file Lasombra Lay Low

23 May 2013 18:32 #49028 by Franz
Lasombra Lay Low was created by Franz
Deck Name: Lasombra Lay Low
Created By: Franz


Crypt: (14 cards, Min: 4, Max: 31, Avg: 5,07)
3 Conrad Adoula ani cel DOM OBT POT8 Lasombra
2 Lord Vauxhall DOM OBT POT THA7 Lasombra
2 Henri Lavenant pot qui DOM OBT7 Lasombra
2 Ermenegildo pot DOM OBT 5 Lasombra
1 Isanwayen Lasombra DOM MYT OBT 6 Kyasid
1 Onaedo aus pot DOM OBT6 Lasombra
4 Anarch Convert 1 Caitiff

Library: (90 cards)
Master (13 cards)
1 Political Hunting Ground
1 Path of Night, The
1 Anarch Free Press, The
1 Anarch Railroad
1 Tension in the Ranks
1 Fame
1 Elysian Fields
2 Haven Uncovered
4 Vessel

Action (15 cards)
2 Abactor
1 Mind Rape
1 Heroic Might
3 Political Struggle
4 Govern the Unaligned
4 Bum`s Rush

Action Modifier (13 cards)
4 Conditioning
4 Shadow Play
5 Lay Low

Reaction (12 cards)
6 Deflection
4 Wake with Evening`s Freshness
2 On the Qui Vive

Combat (31 cards)
5 Amaranth
5 Entombment
5 Burning Wrath
8 Thoughts Betrayed
2 Groundfighting
4 Hell-for-Leather
2 Shadow Body

Combo (6 cards)
2 Murmur of the False Will
4 Fae Contortion

This deck was last saved at 16:58:24 on 23/05/2013

1) How do you intend to oust?
Classic bruise and bleed. Fame + Tension + Hell-for-Leather is the bruise part, Govern + conditioning is the bleed.

2) How do you intend to keep from being ousted?
Deflection works well, back rush if needed.

3) What do you want your ready region to look like (ie, how many guys are you planning on getting out)?
2 or 3, most likely only 2 before I oust my first prey. All of them work well in the deck, I'll propably just pick which one to bring up based on my initial transfers.

4) What do you want your average turn to look like?
Bleed some, tool up, put Politcal Struggle in key vampires. If blocked, Thoughts, then entombment (or burning wrath, if I'm grappled), followed by amaranth + lay low to recoupe the high blood cost of those cards and then bang, next influence they are back for a measly one pool (usually).

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23 May 2013 18:45 #49030 by Wedge
Replied by Wedge on topic Re: Lasombra Lay Low
I would lose one copy of Lord Vauxhall & Ermenegildo to bring the crypt down to 12. One copy of Steely Tenacity may go far, since all three forms can be within your crypt.

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23 May 2013 18:53 #49031 by Ohlmann
Replied by Ohlmann on topic Re: Lasombra Lay Low
Burning wrath is really bad. Just about everything could be better, but Undead Strength or additional Entombment come to mind.

That being said, it won't help a lot, since the main problem come from the core concept and not from the card selection. Bruise & Bleed is not the better plan in the world, and this one is not too good in the responsible bleeding departement. And I believe the anarch angle only add useless moving parts.

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23 May 2013 19:40 #49032 by Franz
Replied by Franz on topic Re: Lasombra Lay Low

Burning wrath is really bad. Just about everything could be better, but Undead Strength or additional Entombment come to mind.

That being said, it won't help a lot, since the main problem come from the core concept and not from the card selection. Bruise & Bleed is not the better plan in the world, and this one is not too good in the responsible bleeding departement. And I believe the anarch angle only add useless moving parts.


I do agree that burning wrath is expensive, but in this deck I'll probably recoup the blood with amaranth. I obviously won't choose Burning Wrath against guys who can prevent, I'll deal with those with Entombment (which I don't own more, sadly), and I'll never spend 3 blood in a strike if I didn't play thoughts betrayed beforehand. Considering most of the guys only have inferior potence, I'll be trading 2 normal damage for 2 aggravated damage, and that's huge in a deck that must use amaranth to pay for the heavy blood cost of his cards.

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23 May 2013 19:43 #49033 by ReverendRevolver
Arms of the abyss, entomb, amaranth is better than any potence you can run if you dont have fortitude prevent readily available.

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24 May 2013 02:43 #49035 by kombainas
Replied by kombainas on topic Re: Lasombra Lay Low
Amaranth is tricky to play, because it is based on several conditions (you torporize vamp, keep yourself alive, have votelock/convince to be left alive, useful only if the opponent is semi-full of blood). In a combat-vote deck featuring Hektor (with agg hand strikes) I always regret adding more than two Amaranth, I doubt you really need more as well.

The sad truth is that only 1/4 of Amaranths result in significan bloodgain.

!malk! :OBF: :DEM: :cel: :cap6: Sabbat. If this vampire's bleed is successful, he laughs manicly and untaps.

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