file Howler tap & bleed

13 Nov 2012 16:10 #40887 by Dr.Mafrune
Replied by Dr.Mafrune on topic Re: Howler tap & bleed
Don´t see why do you have to avoid combat, having Howler and 27 slots for your leisure. With a simple combination of carrion crows with swiftness of the stag is a total of 8 damage against a deck with no combat. Very hard to take.
With an effective combination defensive+offensive combat you will manage to keep your prey and predator everytime guessing. That is a great advantage to you. Predators will be more cautious and preys will block less of your actions.
That´s a fact.

:TEM::AUS::DEM:

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13 Nov 2012 16:23 #40888 by Ohlmann
Replied by Ohlmann on topic Re: Howler tap & bleed

Predators will be more cautious and preys will block less of your actions.
That´s a fact.


And another deck entirely, which unlike this one die horribly against celegun or any combat builded against Animalism.

There is "only" 18 combat card by the way ; it is quite a lot for defensive purpose (even with the Majesty untap trick to tap people out), but a bit light for dedicated combat.

My guess is that he fear a bit too much combat deck, but the idea of a lot of anti combat which is easy to cycle work, especially since he can hope to block thing

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13 Nov 2012 18:09 #40891 by Dr.Mafrune
Replied by Dr.Mafrune on topic Re: Howler tap & bleed

Predators will be more cautious and preys will block less of your actions.
That´s a fact.


And another deck entirely, which unlike this one die horribly against celegun or any combat builded against Animalism.

There is "only" 18 combat card by the way ; it is quite a lot for defensive purpose (even with the Majesty untap trick to tap people out), but a bit light for dedicated combat.

My guess is that he fear a bit too much combat deck, but the idea of a lot of anti combat which is easy to cycle work, especially since he can hope to block thing


If had to be you trohlmann !! No way, having ANIMALISM the antidote to celgun combat + having that much spiritus maneuvers + Howler and carrions. Most celgun decks can´t deal with 4 first strike damage. You can pack 4-6 antiweapon cards ( canine horde + terror frenzy ) and that´s it. If you think your meta is very weapon heavy can add additionally anachronism.

:TEM::AUS::DEM:

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13 Nov 2012 18:56 - 13 Nov 2012 19:00 #40895 by Chaitan
Replied by Chaitan on topic Re: Howler tap & bleed
First version of the deck had a few carrions crows and a canine horde to destroy key equipment such as Bowl. Most of the time it was more correct to use majesty and untap instead of following up with combat. Only Howler have :ANI: and again, it was often more useful to untap.

Since the percieved effect per card and card flow on canine horde was too low. They were removed.
Last edit: 13 Nov 2012 19:00 by Chaitan.
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13 Nov 2012 19:30 #40901 by Ohlmann
Replied by Ohlmann on topic Re: Howler tap & bleed

If had to be you trohlmann !!

The troll here is you, who rudely call peoples names because they disagree

No way, having ANIMALISM the antidote to celgun combat + having that much spiritus maneuvers + Howler and carrions.

... and how exactly do you have more maneuver than a celegun deck ? Even if you do by a string of chance, you do max 4 damage, which is easily equaled by the same celegun

Most celgun decks can´t deal with 4 first strike damage.

When Carrion crow have became first strike ? And when this deck have been able to have first strike at all ?

You can pack 4-6 antiweapon cards ( canine horde + terror frenzy ) and that´s it. If you think your meta is very weapon heavy can add additionally anachronism.

It take room in the deck. You must also put tastes of blood, because if someone play carrion you will also take 6 damage, on a 8cap, which is way too much to be bearable. (notwithstanding other combat type which also need at the very least taste to be bearable)

And then, because you have at least 8-10 combat card useless alone, you have to cut on tap action and bleed, because you need room. You may also need rush to use more easily your combat card

And then you finish another deck completely. It's tap'n'bleed Arhimane, not Bruise'n'bleed arhimane :p

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13 Nov 2012 20:10 #40905 by Klaital
Replied by Klaital on topic Re: Howler tap & bleed
You can actually do both at the same time if you use deep songs instead of mind numbs. Although that would require playing with the much better group 4 Ahrimanes who actually have ANI.
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