Chaundice comes into his own
08 Nov 2011 02:02 #13683
by Adonai
Chaundice comes into his own was created by Adonai
Another Last Chance Qualifier possibility.
Deck Name : Chaundice comes into his own
Author : Lasombra
Description :
Crypt [12 vampires] Capacity min: 3 max: 8 average: 5.83333
Library [90 cards]
Action [14]
1x Ambush
1x Big Game
2x Bum's Rush
1x Charge of the Buffalo
2x Dive Bomb
1x Harass
2x Heroic Might
1x Preternatural Strength
1x Rampage
2x Rumble
Action Modifier [13]
5x As the Crow
3x Conditioning
5x Freak Drive
Combat [29]
10x Immortal Grapple
2x Lead Fist
3x Pulled Fangs
4x Raking Talons
2x Rockheart
4x Roll
2x Skin of Rock
2x Stonestrength
Master [16]
4x Blood Doll
1x Depravity
3x Fame
1x Giant's Blood
2x Guardian Angel
1x Pentex(TM) Subversion
1x University Hunting Ground
3x Vessel
Reaction [18]
12x Deflection
6x Wake with Evening's Freshness
Deck Name : Chaundice comes into his own
Author : Lasombra
Description :
Crypt [12 vampires] Capacity min: 3 max: 8 average: 5.83333
4x | Chaundice | (8) | ![]() ![]() ![]() ![]() | Gargoyle | (g4) | |
2x | Fustuk | (6) | ![]() ![]() ![]() ![]() | Gargoyle | (g5) | |
2x | Antonio d'Erlette | (5) | ![]() ![]() ![]() ![]() | Tremere antitribu | (g4) | |
2x | Esoara | (5) | ![]() ![]() ![]() ![]() | Tremere antitribu | (g4) | |
2x | Keith Moody | (3) | ![]() | Tremere antitribu | (g4) |
Library [90 cards]
Action [14]
1x Ambush
1x Big Game
2x Bum's Rush
1x Charge of the Buffalo
2x Dive Bomb
1x Harass
2x Heroic Might
1x Preternatural Strength
1x Rampage
2x Rumble
Action Modifier [13]
5x As the Crow
3x Conditioning
5x Freak Drive
Combat [29]
10x Immortal Grapple
2x Lead Fist
3x Pulled Fangs
4x Raking Talons
2x Rockheart
4x Roll
2x Skin of Rock
2x Stonestrength
Master [16]
4x Blood Doll
1x Depravity
3x Fame
1x Giant's Blood
2x Guardian Angel
1x Pentex(TM) Subversion
1x University Hunting Ground
3x Vessel
Reaction [18]
12x Deflection
6x Wake with Evening's Freshness
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08 Nov 2011 09:30 #13716
by Kiddo
Replied by Kiddo on topic Re: Chaundice comes into his own
You know, when you have Chaundice, vamps tend to end up in torpor a lot. Combine that with Antonio, which you already have in crypt, and Nephandus (Mage) seems as a very logical addition to a deck.
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08 Nov 2011 13:21 - 08 Nov 2011 13:21 #13728
by Joscha
Baron of Frankfurt
Replied by Joscha on topic Re: Chaundice comes into his own
Tension in the Ranks. It is so awesome and has one of the most entertaining pictures (in my book). Multirush with Chaundice means at least two pooldamage per round. Combined with Fame and Dragonbound - BAM.
Don't you think you deal too few damage (without Heroic Might at least)? What about Swoop or some +strength/damage potence cards?
Don't you think you deal too few damage (without Heroic Might at least)? What about Swoop or some +strength/damage potence cards?
Baron of Frankfurt
Last edit: 08 Nov 2011 13:21 by Joscha.
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08 Nov 2011 16:54 #13776
by Adonai
Can't put anything in without taking things out.
What would you take out?
Replied by Adonai on topic Re: Chaundice comes into his own
Don't you think you deal too few damage (without Heroic Might at least)? What about Swoop or some +strength/damage potence cards?
Can't put anything in without taking things out.
What would you take out?
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08 Nov 2011 18:12 #13795
by Kiddo
Perhaps you have a bit too many Deflections. I'd drop two. I'd also drop one of each Freak Drive and As the Crow (although I can see that your goal is to multirush with all kind of different, non-obvious rush cards, which is nice!)
10 Grapple might be too much, however that mostly depends on your local meta, which you know better than we do. If it were up to me, I'd stick with 8.
if you need card slots, you could always drop one Pulled Fangs out (oh, it's also a pun!
). speaking of, how come you have Fangs over Disarms?
I'd drop one Blood Doll/Vessel (as I feel 6 total is enough) and perhaps a single Guardian Angel, mostly because of its cost...
Also, since we're discussing other people's advice, it's obvious, should you have limited space, it is either Nephandi or Tension/Fame/Dragonbound...I quite like Nephandus angle (mostly coz I find it cool), but the other angle is perhaps a bit more efficient and needs less bleed cards.
Replied by Kiddo on topic Re: Chaundice comes into his own
What would you take out?
Perhaps you have a bit too many Deflections. I'd drop two. I'd also drop one of each Freak Drive and As the Crow (although I can see that your goal is to multirush with all kind of different, non-obvious rush cards, which is nice!)
10 Grapple might be too much, however that mostly depends on your local meta, which you know better than we do. If it were up to me, I'd stick with 8.
if you need card slots, you could always drop one Pulled Fangs out (oh, it's also a pun!

I'd drop one Blood Doll/Vessel (as I feel 6 total is enough) and perhaps a single Guardian Angel, mostly because of its cost...
Also, since we're discussing other people's advice, it's obvious, should you have limited space, it is either Nephandi or Tension/Fame/Dragonbound...I quite like Nephandus angle (mostly coz I find it cool), but the other angle is perhaps a bit more efficient and needs less bleed cards.
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08 Nov 2011 23:37 - 08 Nov 2011 23:38 #13832
by Adonai
Local metagame doesn't matter, this would be played at the Last Chance Qualifier, where I'd expect most decks to have absolutely minimal combat defense, as they need offense to get into the top 33%.
When Pulled Fangs is the last damage that puts an empty vampire into torpor, you can rescue them and let them get re-dunked by the Pulled Fangs during their controller's turn. Disarm only sends them to torpor once, and only when you play it.
Replied by Adonai on topic Re: Chaundice comes into his own
10 Grapple might be too much, however that mostly depends on your local meta, which you know better than we do. If it were up to me, I'd stick with 8.
Local metagame doesn't matter, this would be played at the Last Chance Qualifier, where I'd expect most decks to have absolutely minimal combat defense, as they need offense to get into the top 33%.
speaking of, how come you have Fangs over Disarms?
When Pulled Fangs is the last damage that puts an empty vampire into torpor, you can rescue them and let them get re-dunked by the Pulled Fangs during their controller's turn. Disarm only sends them to torpor once, and only when you play it.
Last edit: 08 Nov 2011 23:38 by Adonai.
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