Lost Kindred: Salubri antitribu
“To discover a saint, you must first look into a tomb. Remember this when you go chasing after Saulot´s childer.” - Boukephos
The Salubri antitribu serve the Sabbat as reluctant warriors, easily distracted by their own internal quests. The rest of the Sabbat considers them anomalies, useful allies in times of war, but intolerable proselytizers when not in combat. To the Sabbat Salubri, this is fine – unlife is a hell of endless torment, ameliorated only by glorious death or victory in battle.
Card previews:
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Full texts for the Salubri antitribu crypt cards and related library cards in Lost Kindred:
Name: Castiel
Cardtype: Vampire
Clan: Salubri antitribu
Group: 3
Capacity: 6
Discipline: for AUS VAL
Sabbat: If Castiel is in combat and does not have a melee weapon before range is determined, he can equip with a melee weapon from your hand (requirements and cost apply as normal).
Artist: Carmen Cornet
Name: Lailah
Cardtype: Vampire
Clan: Salubri antitribu
Group: 6
Capacity: 4
Discipline: aus VAL
Sabbat.
Artist: Mark Kelly
Name: Michaela
Cardtype: Vampire
Clan: Salubri antitribu
Group: 5
Capacity: 7
Discipline: AUS FOR PRE VAL
Sabbat: Once each combat, Michaela can burn 1 blood to cancel a grapple or aim card as it is played by an opposing minion, and its cost is not paid.
Artist: Mark Kelly
Name: Nuriel
Cardtype: Vampire
Clan: Salubri antitribu
Group: 6
Capacity: 8
Discipline: cel dom AUS FOR VAL
Sabbat: Nuriel gets 1 optional additional strike (limited) during the first round of combat. He inflicts +1 damage with melee weapons.
Artist: Christopher Shy
Name: Blade of Bellona
Cardtype: Equipment
Clan: Salubri antitribu
Melee weapon.
Strike: strength +1 damage, with 1 optional maneuver each combat, only usable to maneuver to close range.
Artist: Ginés Quiñonero
Name: Blessed Blade
Cardtype: Combat
Discipline: Valeren
[val][REFLEX] Cancel a grapple card played by the opposing minion as it is played.
[val] Strike: use a melee weapon strike at +2 damage.
[VAL] Strike: use a melee weapon strike at +3 damage.
Artist: Riccardo Fabiani
Name: Righteous Aura
Cardtype: Combat
Clan: Salubri antitribu
Only usable if this vampire is ready and the opposing minion is not.
Put this card on this vampire. This vampire gets +2 bleed. Burn this card if this vampire is about to leave the ready region. A vampire can have only one Righteous Aura.
Artist: Noah Hirka
Black Chantry's first expansion for Vampire: The Eternal Struggle is Lost Kindred, which focuses on five of the Kindred bloodlines: Blood Brothers, Gargoyles, Harbingers of Skulls, Salubri antitribu, and Samedi.
LOST KINDRED IS AVAILABLE ON DRIVETHRUCARDS.COM:
Copyright © 2018 White Wolf Entertainment AB. www.white-wolf.com. All rights reserved. Vampire: The Eternal Struggle and Vampire: The Masquerade® are trademarks and/or registered trademarks of White Wolf Entertainment AB. All rights reserved.
Lost Kindred: Blood Brothers
“You are not supposed to be here. We will show you the way out; one piece at a time, if needs be.”
Conceived and created in crumbling Old World castles and chantries by the Tremere antitribu and a few twisted Tzimisce sorcerers, the Blood Brothers are an artificially engineered bloodline of shock troops and servitors. The Blood Brothers are the dubiously successful result of extensive experiments in blood bonding, intended to create a cell of servants that thought and acted as one.
To some degree, the Blood Brothers are a hive mind, sharing the same conscious thoughts and experiencing their surroundings vicariously through other members of their individual “chapters”, known as circles. This link allows them to work effectively apart from each other – the bloodline excels at coordinated combat missions and espionage, provided no one realizes what they are (which, due to their rarity and the difficulty of their creation, is unlikely). They practice an unusual, disturbing Discipline that allows them to “loan” their limbs to one another, heal their compatriots and even capitalize on their shared minds.
Card previews:
Full texts for the Blood Brothers crypt cards and related library cards in Lost Kindred:
Name: Ági
Cardtype: Vampire
Clan: Blood Brother
Group: 6
Capacity: 6
Discipline: FOR SAN VIC
Sabbat: Cards requiring Sanguinus [san] cost Ági 1 less blood. Budapest circle. Sterile.
Artist: Noora Hirvonen
Name: Dorka
Cardtype: Vampire
Clan: Blood Brother
Group: 6
Capacity: 4
Discipline: for san vic
Sabbat: Dorka can enter combat with a minion controlled by your predator or prey as a (D) action. Budapest circle. Sterile.
Artist: Noora Hirvonen
Name: Gabi
Cardtype: Vampire
Clan: Blood Brother
Group: 6
Capacity: 5
Discipline: for SAN VIC
Sabbat: A minion opposing Gabi cannot strike: dodge during the first round of combat. Budapest circle. Sterile.
Artist: Noora Hirvonen
Name: Viri
Cardtype: Vampire
Clan: Blood Brother
Group: 6
Capacity: 3
Discipline: san vic
Sabbat: While Zizi is in your ready region, Viri gets +1 strength. Budapest circle. Sterile.
Artist: Noora Hirvonen
Name: Zizi
Cardtype: Vampire
Clan: Blood Brother
Group: 6
Capacity: 3
Discipline: san vic
Sabbat: If Viri is in your ready region, Zizi can lock to unlock another Blood Brother of the same circle. Budapest circle. Sterile.
Artist: Noora Hirvonen
Name: Achilles' Heel
Cardtype: Master
Clan: Blood Brother
Unique.
Put this card on a vampire controlled by another Methuselah and choose a circle. While this vampire is in torpor, Blood Brothers of the chosen circle get +1 bleed against this vampire's controller. Any minion can burn this card as a (D) action.
Artist: Mick Bertilorenzi
Name: Blood Buff
Cardtype: Master
Clan: Blood Brother
Trifle.
Put this card on a ready Blood Brother you control. This Blood Brother gets +1 level of Sanguinus [san].
Artist: Gábor Németh
Name: Camaraderie
Cardtype: Reaction
Discipline: Sanguinus
[san] Reduce a bleed against you by 1.
[SAN] Only usable if you control another ready unlocked Blood Brother of the same circle as this Blood Brother. Reduce a bleed against you by 3.
Artist: Ginés Quiñonero
Black Chantry's first expansion for Vampire: The Eternal Struggle is Lost Kindred, which focuses on five of the Kindred bloodlines: Blood Brothers, Gargoyles, Harbingers of Skulls, Salubri antitribu, and Samedi.
LOST KINDRED IS AVAILABLE ON DRIVETHRUCARDS.COM:

ALSO ON DRIVETHRUCARDS.COM:
Copyright © 2018 White Wolf Entertainment AB. www.white-wolf.com. All rights reserved. Vampire: The Eternal Struggle and Vampire: The Masquerade® are trademarks and/or registered trademarks of White Wolf Entertainment AB. All rights reserved.
Lost Kindred: Harbingers of Skulls
"Nothing – nothing – burns as hot as the wound left by the knife of treachery, especially when it has been left to fester for eons."
The bloodline calling itself the Harbingers of Skulls claims a history of treachery, for which it seeks to extract a hellish vengeance. Members of the bloodline are quite powerful without exception, and they claim to have returned from their banishment to the realms of the dead. Long ago, they whisper, a rogue society of sorcerers hunted them for their blood, stealing immortality to futher their own arcane lust for power. Few Sabbat believe this fairy tale of ancient injustice in these modern nights, but the Harbingers are afforded a wide berth nonetheless, given the immense potency of their magics and their discomforting eccentricity.
Cursed by Caine´s blood with the countenances of corpses, the Harbingers often flay the tattered, grave-tainted flesh from their heads, leaving them with the grinning rictus of their namesake. Masks and ceremony play are an important part in the bloodline´s culture, and elders among these Cainites maintain vast collections of ritual masks and implements that they wear and use in their necromantic rites.
Rules and clarifications:
Rule change: Limited effects
Most bleed-increasing action modifier cards prevent other bleed-increasing action modifier cards from being played. This is now the default, and is reminded by a "(limited)" reminder.
Updated rulebook text:
Bleed Action Modifiers: A minion cannot use more than one action modifier card to increase a bleed during a bleed action. This is reminded by the "(limited)" reminder. Some bleed action modifiers explicitly state that they do not count against this limit. They can be played before or after limited modifiers.
Additional Strikes: [...] A minion cannot use more than one card or effect (a source) to gain additional strikes per round of combat. This is reminded by the "(limited)" reminder. Some additional strike sources explicitly state that they do not count against this limit. They can be played before or after limited additional strike sources."
Card previews:
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Full texts for the Harbingers of Skulls crypt cards and related library cards in Lost Kindred:
Name: Angelique
Cardtype: Vampire
Clan: Harbinger of Skulls
Group: 6
Capacity: 9
Discipline: AUS FOR NEC SER THA
Sabbat: While Angelique is ready, cards requiring Necromancy [nec] cost Harbingers of Skulls you control 1 less blood.
Artist: Noora Hirvonen
Name: Erebus
Cardtype: Vampire
Clan: Harbinger of Skulls
Group: 3
Capacity: 7
Discipline: dem AUS FOR NEC
Independent: Wraiths (allies and retainers) cost Erebus 1 less blood or pool.
Artist: Ginés Quiñonero
Name: Erlik
Cardtype: Vampire
Clan: Harbinger of Skulls
Group: 3
Capacity: 10
Discipline: AUS CEL FOR NEC THN
Sabbat: As Erlik enters play, you can distribute up to 5 blood from him to any of your uncontrolled Harbingers of Skulls. +1 bleed. +1 hand size.
Artist: Ginés Quiñonero
Name: Hecate
Cardtype: Vampire
Clan: Harbinger of Skulls
Group: 5
Capacity: 6
Discipline: AUS FOR NEC
Sabbat: After Hecate bleeds successfully, you can burn the top card of the target Methuselah's library.
Artist: Carmen Cornet
Name: Khurshid
Cardtype: Vampire
Clan: Harbinger of Skulls
Group: 6
Capacity: 8
Discipline: AUS FOR NEC POT
Sabbat: +2 strength.
Artist: Carmen Cornet
Name: Acheron Vortex
Cardtype: Action Modifier
Clan: Harbinger of Skulls
Minions without Necromancy [nec] or Obtenebration [obt] get -1 intercept.
Artist: Ginés Quiñonero
Name: Disciple of Lazarus
Cardtype: Action
Clan: Harbinger of Skulls
+1 stealth action.
Add 2 blood to a younger Harbinger of Skulls in your uncontrolled region, or search your crypt for a Harbinger of Skulls, reveal them, and move them to your uncontrolled region (shuffle afterward).
Artist: Carmen Cornet
Name: Emerald Legionnaire
Cardtype: Ally
Clan: Harbinger of Skulls
Cost: 1 pool
Wraith with 2 life. 2 strength, 1 bleed.
During your unlock phase, you can remove 7 cards in your ash heap from the game to move an Emerald Legionnaire from your ash heap to the ready region with 2 life.
Artist: Javier Santos
Name: Inevitability of the Void
Cardtype: Action Modifier
Discipline: Auspex/Necromancy
Only usable during a bleed action.
[aus][nec] +1 bleed (limited).
[AUS][NEC] +1 bleed for every 10 cards in the ash heap of the target Methuselah (limited).
Artist: Mark Kelly
Name: Vengeful Spirit
Cardtype: Retainer
Clan: Harbinger of Skulls
Cost: 1 blood
Wraith with 2 life.
The employer gets +1 bleed. Vengeful Spirit inflicts 1 damage on the opposing minion each round of combat during normal strike resolution at close range.
Artist: Ginés Quiñonero
Black Chantry's first expansion for Vampire: The Eternal Struggle is Lost Kindred, which focuses on five of the Kindred bloodlines: Blood Brothers, Gargoyles, Harbingers of Skulls, Salubri antitribu, and Samedi.
LOST KINDRED IS AVAILABLE ON DRIVETHRUCARDS.COM:

ALSO ON DRIVETHRUCARDS.COM:
Copyright © 2018 White Wolf Entertainment AB. www.white-wolf.com. All rights reserved. Vampire: The Eternal Struggle and Vampire: The Masquerade® are trademarks and/or registered trademarks of White Wolf Entertainment AB. All rights reserved.
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