lightbulb V:TES Board Game

10 Jun 2018 16:19 #88075 by ReverendRevolver
Replied by ReverendRevolver on topic V:TES Board Game

From a business mindset why not make the game as a "loss leader". Seriously.... break 100% even. Kickstart as suggested previously and Seriously make no profit. Put all funds into manufacturing and marketing. Just get people back in the game where the boxed set is a very playable set. Just basic card concepts. Make your money in the variety which comes in other "sets" like Lost Kindred. As a print... unplayable alone.


Not unthinkable, but netting resources and such isn't a bad thing. I'd say such an endeavor isn't a great play at next core set launch, but could be viable for acquisition later.

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10 Jun 2018 19:39 #88082 by LivesByProxy
Replied by LivesByProxy on topic V:TES Board Game
Alternatively, they could make a card/board game that takes the best parts of VTES, some iconic cards, the pred-prey system, combat, etc. and produce a cleaner, more polished, non-compatible version of the card game that gives players the core experience in the form of a board game.

:gang: :CEL: :FOR: :PRO: :cap6: Gangrel. Noddist. Camarilla. Once each turn, LivesByProxy may burn 1 blood to lose Protean :PRO: until the end of the turn and gain your choice of superior Auspex :AUS:, Obfuscate :OBF:, or Potence :POT: for the current action.

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10 Jun 2018 19:48 - 10 Jun 2018 19:51 #88083 by Kraus
Replied by Kraus on topic V:TES Board Game

Alternatively, they could make a card/board game that takes the best parts of VTES, some iconic cards, the pred-prey system, combat, etc. and produce a cleaner, more polished, non-compatible version of the card game that gives players the core experience in the form of a board game.

I really shouldn't be posting tired on sunday evenings, but...

Jesus, everyone already knows that's your ambition. :D This thread clearly was about a starter/core/whatever VTES (!!) product. Not about something else.

You are more than entitled to your ambition, and please (PLEASE!) actually make and design that (other) game. I'd love to read to whole rulebook (even in beta) and take a look at the card pool. It sounds really interesting. But it's getting (just a little) tiresome to read about it in your every third post (especially in threads that aren't really about it).

Not trying to pick a fight here, just saying. :) You are a resourceful, intelligent person, as it seems, and you have miles long nerves to put up with the reception you're getting. It could get so much more done than play the same-ol'-record on forum threads where it's not producing that much. You sir, have untapped potential. Use it to make a great board game.

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Last edit: 10 Jun 2018 19:51 by Kraus.
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