file Striga/Maleficia

16 Jul 2012 17:27 #33265 by ruiza97
Replied by ruiza97 on topic Re: Striga/Maleficia
not in your own personal games

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August 13, 2022

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17 Jul 2012 02:05 #33290 by AaronC
Replied by AaronC on topic Re: Striga/Maleficia

These issues do not need to be addressed in the rulebook. Perhaps, something more in-depth like a reference guide or a "wiki" would be more appropriate.


Okay, Direwolf, this is why it should be addressed in the rulebook. The rulebook as currently written is incorrect:

Requirements for Playing Cards. Each library card has symbols on the attribute bar (the marble stripe on the left side) for the card type (except for master cards), the clan or Discipline (if any) required to play the card and the cost (if any) of playing that card. Some cards will have other requirements (such as capacity or title) stated in the card text. Only a minion who meets the requirements given on a minion card can play it, while only a Methuselah who controls a ready minion who meets the requirements of a master card can play it.


According to the rulebook, the only symbols that appear in the attribute bar are symbols identifying card type, clan, discipline, cost, or burn option (described in the next paragraph).

Since the symbols for Maleficia, Striga, and Flight appear in the attribute bar and do not fall under the given categories, the rulebook is incomplete and incorrect.

Now, if the symbols didn't appear in the attribute bar, it would be a different story.

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17 Jul 2012 22:12 #33345 by KevinM
Replied by KevinM on topic Re: Striga/Maleficia
Isn't this nitpicking on an extraordinary scale? Are players TRULY unable to figure out how to play the cards they are complaining about? So the answer then is to rewrite the rulebook so that every symbol and every keyword need not be defined via the rulebook, and are able to be defined by the cards, so the player base doesn't have to have fruitless discussions like this multiple times per year.

You should be able to figure out how to play a game with a rulebook and the pieces provided.

Given that Mal, Str, Flight, et.al., are all sufficiently explained on the game pieces, there doesn't seem to be any non-OCD need to put them in the rulebook.

Kevin M., Prince of Las Vegas
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18 Jul 2012 00:59 - 18 Jul 2012 01:01 #33350 by AaronC
Replied by AaronC on topic Re: Striga/Maleficia
Why are people so uncomfortable with the idea of having a complete and correct rulebook?

Kevin, I've seen you post in a previous thread that you would like the rulebook to be improved upon, so I'm surprised by this response.
Last edit: 18 Jul 2012 01:01 by AaronC.

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18 Jul 2012 09:07 #33395 by Reyda
Replied by Reyda on topic Re: Striga/Maleficia

Why are people so uncomfortable with the idea of having a complete and correct rulebook?

thinking the same thing : the rulebook may need a revision...

oh, and to troll a bit : a good portion of the last expansion was dedicated to striga and maleficia, and they rarely see play. Too bad.

Imagination is our only weapon in the war against reality -Jules de Gaultier

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18 Jul 2012 09:23 #33396 by Squidalot
Replied by Squidalot on topic Re: Striga/Maleficia
Essentially I think the game needs to simplify and one way to do this is to clean up the rulebook and include references for all discplines, traits etc in the back.



Government/Transient/Innconu etc should just go as have no relevance in game except to not be Gehenna
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