Brujah Anti Celeriguns
13 Jan 2014 00:51 #58528
by librarian
Brujah Anti Celeriguns was created by librarian
Suggestions welcome, thank you. Inspired by Coin Coin Master Orian Gissler's recent blog post.
Deck Name: Celerity Brujah Anti
Created By: Shorb
Description: How do you intend to oust?
Swarm Bleed of 1 or 2, using celeri-gun combat to roll over bumps.
How do you intend to keep from being ousted?
Focused rushes, bloating with Spoils of War. Worried about big bleeds upstream getting bounced to me. Worried about weenimalism.
What do you want your ready region to look like (ie, how many guys are you planning on getting out)?
5-6 small vamps with guns.
What do you want your average turn to look like?
Get a gun, rush/bleed; negotiate with someone for favors; bleed/rush
What's your metagame like? How do your opponents play?
There's a good bit of combat, but very heavy dominate.
What problems have you observed with the deck in play?
Haven't played yet.
Question - I've got a couple vamps with dom, should I throw in some deflections?
I would like to get down to 80 cards - what would you cut?
Crypt: (12 cards, Min: 12, Max: 20, Avg: 4.08)
2 Dodd CEL dom pre 5 Brujah Antitribu
1 Evangeline cel pot pre 4 Brujah Antitribu
1 Frederick the Weak pre 2 Brujah Antitribu
1 Hugo POT pre vic 4 Brujah Antitribu
1 Jacob Bragg cel pot 3 Brujah Antitribu
1 Mariano Pomposo aus cel pot 4 Brujah Antitribu
1 Rigby aus CEL pot PRE5 Brujah Antitribu
1 Sarah Brando CEL 3 Brujah Antitribu
1 Victor Tolliver CEL pot 4 Brujah Antitribu
2 Wah Chun-Yuen cel dom pre POT5 Brujah Antitribu
Library: (90 cards)
Master (13 cards)
4 Ashur Tablets
5 Blood Doll
1 Direct Intervention
1 Dreams of the Sphinx
1 Pentex(TM) Subversion
1 Wash
Action (16 cards)
4 Ambush
4 Bum`s Rush
4 Flurry of Action
1 Intimidation
1 Social Charm
1 Entrancement
1 Enchant Kindred
Action Modifier (8 cards)
1 Leverage
7 Spoils of War
Reaction (7 cards)
2 Delaying Tactics
1 Fillip
2 On the Qui Vive
2 Wake with Evening`s Freshness
Combat (34 cards)
4 Blur
4 Projectile
8 Psyche!
4 Pursuit
3 Rapid Thought
3 Taste of Vitae
8 Concealed Weapon
Equipment (12 cards)
8 .44 Magnum
3 Camera Phone
1 Heart of Nizchetus
This deck was last saved at 5:49:35 PM on 1/12/2014
Deck Name: Celerity Brujah Anti
Created By: Shorb
Description: How do you intend to oust?
Swarm Bleed of 1 or 2, using celeri-gun combat to roll over bumps.
How do you intend to keep from being ousted?
Focused rushes, bloating with Spoils of War. Worried about big bleeds upstream getting bounced to me. Worried about weenimalism.
What do you want your ready region to look like (ie, how many guys are you planning on getting out)?
5-6 small vamps with guns.
What do you want your average turn to look like?
Get a gun, rush/bleed; negotiate with someone for favors; bleed/rush
What's your metagame like? How do your opponents play?
There's a good bit of combat, but very heavy dominate.
What problems have you observed with the deck in play?
Haven't played yet.
Question - I've got a couple vamps with dom, should I throw in some deflections?
I would like to get down to 80 cards - what would you cut?
Crypt: (12 cards, Min: 12, Max: 20, Avg: 4.08)
2 Dodd CEL dom pre 5 Brujah Antitribu
1 Evangeline cel pot pre 4 Brujah Antitribu
1 Frederick the Weak pre 2 Brujah Antitribu
1 Hugo POT pre vic 4 Brujah Antitribu
1 Jacob Bragg cel pot 3 Brujah Antitribu
1 Mariano Pomposo aus cel pot 4 Brujah Antitribu
1 Rigby aus CEL pot PRE5 Brujah Antitribu
1 Sarah Brando CEL 3 Brujah Antitribu
1 Victor Tolliver CEL pot 4 Brujah Antitribu
2 Wah Chun-Yuen cel dom pre POT5 Brujah Antitribu
Library: (90 cards)
Master (13 cards)
4 Ashur Tablets
5 Blood Doll
1 Direct Intervention
1 Dreams of the Sphinx
1 Pentex(TM) Subversion
1 Wash
Action (16 cards)
4 Ambush
4 Bum`s Rush
4 Flurry of Action
1 Intimidation
1 Social Charm
1 Entrancement
1 Enchant Kindred
Action Modifier (8 cards)
1 Leverage
7 Spoils of War
Reaction (7 cards)
2 Delaying Tactics
1 Fillip
2 On the Qui Vive
2 Wake with Evening`s Freshness
Combat (34 cards)
4 Blur
4 Projectile
8 Psyche!
4 Pursuit
3 Rapid Thought
3 Taste of Vitae
8 Concealed Weapon
Equipment (12 cards)
8 .44 Magnum
3 Camera Phone
1 Heart of Nizchetus
This deck was last saved at 5:49:35 PM on 1/12/2014
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13 Jan 2014 03:13 #58531
by kombainas
Sabbat. If this vampire's bleed is successful, he laughs manicly and untaps.
Replied by kombainas on topic Re: Brujah Anti Celeriguns
I would drop 2x.44 and 2xCocncealed, you cannot be hand-jammed on these midgame. Also drop 4xFlurry of Action, if I were your prey, why would I let you untap just to be rushed with your next action? -2 Projectiles and you have your 80 cards 
Resist Earth's Grasp could help you stealth through your rushes/bleeds to gain that pool from Spoils Of War instead of Rapid Thoughts.
2 Pursuits could become Side Strikes.
Pentex Loves You can help you to pump up a bleed a bit more. I'd add two Deflections or so, not to jam your hand if your crypt draw and give a suprise bounce when in need.
Gang Territory is an auto-include. Bloating which pays for itself turn 2.
Games of Instinct would be a good type of rush to have replace some of yours.

Resist Earth's Grasp could help you stealth through your rushes/bleeds to gain that pool from Spoils Of War instead of Rapid Thoughts.
2 Pursuits could become Side Strikes.
Pentex Loves You can help you to pump up a bleed a bit more. I'd add two Deflections or so, not to jam your hand if your crypt draw and give a suprise bounce when in need.
Gang Territory is an auto-include. Bloating which pays for itself turn 2.
Games of Instinct would be a good type of rush to have replace some of yours.





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