Welcomme Dark Selina
13 Feb 2014 09:10 - 13 Feb 2014 09:17 #59153
by Volpenera
Giulio De Cicco
Prince of Trento - Italy
Welcomme Dark Selina was created by Volpenera
Hi all,
i'm trying to use new cards of dance macabre and put them in a !brujah political potence deck but i have some problem with slots.
I hope to play with armin and 2 other vampires. I will def with some intercep and making pool.
I will take my vp with bleed and political action..
card i will include:
- disarm
- some fortitude combat cards
- heroic might?
- perfect paragon?
card i must delete:
- creaton rites and boon?
Deck Name: Welcomme Dark Selina
Author:
Description:
try new deck with danse macabre cards..
Crypt (Capacity min=9 max=10 avg=9.33; 12 cards)
===================================================
4x Armin Brenner 10 ani obf CEL FOR POT PRE !Brujah:4
3x Dark Selina 9 dom for CEL POT PRE !Brujah:5
2x Dmitra Ilyanova 9 obf CEL FOR POT PRE Brujah:5
3x Hektor 9 for CEL POT PRE QUI !Brujah:4
Library (90 cards)
=====================
Master (20 cards)
1x Black Forest Base
1x Creepshow Casino
1x Direct Intervention
1x Gang Territory
1x Monastery of Shadows
1x Pentex(TM) Subversion
7x Villein
7x Zillah's Valley
Action (24 cards)
3x Abbot
5x Creation Rites
6x Enchant Kindred
1x Entrancement
6x Show of Force
3x Under Siege
Political Action (15 cards)
1x Banishment
4x Consanguineous Boon
3x Conservative Agitation
1x Dogs of War
6x Kine Resources Contested
Ally (1 cards)
1x Mylan Horseed (Goblin)
Action Modifier (21 cards)
5x Forced March
5x Freak Drive
3x Iron Glare
3x Tangle Atropos' Hand
5x Voter Captivation
Combo (9 cards)
7x Resist Earth's Grasp
2x Scalpel Tongue
Created with Secret Library v0.9.4b. (Feb 13, 2014 12:12:43)
i'm trying to use new cards of dance macabre and put them in a !brujah political potence deck but i have some problem with slots.
I hope to play with armin and 2 other vampires. I will def with some intercep and making pool.
I will take my vp with bleed and political action..
card i will include:
- disarm
- some fortitude combat cards
- heroic might?
- perfect paragon?
card i must delete:
- creaton rites and boon?
Deck Name: Welcomme Dark Selina
Author:
Description:
try new deck with danse macabre cards..
Crypt (Capacity min=9 max=10 avg=9.33; 12 cards)
===================================================
4x Armin Brenner 10 ani obf CEL FOR POT PRE !Brujah:4
3x Dark Selina 9 dom for CEL POT PRE !Brujah:5
2x Dmitra Ilyanova 9 obf CEL FOR POT PRE Brujah:5
3x Hektor 9 for CEL POT PRE QUI !Brujah:4
Library (90 cards)
=====================
Master (20 cards)
1x Black Forest Base
1x Creepshow Casino
1x Direct Intervention
1x Gang Territory
1x Monastery of Shadows
1x Pentex(TM) Subversion
7x Villein
7x Zillah's Valley
Action (24 cards)
3x Abbot
5x Creation Rites
6x Enchant Kindred
1x Entrancement
6x Show of Force
3x Under Siege
Political Action (15 cards)
1x Banishment
4x Consanguineous Boon
3x Conservative Agitation
1x Dogs of War
6x Kine Resources Contested
Ally (1 cards)
1x Mylan Horseed (Goblin)
Action Modifier (21 cards)
5x Forced March
5x Freak Drive
3x Iron Glare
3x Tangle Atropos' Hand
5x Voter Captivation
Combo (9 cards)
7x Resist Earth's Grasp
2x Scalpel Tongue
Created with Secret Library v0.9.4b. (Feb 13, 2014 12:12:43)
Giulio De Cicco
Prince of Trento - Italy
Last edit: 13 Feb 2014 09:17 by Volpenera.
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13 Feb 2014 10:39 #59154
by kombainas
Sabbat. If this vampire's bleed is successful, he laughs manicly and untaps.
Replied by kombainas on topic Re: Welcomme Dark Selina
If you want speed, I'd pump up the acceleration part a bit by adding 2 Info Highways, removing 1 Zhilla and adding 2 Dreams of Sphinx. Should be reliable and powerful enough. Since you would go light on defence, I'd add Anthelios and 2-ish Golcondas to keep your engine running and vamps paying for themselves when hit hard. Drop Abbots, drop "embraces", drop conboons, definately drop Dogs, perhaps +2 Iron Glare, and a few majesties for when your stealth fails (and it will). Pehrhaps scale the remaining card balance to 70 cards or even less.





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13 Feb 2014 17:06 #59160
by ReverendRevolver
Replied by ReverendRevolver on topic Re: Welcomme Dark Selina
Ha. Outferior tangle. I do that too.
Anyway:
Perfect paragon?
Force of personality?
Majesty?/sideslip?
Fortitude prevent?
You go forward ok, can even deal some with being blocked, but more stealth, or prererrably some majesty n fortitude would be solid.
Anyway:
Perfect paragon?
Force of personality?
Majesty?/sideslip?
Fortitude prevent?
You go forward ok, can even deal some with being blocked, but more stealth, or prererrably some majesty n fortitude would be solid.
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13 Feb 2014 19:09 #59163
by Ashur
"My strategy? Luck is my strategy, of course."
Replied by Ashur on topic Re: Welcomme Dark Selina
I´d try it something like this instead:
Crypt (12 cards)
=====================
3x Armin Brenner 10 ani obf CEL FOR POT PRE !Brujah:4
3x Dark Selina 9 dom for CEL POT PRE !Brujah:5
2x Dmitra Ilyanova 9 obf CEL FOR POT PRE Brujah:5
2x Hektor 9 for CEL POT PRE QUI !Brujah:4
1x Klaus Konrecht
1x Ubende
Library (78 cards)
=====================
Master (17 cards)
1x Black Forest Base
1x Creepshow Casino
1x Information Highway
1x Monastery of Shadows
1x Pentex(TM) Subversion
7x Villein
5x Zillah's Valley
Action (19 cards)
3x Abbot
6x Enchant Kindred
1x Entrancement
6x Show of Force
3x Under Siege
Political Action (13 cards)
3x Banishment
4x Conservative Agitation
6x Kine Resources Contested
Ally (1 cards)
1x Mylan Horseed (Goblin)
Action Modifier (20 cards)
5x Forced March
5x Freak Drive
3x Iron Glare
2x Tangle Atropos' Hand
5x Voter Captivation
Combo (8 cards)
7x Resist Earth's Grasp
2x Scalpel Tongue
Crypt (12 cards)
=====================
3x Armin Brenner 10 ani obf CEL FOR POT PRE !Brujah:4
3x Dark Selina 9 dom for CEL POT PRE !Brujah:5
2x Dmitra Ilyanova 9 obf CEL FOR POT PRE Brujah:5
2x Hektor 9 for CEL POT PRE QUI !Brujah:4
1x Klaus Konrecht
1x Ubende
Library (78 cards)
=====================
Master (17 cards)
1x Black Forest Base
1x Creepshow Casino
1x Information Highway
1x Monastery of Shadows
1x Pentex(TM) Subversion
7x Villein
5x Zillah's Valley
Action (19 cards)
3x Abbot
6x Enchant Kindred
1x Entrancement
6x Show of Force
3x Under Siege
Political Action (13 cards)
3x Banishment
4x Conservative Agitation
6x Kine Resources Contested
Ally (1 cards)
1x Mylan Horseed (Goblin)
Action Modifier (20 cards)
5x Forced March
5x Freak Drive
3x Iron Glare
2x Tangle Atropos' Hand
5x Voter Captivation
Combo (8 cards)
7x Resist Earth's Grasp
2x Scalpel Tongue
"My strategy? Luck is my strategy, of course."
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13 Feb 2014 21:10 #59165
by Juggernaut1981




Baron of Sydney, Australia, 418
Replied by Juggernaut1981 on topic Re: Welcomme Dark Selina
My instinct is to remove the Creation Rites.
Maybe up the Scalpel Tongues.
It might be worth actually going for a combo of Public Vilification and Banishment.
Iron Glares should always cycle in this deck, you can afford more.
I'd also say 2x Entrancement.
Maybe up the Scalpel Tongues.
It might be worth actually going for a combo of Public Vilification and Banishment.
Iron Glares should always cycle in this deck, you can afford more.
I'd also say 2x Entrancement.





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13 Feb 2014 21:52 - 14 Feb 2014 03:49 #59168
by ReverendRevolver
Replied by ReverendRevolver on topic Re: Welcomme Dark Selina
Just saw notes on origional post:
Fortitude is good. Consider that its good if you run half a crypt with ability to prevent. You have for or FOR everywhere. 2X rolling withthe punches, 2xarmor of vitality, 2x majesty.
Heroic Might is a no.
I own 0 preturnatural strength and at least 4x heroic might, and if you arent REALLY punching alot of people at least omce between untap phases, its too much blood. You get 3 stealth, and the awesome ranged 2r, but IT BURNS WHEN YOU GO TO TORPOR. So, ive ran it even in decks where i had stealth, and regretted owning no PStrength just based upon some moron with an ivory bow catching me with no prevent when i get oitmanuevered and cant grapple. So, while im a combat guy, no HM here is optimal.
Disarm?
You COULD always run soak and disarm in every deck with inf potence amd any Fortitude. I dont, because:
You probably wantto fight to make disarm optimal.if you dont, guess what? You got blocked, maybe caught someone off gaurd, then cost them 2 blood and an action, simce they rarely need to burn the disarm. Its strictly worse than segnir dagger most of the time. Rock cat, and combat with other stuff decks love disarm. For you, voting, bleedimg, untapping, tooling, its more crap in yoir hand you disnt need.
Carlton would be good for you. Abbat n sabbat tech is you current defence, along witb bloat.
Perfect paragon, some rolling withthe punches, majesty, and Carlton should go in.
Disarm n prevent is neat, but ive tried, and you can too...... it just shouldnt be in a deck already doing 3 thimgs, even with 10 untaps, its a combo that doesnt fit.
The fortitude and majesty are to save you from combat. Some metas dont know what combat is. If you are in those, RwtP is "gain a blood in a hands exchange" and majesty is still an untap. Also, combat happens so better to have 3-9 slots taken, meta pending, than not.
Remember, you dont have a combat deck, potence combat will not help you win, nor will permastrength that may not stay atrached.
Hope i helped some.
Edit: oh. 9+ caps.....
Reins of power, political stramglehold, and the third one.... antideluvian awakenimg? They are better than spamming honor the elders, at least.
Dogs of war: had to reread, knewxsomething about diablery was there. Its ok if you plan on eating someone without having votelock. Id run parity shift instead just on principle.
Conboons-> reins, p stranglehold, ancient influence, and a neonate breach
1Conag->+1 banishment
Dogs of war-> carlton vanwick
5X creation rites-> rolling with the punchesx2, majestyx2, armor of vitality/sideslip
1Tangle&1resist-> 2x perfect paragon
1Resist-> force of personality
1Zillahs&1villein-> wider viewx2 or wider view anda sudden.
Fortitude is good. Consider that its good if you run half a crypt with ability to prevent. You have for or FOR everywhere. 2X rolling withthe punches, 2xarmor of vitality, 2x majesty.
Heroic Might is a no.
I own 0 preturnatural strength and at least 4x heroic might, and if you arent REALLY punching alot of people at least omce between untap phases, its too much blood. You get 3 stealth, and the awesome ranged 2r, but IT BURNS WHEN YOU GO TO TORPOR. So, ive ran it even in decks where i had stealth, and regretted owning no PStrength just based upon some moron with an ivory bow catching me with no prevent when i get oitmanuevered and cant grapple. So, while im a combat guy, no HM here is optimal.
Disarm?
You COULD always run soak and disarm in every deck with inf potence amd any Fortitude. I dont, because:
You probably wantto fight to make disarm optimal.if you dont, guess what? You got blocked, maybe caught someone off gaurd, then cost them 2 blood and an action, simce they rarely need to burn the disarm. Its strictly worse than segnir dagger most of the time. Rock cat, and combat with other stuff decks love disarm. For you, voting, bleedimg, untapping, tooling, its more crap in yoir hand you disnt need.
Carlton would be good for you. Abbat n sabbat tech is you current defence, along witb bloat.
Perfect paragon, some rolling withthe punches, majesty, and Carlton should go in.
Disarm n prevent is neat, but ive tried, and you can too...... it just shouldnt be in a deck already doing 3 thimgs, even with 10 untaps, its a combo that doesnt fit.
The fortitude and majesty are to save you from combat. Some metas dont know what combat is. If you are in those, RwtP is "gain a blood in a hands exchange" and majesty is still an untap. Also, combat happens so better to have 3-9 slots taken, meta pending, than not.
Remember, you dont have a combat deck, potence combat will not help you win, nor will permastrength that may not stay atrached.
Hope i helped some.
Edit: oh. 9+ caps.....
Reins of power, political stramglehold, and the third one.... antideluvian awakenimg? They are better than spamming honor the elders, at least.
Dogs of war: had to reread, knewxsomething about diablery was there. Its ok if you plan on eating someone without having votelock. Id run parity shift instead just on principle.
Conboons-> reins, p stranglehold, ancient influence, and a neonate breach
1Conag->+1 banishment
Dogs of war-> carlton vanwick
5X creation rites-> rolling with the punchesx2, majestyx2, armor of vitality/sideslip
1Tangle&1resist-> 2x perfect paragon
1Resist-> force of personality
1Zillahs&1villein-> wider viewx2 or wider view anda sudden.
Last edit: 14 Feb 2014 03:49 by ReverendRevolver.
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