The Slaughterhouse
15 Feb 2017 12:50 #80710
by Lönkka
Replied by Lönkka on topic The Slaughterhouse
Not that common a card in the TWDA.
Certainly doesn't need an errata!
Are you playing casual games without time limit?
Put a 2 hour time limit like in the tournaments (or at least mark thetwo hours so you see how such a game would've fared).
Certainly doesn't need an errata!
Are you playing casual games without time limit?
Put a 2 hour time limit like in the tournaments (or at least mark thetwo hours so you see how such a game would've fared).
Finnish
Politics!

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15 Feb 2017 14:47 #80714
by Ashur
On the contrary, I would like to see more cards in next VEKN set that exploits Slaughterhouse.
"My strategy? Luck is my strategy, of course."
Replied by Ashur on topic The Slaughterhouse
I agree. And strangely, all TWD with Slaughterhouse except two (those with Brinkmanship) is likely much better without Slaughterhouse.Not that common a card in the TWDA.
On the contrary, I would like to see more cards in next VEKN set that exploits Slaughterhouse.
"My strategy? Luck is my strategy, of course."
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15 Feb 2017 16:53 #80716
by Ankha
Let's pretend you manage to play 1 Slaughterhouse during your 8 first turns (despite that it requires a ready vampire of the clan).
You'll mill 8*9 = 72 cards in those 8 turns.
Considering that a game last about 12 to 15 turns, you'll mill an extra 64 to 112 cards. That's basically two 90-cards decks. In a perfect world. And it doesn't even gives a GW.
Replied by Ankha on topic The Slaughterhouse
Anyway, the math is simple.Not that common a card in the TWDA.
Certainly doesn't need an errata!
Are you playing casual games without time limit?
Put a 2 hour time limit like in the tournaments (or at least mark thetwo hours so you see how such a game would've fared).
Let's pretend you manage to play 1 Slaughterhouse during your 8 first turns (despite that it requires a ready vampire of the clan).
You'll mill 8*9 = 72 cards in those 8 turns.
Considering that a game last about 12 to 15 turns, you'll mill an extra 64 to 112 cards. That's basically two 90-cards decks. In a perfect world. And it doesn't even gives a GW.
The following user(s) said Thank You: Lönkka
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