All Sonja Blue All the Time
17 Oct 2011 11:29 #12139
by Miasmat
Replied by Miasmat on topic Re: All Sonja Blue All the Time
So, I played this twice on Saturday to mixed success, both times at 4-player tables. I added 6 Force of Personality, 1 Lilith's Blessing and 2 Distraction, removed the 2 Command, 2 Recurring Contemplation, 2 Freak Drives and 1 Information Highway.
I found that people tried to take here about 2-3 times per game. Once your predator is around 10 pool, they seem to get sheepish about squandering 1 pool to try to take her. If they DO take her, and you transfer out another one, yours is still contested during your prey's discard phase, and your predator doesn't have the chance to take her. Even with 10/83 being Diamond Thunderbolt, I frequently found myself stalling to bring Sonja out in the first few turns of the game until I could draw one. However, I knew I'd have to pay-1-to-see-1 later in the game, so it wasn't so bad.
I went second in both games, so I put 1 blood on each of 2 uncontrolled Sonjas. This meant, if my predator did steal her, I was ready to bring out a new copy and contest immediately.
I'd say I had no minions in my ready region about half the game. Both games, I had a pretty mild predator who spent quite a few turns to build-up. If I'd been sitting in front of any power bleed, I'd be dead, most likely.
The deck has pretty excellent pool gain. Around turn 8 of game 2, I had 37 pool. Game 1, when I had a more aggressive predator (a +1 bleeder and a KRC or 2 per turn), my descent to 0 took quite a bit longer than expected.
In game 2, even though I had over 30 pool when it got down to 2 players, I still lost when Sonja went to torpor, and I slowly got bled out. I forgot to add an Antediluvian Awakening or 2 in.
Having 1 minion that will burn anyway means a rush deck prey seems to ignore you. I think it my predator and prey wanted to work together to oust me, the rush prey should have torpored Sonja, then the predator promised not to steal her while slowly ousting me through my lack of defense.
I removed 1 title in each game, but being unable to stealth that action at all is frustrating, since I can't Daring the Dawn it unless I know I'll burn, which means I have to be at 2 blood when I start the action.
Overall, I think it's amusing to play with a single vampire that burns frequently. Pascal was right, the ousting power is kinda weak. I think I should add a 2nd vampire for rescuing, and more reliable constant bleed.
I found that people tried to take here about 2-3 times per game. Once your predator is around 10 pool, they seem to get sheepish about squandering 1 pool to try to take her. If they DO take her, and you transfer out another one, yours is still contested during your prey's discard phase, and your predator doesn't have the chance to take her. Even with 10/83 being Diamond Thunderbolt, I frequently found myself stalling to bring Sonja out in the first few turns of the game until I could draw one. However, I knew I'd have to pay-1-to-see-1 later in the game, so it wasn't so bad.
I went second in both games, so I put 1 blood on each of 2 uncontrolled Sonjas. This meant, if my predator did steal her, I was ready to bring out a new copy and contest immediately.
I'd say I had no minions in my ready region about half the game. Both games, I had a pretty mild predator who spent quite a few turns to build-up. If I'd been sitting in front of any power bleed, I'd be dead, most likely.
The deck has pretty excellent pool gain. Around turn 8 of game 2, I had 37 pool. Game 1, when I had a more aggressive predator (a +1 bleeder and a KRC or 2 per turn), my descent to 0 took quite a bit longer than expected.
In game 2, even though I had over 30 pool when it got down to 2 players, I still lost when Sonja went to torpor, and I slowly got bled out. I forgot to add an Antediluvian Awakening or 2 in.
Having 1 minion that will burn anyway means a rush deck prey seems to ignore you. I think it my predator and prey wanted to work together to oust me, the rush prey should have torpored Sonja, then the predator promised not to steal her while slowly ousting me through my lack of defense.
I removed 1 title in each game, but being unable to stealth that action at all is frustrating, since I can't Daring the Dawn it unless I know I'll burn, which means I have to be at 2 blood when I start the action.
Overall, I think it's amusing to play with a single vampire that burns frequently. Pascal was right, the ousting power is kinda weak. I think I should add a 2nd vampire for rescuing, and more reliable constant bleed.
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17 Oct 2011 12:13 #12141
by Pascal Bertrand
Replied by Pascal Bertrand on topic Re: All Sonja Blue All the Time
Vulnerability might be a bit better than Antediluvian Awakening.
If I am in a situation where I can sacrifice Lucian, the Perfect to win the game, I'll do it, even if I only have Stick supporting.
If I am in a situation where I can sacrifice Lucian, the Perfect to win the game, I'll do it, even if I only have Stick supporting.
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