file Cerebral Resequencing [Protean]

27 Jan 2019 12:54 #93148 by jamesatzephyr

Malachy wrote: But we already have such a card (often overlooked) as applicable as TAH, although it has the "ally or younger vampire" restriction :) I've always wondered poeple are just missing it, or is it that much worse so they disregard it.


If you mean Psychomachia, it doesn't work like Tangle Atropos' Hand.

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27 Jan 2019 14:20 #93150 by LivesByProxy
Thanks for :NEC:'ing this thread! :P

Last attempt:
Cortex Lock
Combat / Action Modifier
:combat: :pro: Cancel a combat card requiring Dementation :dem:, Dominate :dom:, or Presence :pre: as it is played and its cost is not paid. The opposing minion cannot play that card again this action.
:modifier: :PRO: As above, but cancel a reaction that requires any of those Disciplines.


This is more or less a mirror of Shape Mastery. 'Cortex Lock' refers to the Protean user having a rigid thought pattern, protecting their brain from mind-altering effects.

:gang: :CEL: :FOR: :PRO: :cap6: Gangrel. Noddist. Camarilla. Once each turn, LivesByProxy may burn 1 blood to lose Protean :PRO: until the end of the turn and gain your choice of superior Auspex :AUS:, Obfuscate :OBF:, or Potence :POT: for the current action.

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30 Jan 2019 00:06 #93203 by ReverendRevolver
I'm not feeling cancel not costing a blood, as :pro: cards cost blood for good effects (orher than earth meld) a d the card must similar to this (touch of clarity) also costs blood.

I would say the :combat: level should cancel a strike card. Why? In :dem: it cancels a press or strikes, :dom: thoughts betrayed, cancel cards, or strikes, and :pre: several cancel cards, (including bollix) and some strikes.
The offending cards (especially for a free card) are strikes.

The :modifier: is a bit much, stopping deflection for free is whatever, but shutting down Obedience, Scalpel Tongue, random patterns, etc for free?

Now, Tangle Atropos Hand was JUST mentioned, but there is an effect that hasn't been done by it, Change of Target, or Red Herring:
Cancel the action and untap even if there isn't a block.
:PRO: :modifier: Cancel the action and unlock this acting minion. (The blocking minion, if any, isn't Locked).This card must be played prior to resolution or combat.

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30 Jan 2019 08:04 - 30 Jan 2019 08:06 #93208 by jamesatzephyr

ReverendRevolver wrote: Now, Tangle Atropos Hand was JUST mentioned, but there is an effect that hasn't been done by it, Change of Target, or Red Herring:
Cancel the action and untap even if there isn't a block.
:PRO: :modifier: Cancel the action and unlock this acting minion. (The blocking minion, if any, isn't Locked).This card must be played prior to resolution or combat.


Getting people to waste all their tech over and over (since your card can be played on each action afresh) until you get the perfect moment to storm through with all your minions is generally filed under the Not A Good Idea category.

This is essentially what the decks playing massive amounts of Majesty did at launch - bleed, get blocked, untap without being hurt (massive amounts of IG and Psyche! didn't exist in the meta at the time), repeat (because NRA didn't exist in any form). Keep going until your prey runs out of resources to stop you.

Note that here, you're playing this prior to resolution, so the no-repeat taint for bleed actions does not kick in.

TAH is different because because your prey has some control over its playability, such as deciding whether or not to let this action through when you may or may not not have played the Govern you're holding back.
Last edit: 30 Jan 2019 08:06 by jamesatzephyr.

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30 Jan 2019 10:00 - 30 Jan 2019 10:04 #93214 by Malachy

jamesatzephyr wrote:

Malachy wrote: But we already have such a card (often overlooked) as applicable as TAH, although it has the "ally or younger vampire" restriction :) I've always wondered poeple are just missing it, or is it that much worse so they disregard it.


If you mean Psychomachia, it doesn't work like Tangle Atropos' Hand.


How it doesn't?

Name: Tangle Atropos' Hand
[LoB:R]
Cardtype: Action Modifier
Cost: 1 blood
Discipline: Temporis/Potence
Only usable when a minion is attempting to block.
[pot] Cancel the action and unlock the acting minion. (The blocking minion is not locked.)

[tem] As [pot] above, and take the action card, if any, back into your hand (discard afterward).
[TEM] As [tem] above, and this vampire gets +1 stealth on his or her next action this turn.


Is it the attempting to block vs successfully blocks part should make me re-think my mislead life?

Name: Psychomachia
[BL:C2, KMW:PB3]
Cardtype: Action Modifier
Cost: 1 blood
Discipline: Daimoinon/Presence
Only usable when an ally or younger vampire successfully blocks before locking the blocker.
(pre) Cancel the current action and unlock this acting vampire. The blocking minion is not locked.

[dai] The block fails, and the action continues. The blocking minion cannot attempt to block this action again.
[DAI] As [dai] above, and the blocking minion takes 1 damage (damage not preventable).


NC of Hungary

///
Last edit: 30 Jan 2019 10:04 by Malachy.

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30 Jan 2019 11:04 - 30 Jan 2019 11:06 #93215 by Klaital
See the difference between 'attempting to block' and 'succesfully blocks'. When the action is blocked NRA kicks in.In it's original printing, Psychomachia was with same text as Tangle, but that was quickly errated to the current version.
Last edit: 30 Jan 2019 11:06 by Klaital.
The following user(s) said Thank You: Malachy

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