)
New Blood: Hecata (Also Spanish, French)
New Blood: Lasombra (Also Spanish, French)
Path of Caine (Also Spanish, French)
Path of Cathari (Also Spanish, French)
Path of Death and the Soul (Also Spanish, French)
Path of Power and the Inner Voice (Also Spanish, French)
New Blood: Ravnos (Also Spanish, French)
New Blood: Salubri (Also Spanish, French)
New Blood: Tzimisce (Also Spanish, French)
Do you have opinions about or questions for Black Chantry? Start a topic on the VEKN forum, or contact the company by e-mail, Facebook, Instagram
Recent news in the World of Darkness
BIG news is coming for Vampire: The Masquerade! To sum it up briefly: A "new Vampire: The Masquerade project" is in active development at White Wolf, smelling a lot like an actual new edition of the game. Some of the key people in the team are Jess Lanzillo (Creative Director), Martyna “Outstar” Zych (Creative Producer) and Diogo Nogueira (Lead Game Designer). According to the official announcement, the intention is to craft this with the player community feedback at heart, with human-made art, and rethinking how metaplot shapes future content. More details are coming at Gen Con 2026, including a first public playtesting. White Wolf urges you to air your thoughts, for example at their Discord server. Exciting times!
Also fresh: New trailer for "The Flower & The Flame" DLC for Vampire: The Masquerade - Bloodlines 2:
Looking for more World of Darkness in your channel of choice? Check out the Linktree!
Calendar
Major events coming up:
June 20: North American Championship, Columbus, USA
June 27: National Championship Spain, Madrid
July 11: National Championship Scotland, Edinburgh
July 18: Grand Prix Vienna, Austria
July 18: Grand Prix Brisbane, Australia
July 26: Grand Prix Helsinki, Finland
August 8: Grand Prix Gulfport, USA
August 29: National Championship UK, Nottingham
September 5: Grand Prix Sydney, Australia
September 18: Grand Prix Vilnius 2026, Lithuania
September 19: European Championship 2026, Vilnius, Lithuania
October Date TBD: Grand Prix New Orleans, USA
December 13: Grand Prix Cearense, Brazil
Tournaments for the coming month (registered at the time of writing) are in:
Brazil x8
Chile
Finland x2
Italy x3
Online
Poland x2
Portugal x2
Spain x8
Sweden
USA x15
For details about these events, see the VEKN Event Calendar. Also, check out the World of Darkness Community Map.
Remember: Online tournaments are possible - just check the box "Online tournament" when you add the event to the calendar!
Contact VEKN
You can contact the VEKN Inner Circle members using the contact forms at VEKN.net. Also follow the official VTES Facebook page Vampire: The Eternal Struggle, the official VEKN X account @VEKN_VTES and the official VTES Discord server.
A lie has speed, but truth has endurance.











































