I 2 I
1. Sergei Voshkov looks cool and has cool special abilities. while playing him you must make terrible "Eye" puns constantly to break the other players' concentration. this will earn you at least 1 VP guaranteed.
2. Shahid with Homunculus is very fun.
(You may tap Shahid during any other Methuselah's untap phase to increase your hand size by X for the remainder of the turn, where X is the number of ready minions that Methuselah controls.)
you might wonder why this couldn't just be made with Gangrel instead, but cards like Homunculus, Claws, Flesh of Marble only need basic protean. plus I like the Nosferatu specials and clan cards.
Deck Name: I 2 I
Created By: Haze
Description:
Crypt: (12 cards, Min: 19, Max: 39, Avg: 7.5)
2 Baron Dieudonne ANI OBF POT PRO 9 Nosferatu
1 Foureyes obf pot 3 Nosferatu
1 Jeremy Wix Wyzchovsky ani obf pot 5 Nosferatu
3 Sergei Voshkov dom pro ANI AUS OBF POT 10 Nosferatu
2 Shahid ani for pro OBF POT 7 Nosferatu
1 Slag ani obf pot 4 Nosferatu
2 Zelios pro ANI OBF POT 8 Nosferatu
Library: (90 cards)
Master (17 cards)
1 Barrens, The
1 Fame
1 Guardian Angel
2 Information Highway
1 Labyrinth, The
1 Lilith's Blessing
1 Perfectionist
1 Rack, The
1 Rebel
2 Rotschreck
1 Slum Hunting Ground
3 Villein
1 Warsaw Station
Action (12 cards)
1 Army of Rats
2 Dark Mirror of the Mind
3 Deep Song
2 Entrenching
2 Patagia: Flaps Allowing Limited Flight
1 SchreckNET
1 Sheepdog
Action Modifier (1 cards)
1 Enkil Cog
Political Action (1 cards)
1 Ancient Influence
Reaction (15 cards)
4 Cats` Guidance
4 Confusion of the Eye
2 Guard Dogs
1 On the Qui Vive
2 Sense the Savage Way
2 Telepathic Misdirection
Combat (29 cards)
2 Canine Horde
5 Carrion Crows
2 Claws of the Dead
3 Flesh of Marble
3 High Ground
6 Pack Alpha
2 Taste of Vitae
5 Thrown Sewer Lid
1 Wolf Claws
Retainer (10 cards)
4 Homunculus
3 Murder of Crows
3 Raven Spy
Equipment (2 cards)
1 Sniper Rifle
1 Starshell Grenade Launcher
Event (1 cards)
1 NSA Trio
Combo (2 cards)
2 Swallowed by the Night
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How do you intend to oust? The only things I see here that do pool damage are the single Fame and the three copies of Deep Song.
then you must've missed the army of rats and enkil cog, as well as Jeremy who has +1 bleed. if I'm built up I can afford to make steady bleeds of 1, because Homunculus provides the defensive untaps
so what do you suggest?
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I like the idea of using Sheep Dog with Homunculus. Maybe you could add some more copies of Sheep Dog. It has less restrictions then entrenching. I don't know what to take out.
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- TorranceCircle
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- Methuselah
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- Posts: 415
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I'd drop Ancient Influence - it only slows your ousting, unless there aren't any ready vampires with capacity above 5. And, in that case you are probably safe anyway.
Aranthebes is a good addition in a deck like this.
How about Ivory bow for general goodness? Bowl for intercept?
Then there's a matter of ousting. Perhaps tweaking your master module to support Smiling Jack and constant pool gain via Vessels (and Powerbase: Montreal).
I'd rather change high grounds for more swallowed by the nights - even if you have patagia, you don't necessarily need high ground for setting range.





----
Banging trashcans, breaking windows
We'll wake you up tonight
We like the good time, we scream and shout
And that's what fun's about
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For blood gain, you could add Aaron's Razor. Combined with a perfectionist, it's rather steady blood gain.
that's a pretty good idea, and it combos well with Warsaw Station.
when I first played it I was worried about spending too much pool on big expensive vampires, but I think adding in the Villeins makes it okay.I'd drop Ancient Influence - it only slows your ousting, unless there aren't any ready vampires with capacity above 5. And, in that case you are probably safe anyway.
I may or may not keep it. in the early game I'd rather have the extra pool so I can keep building up, even if it gives everyone else pool too. and late in the game I'll just discard it.
aggressive weenie decks are somewhat rare in my metagame, so Aranthebes often gets used just for blocking.Aranthebes is a good addition in a deck like this.
the Starshell used to be Ivory Bow, but having one of each sounds good.How about Ivory bow for general goodness? Bowl for intercept?
I don't want to depend too much on Sergei, so I'd rather have more raven spies than a bowl.
Smiling Jack might be a good idea, if I tune up the reaction package some more. I'll have to test the blood usage before I rely on Vessels.Then there's a matter of ousting. Perhaps tweaking your master module to support Smiling Jack and constant pool gain via Vessels (and Powerbase: Montreal).
I'm usually reluctant on Montreal because it always gets passed around and prolongs the game. late in the game that's no problem, I can just defend it, but early in the game I can't afford the actions to get it back.
I was thinking this myself. Patagia could be IR goggles instead, since Flight is almost never relevant in combat.I'd rather change high grounds for more swallowed by the nights - even if you have patagia, you don't necessarily need high ground for setting range.
thanks for the input!
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