Permableed for !Malk
I think you should build your entire deck with this in mind, the next step is just to optimize the card flow.
* Remove Minion Tap in favor of Villein. This is probably the single best change you can do.
* Replace Bitter and Sweet Story, The with Anthelios. This way you can reduce the number of golconda you must have and still be able to use it whenever you want.
* Skip all permanents (such as Pulse of the Canaille, Enchanted Marionette). They will be gone when removed by Golconda.
* Into Thin Air should IMHO always be replaced with Lost in Crowds. The drawback is too heavy.
* Marked Path is such a bad card. Replace with more Lost.
* Abandoning the Flesh. No.

* Wake with evenings Freshness is clearly inferior to Eyes of Argus in this deck.
* Add one Coma. It is a card that should never be played but always to be feared. You should act as if you always have a Coma in your hand but never actually do.
* Swallowed by the Night is such an awesome stealth card in high combat meta. If you didn't go for the Golconda angle I'd suggest you use ton of it in combination with Disgused+Ivory Bow and other fun weapons.
* If you are playing in intercept heavy meta. Replace some of the Eyes of Chaos with Confusion. It will reduce your bleed potential but it's better with a small bleed than no bleed.
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Options to get more bleed:
Madman's Quill (for base effect)
Spying Mission
Dive into madness
10 more Kindred Spirits.
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- Pascal Bertrand
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* Remove Minion Tap in favor of Villein. This is probably the single best change you can do.
Definately yes. Current version lacks them just because, I did not acquire them yet. Soon I should.
* Replace Bitter and Sweet Story, The with Anthelios. This way you can reduce the number of golconda you must have and still be able to use it whenever you want.
Great insight! But I would keep them both I guess. This deck usually guarantees a VP, but tend to peter out in late game if stopped by a wall or smth. I did try Gambit Accepted and Momentum's Edge, but they were not that much useful within this particular deck (playing them help did not have effect on my survival, nor ousting).
* Into Thin Air should IMHO always be replaced with Lost in Crowds. The drawback is too heavy.
In my opinion, this is THE deck to use Into Thin Air. It is equivalent to 3 stealth in otherwise stealth-light S&B and guys are old enough to be able to fully utilise this.
But its cycleability helps a lot, no? Plus I often find myself relying on a single vamp to do the job, so it should both act as stealth for him and keep hand jam away.* Marked Path is such a bad card. Replace with more Lost.
* Wake with evenings Freshness is clearly inferior to Eyes of Argus in this deck.
Agreed, too bad I have none.
Did that, included 8 at one point, everyone took notice* Add one Coma. It is a card that should never be played but always to be feared. You should act as if you always have a Coma in your hand but never actually do.


Good thing to know about Elder Impersonation: You can play it (at superior) even if you have more stealth than the currently attempting-to-block minion has intercept. Which means you can cycle it "pretty" easily.
This is new to me, thank you!





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THIS IS OFF TOPIC but for large vampires with* Into Thin Air should IMHO always be replaced with Lost in Crowds. The drawback is too heavy.

Kevin M., Prince of Las Vegas
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