file harbingers

26 Mar 2013 19:08 - 26 Mar 2013 19:17 #46270 by Tdog
harbingers was created by Tdog
First of all: everyone on this site is awesome.
I posted a deck a few months ago with Ian Forestal and Harbingers. I think most of you probably thought it was silly, but I still recieved good comments and suggestions. Well, I carefully considered each response and experimented until I came up with something new but similar. I haven't done any research yet to see if there is something like it out there (I'm sure there probably is)
*built within the limits of my collection (SI, EoA, Vamps, etc.)*
Crypt (12):
4 anarch convert
1 Maldavis
2 Solomon Batanea
1 Mina Grotius
1 Zygodat
2 Babalawo Alafin
1 Phagian

Library(82)-Masters(19)
6 Slaughterhouse
6 Anarch Revolt
4 Blood Doll
1 The Anarch Free Press
1 Smailing Jack the Anarch
1 Maabaara

Actions(11)
2 Constant Revolution
1 Possession
4 Restoration
2 Go Anarch
2 Anima Gathering

Ally-Equipment-Retainer(6)
3 Shambling Horde
1 Mr Winthrop
1 Sport Bike
1 Bowl of Convergence

Action Modifier(14)
6 Freak Drive
5 Trochomancy
3 Call of the Hungry Dead

Reaction(22)
3 Eyes of Argus
5 On the Qui Vive
10 Telepathic Misdirection
2 Enhanced Senses
2 Melange

Combat(10)
5 Soak
4 Rolling with the Punches
1 Spiritual Intervention

For oust, pool damage from Smiling Jack, early Revolts, later pool damage from Trochs and Revolution.
Combat from Shamblers (fed by converts) and damage prevention (I need to get more spiritual intervention)
Defend with intercept (but judiciously so I can protect my offensive stratehies) and flick for bleeds (my meta has been totally random lately).
What do you think? I hope it is an improvement over the one I posted previously. I will test it this weekend....
Last edit: 26 Mar 2013 19:17 by Tdog. Reason: totaled card amounts for easier reference

Please Log in or Create an account to join the conversation.

More
26 Mar 2013 21:41 #46273 by kombainas
Replied by kombainas on topic Re: harbingers
IMHO, you should add another Smiling Jack, if you have one, and double on untaps as given time EVERYONE will try to take Smiling Jack out, plus you need to prevent your prey/predator going anarch. Probably double up on combat as well, because you want to do some damage+survive whenever you block. And... this brings you over 90 cards, 19 masters is too much even for 90 card decks. Try to keep it below 20%, trifles excluded. Not sure how slaughterhouses benefit your deck (burning library does not do pool damage in any way by itself).

!malk! :OBF: :DEM: :cel: :cap6: Sabbat. If this vampire's bleed is successful, he laughs manicly and untaps.

Please Log in or Create an account to join the conversation.

More
26 Mar 2013 21:56 #46275 by Tdog
Replied by Tdog on topic Re: harbingers
Your right about slaughterhouse. Don't you think it adds pressure to constant revolution, though? I guess that was my intention. My sense of it is that even though it doesn't do pool damage, it removes my preys resources, albeit randomly. I wish I had another Jack... I'm hoping to trade for one soon. However, I wondered if I eanted to keep the one just to use as a late game lock, thus cutting down one the full-table response. Another idea I had was that maybe I can ignore combat offense, If I can gain blood and prevent damage... sort of "strike combat ends" by default (without the strike). I want to put eagle sight... but space... Also: Doesn't Anarch Revolt serve as a distraction? I think I'm not going to be able to worry about my grand prey making an anarch, for example, because that is to much work for this little deck...

Please Log in or Create an account to join the conversation.

More
26 Mar 2013 23:31 #46276 by dude_PL
Replied by dude_PL on topic Re: harbingers
Anarch Convert
Clan: Caitiff (group 0)
Capacity: 1
Powers (Disciplines):
Independent. Anarch: When the convert enters play, you may remove him from the game to make a non-titled vampire you control anarch and either gain 1 pool or draw a card from your crypt.

you can't feed the zombies with the convert this way. therefore, you need more zombies.

constant revolution + slaughterhouse is nasty :)

Please Log in or Create an account to join the conversation.

More
27 Mar 2013 00:01 #46277 by Tdog
Replied by Tdog on topic Re: harbingers
(smacking forehead) oops. I thought that was gonna be cool... oh well.
I guess I should start again from scratch.

Please Log in or Create an account to join the conversation.

More
27 Mar 2013 04:44 #46281 by ReverendRevolver
Replied by ReverendRevolver on topic Re: harbingers
Just a few things:

Foreword: Harbingers are one of my favorites. Especially fluff wise. The mla watu, which is what you have nominally ( laibon hos) are neat as well. BUT.... they are really hard to win with. That being said:
1. More zombie food, or no zombies.
2. Less restoration. At least 1-2 less. Just preventing with fortitude iw more optimal, or dodging. Which brings us to...
3. If you only own one of spiritual intervwntion ( no shame in that, btw. Its narrow and even i only own 1, since im morally opposed to all sce other than earthmeld, or in a bind majesty, since untapping is better than any other sce effect) maybe go prevention more. Make all soaks hidden strength and one indomitability, and maybe add some weighted walking sticks. This deck is all about resource deprevation, or unfortunately hypothetical resource deprevation, so mid to late game you want to shine. Meaning attrition. Meaning insert walking stick in the ass of anyone trying to burn maabra, jack, revolt, c-rev, or whatever. Removing beads and keeping yours is solid.
4. Add a couple eagles sight. Maybe drop to 6-7 bounce for some eagles sight and maybe one or two spectral sivination.
5. Less revolt, more jack. Like, 3 revolt, one more jack, powerbase montreal, and the rack.
6. Make 2 blood dolls vessels.
7. If you want more scariness when blocking, rethink equipment. You could use ivory bow, a .44 and some target vitals along with sticks to level your prey midgame.
8. Maybe add one atonement instead of anima gathering. Helps against weenies, and you dont lose a minion to gain intercept.

Thats all i can see now. But im kinda tired. Hope ive been useful in some way.

Please Log in or Create an account to join the conversation.

More
Moderators: AnkhaKraus
Time to create page: 0.108 seconds
Powered by Kunena Forum