file Welcomme Dark Selina

13 Feb 2014 09:10 - 13 Feb 2014 09:17 #59153 by Volpenera
Hi all,

i'm trying to use new cards of dance macabre and put them in a !brujah political potence deck but i have some problem with slots.
I hope to play with armin and 2 other vampires. I will def with some intercep and making pool.

I will take my vp with bleed and political action..


card i will include:

- disarm
- some fortitude combat cards
- heroic might?
- perfect paragon?

card i must delete:

- creaton rites and boon?



Deck Name: Welcomme Dark Selina
Author:
Description:
try new deck with danse macabre cards..

Crypt (Capacity min=9 max=10 avg=9.33; 12 cards)
===================================================

4x Armin Brenner 10 ani obf CEL FOR POT PRE !Brujah:4
3x Dark Selina 9 dom for CEL POT PRE !Brujah:5
2x Dmitra Ilyanova 9 obf CEL FOR POT PRE Brujah:5
3x Hektor 9 for CEL POT PRE QUI !Brujah:4

Library (90 cards)
=====================

Master (20 cards)
1x Black Forest Base
1x Creepshow Casino
1x Direct Intervention
1x Gang Territory
1x Monastery of Shadows
1x Pentex(TM) Subversion
7x Villein
7x Zillah's Valley

Action (24 cards)
3x Abbot
5x Creation Rites
6x Enchant Kindred
1x Entrancement
6x Show of Force
3x Under Siege

Political Action (15 cards)
1x Banishment
4x Consanguineous Boon
3x Conservative Agitation
1x Dogs of War
6x Kine Resources Contested

Ally (1 cards)
1x Mylan Horseed (Goblin)

Action Modifier (21 cards)
5x Forced March
5x Freak Drive
3x Iron Glare
3x Tangle Atropos' Hand
5x Voter Captivation

Combo (9 cards)
7x Resist Earth's Grasp
2x Scalpel Tongue

Created with Secret Library v0.9.4b. (Feb 13, 2014 12:12:43)

Giulio De Cicco

Prince of Trento - Italy
Last edit: 13 Feb 2014 09:17 by Volpenera.

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13 Feb 2014 10:39 #59154 by kombainas
Replied by kombainas on topic Re: Welcomme Dark Selina
If you want speed, I'd pump up the acceleration part a bit by adding 2 Info Highways, removing 1 Zhilla and adding 2 Dreams of Sphinx. Should be reliable and powerful enough. Since you would go light on defence, I'd add Anthelios and 2-ish Golcondas to keep your engine running and vamps paying for themselves when hit hard. Drop Abbots, drop "embraces", drop conboons, definately drop Dogs, perhaps +2 Iron Glare, and a few majesties for when your stealth fails (and it will). Pehrhaps scale the remaining card balance to 70 cards or even less.

!malk! :OBF: :DEM: :cel: :cap6: Sabbat. If this vampire's bleed is successful, he laughs manicly and untaps.

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13 Feb 2014 17:06 #59160 by ReverendRevolver
Ha. Outferior tangle. I do that too.

Anyway:

Perfect paragon?

Force of personality?

Majesty?/sideslip?

Fortitude prevent?

You go forward ok, can even deal some with being blocked, but more stealth, or prererrably some majesty n fortitude would be solid.

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13 Feb 2014 19:09 #59163 by Ashur
Replied by Ashur on topic Re: Welcomme Dark Selina
I´d try it something like this instead:

Crypt (12 cards)
=====================
3x Armin Brenner 10 ani obf CEL FOR POT PRE !Brujah:4
3x Dark Selina 9 dom for CEL POT PRE !Brujah:5
2x Dmitra Ilyanova 9 obf CEL FOR POT PRE Brujah:5
2x Hektor 9 for CEL POT PRE QUI !Brujah:4
1x Klaus Konrecht
1x Ubende

Library (78 cards)
=====================
Master (17 cards)
1x Black Forest Base
1x Creepshow Casino
1x Information Highway
1x Monastery of Shadows
1x Pentex(TM) Subversion
7x Villein
5x Zillah's Valley

Action (19 cards)
3x Abbot
6x Enchant Kindred
1x Entrancement
6x Show of Force
3x Under Siege

Political Action (13 cards)
3x Banishment
4x Conservative Agitation
6x Kine Resources Contested

Ally (1 cards)
1x Mylan Horseed (Goblin)

Action Modifier (20 cards)
5x Forced March
5x Freak Drive
3x Iron Glare
2x Tangle Atropos' Hand
5x Voter Captivation

Combo (8 cards)
7x Resist Earth's Grasp
2x Scalpel Tongue

"My strategy? Luck is my strategy, of course."

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13 Feb 2014 21:10 #59165 by Juggernaut1981
My instinct is to remove the Creation Rites.

Maybe up the Scalpel Tongues.

It might be worth actually going for a combo of Public Vilification and Banishment.

Iron Glares should always cycle in this deck, you can afford more.

I'd also say 2x Entrancement.

:bruj::CEL::POT::PRE::tha: Baron of Sydney, Australia, 418

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13 Feb 2014 21:52 - 14 Feb 2014 03:49 #59168 by ReverendRevolver
Just saw notes on origional post:

Fortitude is good. Consider that its good if you run half a crypt with ability to prevent. You have for or FOR everywhere. 2X rolling withthe punches, 2xarmor of vitality, 2x majesty.

Heroic Might is a no.

I own 0 preturnatural strength and at least 4x heroic might, and if you arent REALLY punching alot of people at least omce between untap phases, its too much blood. You get 3 stealth, and the awesome ranged 2r, but IT BURNS WHEN YOU GO TO TORPOR. So, ive ran it even in decks where i had stealth, and regretted owning no PStrength just based upon some moron with an ivory bow catching me with no prevent when i get oitmanuevered and cant grapple. So, while im a combat guy, no HM here is optimal.

Disarm?

You COULD always run soak and disarm in every deck with inf potence amd any Fortitude. I dont, because:

You probably wantto fight to make disarm optimal.if you dont, guess what? You got blocked, maybe caught someone off gaurd, then cost them 2 blood and an action, simce they rarely need to burn the disarm. Its strictly worse than segnir dagger most of the time. Rock cat, and combat with other stuff decks love disarm. For you, voting, bleedimg, untapping, tooling, its more crap in yoir hand you disnt need.

Carlton would be good for you. Abbat n sabbat tech is you current defence, along witb bloat.

Perfect paragon, some rolling withthe punches, majesty, and Carlton should go in.

Disarm n prevent is neat, but ive tried, and you can too...... it just shouldnt be in a deck already doing 3 thimgs, even with 10 untaps, its a combo that doesnt fit.

The fortitude and majesty are to save you from combat. Some metas dont know what combat is. If you are in those, RwtP is "gain a blood in a hands exchange" and majesty is still an untap. Also, combat happens so better to have 3-9 slots taken, meta pending, than not.

Remember, you dont have a combat deck, potence combat will not help you win, nor will permastrength that may not stay atrached.

Hope i helped some.


Edit: oh. 9+ caps.....

Reins of power, political stramglehold, and the third one.... antideluvian awakenimg? They are better than spamming honor the elders, at least.

Dogs of war: had to reread, knewxsomething about diablery was there. Its ok if you plan on eating someone without having votelock. Id run parity shift instead just on principle.

Conboons-> reins, p stranglehold, ancient influence, and a neonate breach

1Conag->+1 banishment

Dogs of war-> carlton vanwick

5X creation rites-> rolling with the punchesx2, majestyx2, armor of vitality/sideslip

1Tangle&1resist-> 2x perfect paragon

1Resist-> force of personality

1Zillahs&1villein-> wider viewx2 or wider view anda sudden.
Last edit: 14 Feb 2014 03:49 by ReverendRevolver.

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