file MImir's Madness

27 Feb 2014 08:41 #59414 by alek
MImir's Madness was created by alek
Mimir toolbox deck which is focusing on bleeding and grinder type of combat.
Magic of the smith helps in bringing fast codex of edenic groundskeepers. Thx to Mimir's special he is able to bleed hard without worrying of Archon Investigation.

Crypt: (12 cards, Min: 18, Max: 40, Avg: 7,25)
1 Beetleman obf ANI 4 Nosferatu
1 Celeste Lamontagne for ANI PRO 5 Gangrel Antitribu
1 Chavi Oraczko ANI CHI FOR nec7 Ravnos
1 Janey Pickman for ANI PRO 6 Gangrel Antitribu
1 Jayakumar ANI FOR chi tha6 Ravnos
1 Lisé pot pro ANI FOR6 Gangrel
5 Mimir dom ANI FOR PRO THA10 Gangrel Antitribu
1 Stick ANI 3 Nosferatu Antitribu

Library: (90 cards)
Master (14 cards)
2 Dreams of the Sphinx
1 Fame
1 Giant`s Blood
1 Heidelberg Castle, Germany
1 Pentex(TM) Subversion
2 Perfectionist
1 Powerbase: Montreal
1 Twisted Forest
4 Villein

Action (15 cards)
1 Abbot
7 Deep Song
3 Magic of the Smith
2 Tier of Souls
2 Under Siege

Action Modifier (12 cards)
2 Enkil Cog
10 Freak Drive

Reaction (12 cards)
5 Deflection
1 Delaying Tactics
3 On the Qui Vive
3 Sense the Savage Way

Combat (26 cards)
2 Canine Horde
7 Carrion Crows
3 Earth Meld
4 Form of Mist
6 Hidden Strength
2 Rolling with the Punches
2 Superior Mettle

Ally (1 cards)
1 Mylan Horseed (Goblin)

Retainer (4 cards)
1 J. S. Simmons, Esq.
1 Mr. Winthrop
1 Robert Carter
1 Tasha Morgan

Equipment (5 cards)
1 Codex of the Edenic Groundskeepers
1 Heart of Nizchetus
1 Ivory Bow
1 Kevlar Vest
1 Sport Bike

Event (1 cards)
1 NRA PAC

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27 Feb 2014 20:56 #59432 by ReverendRevolver
Looks fun, heres the mlbiggest issue:

NRA pac is great sometimes. But, you run little equipment, and TEN freakdrives. Cool, mimir can cog action OOT to MotS for stuff n untap, but not as cool as bleedimg with an archonproof guy twice as much.

Not sure why you want a sportbike. Pack alpha and some raven spies would move better. Your combats kinda wonky for a grinder type thing, tastes are a good idea, and probably sticks.

Yuri K is a 5 cap with ANIand for, and hes sabbat, if you up the abbots or add hungry coyote, just am idea.

You couldve gone for the torpor olympics build of force of will, movement of slow body, rapid healing, plus orxminus regeneration, but im never going to say having defensive combat with crows and fortitude is anything but a good plan.

Not positive on limited reactions, but oh well. If it were me, id up the masters, inclide more !gangrel including 2-3 Aksynia, who has tham, and run grooming the protege for bounce/bloat/acceleration.

Remember, StSW is great, but only chavi and mimir can play it. Solid idea though. Tier, cog, bleed actioms, retainers, good. It sucks theres not better pump for this, other than bolting on Abombwe for a +1 bleed with limited block denial.

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28 Feb 2014 16:32 #59476 by alek
Replied by alek on topic Re: MImir's Madness

NRA pac is great sometimes. But, you run little equipment, and TEN freakdrives. Cool, mimir can cog action OOT to MotS for stuff n untap, but not as cool as bleedimg with an archonproof guy twice as much.

the idea is to go for codex with mots. Then other vampires can take it from one another freak drive and bleed. At the end of the turn, as both Magic of the smith and switching equipment between vampires counts as equip actions they all untap thx to NRA PAC.

Not sure why you want a sportbike. Pack alpha and some raven spies would move better.

because I can search for it if needed with Mots, while raven spyies + pack alpha take a lot of deck space and would make it more a wall deck than acting deck.

Your combats kinda wonky for a grinder type thing, tastes are a good idea, and probably sticks.

IMO Carrior crows and prevent/ press is, in most cases, better than stick + prevent/ press. Tastes could be good, but I don't know what to remove.

Yuri K is a 5 cap with ANIand for, and hes sabbat, if you up the abbots or add hungry coyote, just am idea.

And he can play Under the Siege :). I would probably add him. I think he will be better than beetleman.

You couldve gone for the torpor olympics build of force of will, movement of slow body, rapid healing, plus orxminus regeneration, but im never going to say having defensive combat with crows and fortitude is anything but a good plan.

that's a completely different deck concept which takes almost all deck space and, in my opinion, is not good anymore (it was, but like 15 years ago)

Not positive on limited reactions, but oh well. If it were me, id up the masters, inclide more !gangrel including 2-3 Aksynia, who has tham, and run grooming the protege for bounce/bloat/acceleration.

as I wrote few lines up, I don't want to make it a block deck.
In previous version of the deck I had aksinya in, but removed her. It take too much time to influence both Mimir and her. With enough groomings/ zillahs and other masters it should be very good. But that's would change a deck completely, making it more defensive/ master heavy than acting. When playing 10 freak drives you just cant have too much masters in it.
Thx for a thorough feedback

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03 Mar 2014 10:54 #59604 by Volpenera
Replied by Volpenera on topic Re: MImir's Madness
hi all, i win a tournament in Italy this sathurady with this deck.

But i'm not sure about dat decklist, i think force of will+mov.slow body is nice but no so strong maybe i can use this 7 slots for more combat end or more deflection+delaying...

Some of u can help me?

Deck Name: Mimir
Created By: Volpenera
Description:

Crypt: (12 cards, Min: 15, Max: 40, Avg: 6,5)
1 Alex Camille cel for obf PRO5 Gangrel Antitribu
1 Janey Pickman for ANI PRO 6 Gangrel Antitribu
1 Leo Washington cel pro 2 Gangrel Antitribu
1 Lula Burch for pro 3 Gangrel Antitribu
4 Mimir dom ANI FOR PRO THA10 Gangrel Antitribu
1 Mowgli ani cel FOR PRO5 Gangrel Antitribu
1 Ryszard pre pro CEL OBF6 Gangrel Antitribu
1 Spider ani for CEL PRO6 Gangrel Antitribu
1 Synner-G pro CEL OBF 5 Gangrel Antitribu

Library: (90 cards)
Master (14 cards)
1 Dominate
5 Grooming the Protege
1 Hungry Coyote, The
1 Perfectionist
1 Rack, The
1 Twisted Forest
4 Vessel

Action (24 cards)
2 Abbot
4 Force of Will
3 Magic of the Smith
3 Marked Territory
3 Movement of the Slow Body
5 Precision
2 Tier of Souls
2 Under Siege

Action Modifier (24 cards)
2 Daring the Dawn
4 Earth Control
2 Enkil Cog
11 Freak Drive
2 Instantaneous Transformation
3 Perfect Clarity

Reaction (9 cards)
5 Deflection
1 Delaying Tactics
1 On the Qui Vive
2 Sense the Savage Way

Combat (8 cards)
3 Earth Meld
5 Form of Mist

Ally (1 cards)
1 Mylan Horseed (Goblin)

Retainer (4 cards)
1 Homunculus
1 J. S. Simmons, Esq.
1 Robert Carter
1 Tasha Morgan

Equipment (6 cards)
1 Camera Phone
1 Codex of the Edenic Groundskeepers
1 Drum of Xipe Totec
1 Heart of Nizchetus
1 Ivory Bow
1 Signet of King Saul, The

Giulio De Cicco

Prince of Trento - Italy

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03 Mar 2014 11:19 #59607 by alek
Replied by alek on topic Re: MImir's Madness

But i'm not sure about dat decklist, i think force of will+mov.slow body is nice but no so strong maybe i can use this 7 slots for more combat end or more deflection+delaying...

couldn't agree more. I would drop those 7 cards.

Is the Celerity angle worth those card slots? Precision doesn't look good enough for me. Was it good? And what about perfect clarity?

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03 Mar 2014 11:41 #59609 by Volpenera
Replied by Volpenera on topic Re: MImir's Madness
I need precision to remove Villein and telepathic misdirection, perfect clarity is wonderful beacuse i don't like see my bleed of 8 go around the table.

Maybe i must add one owl companion.

Giulio De Cicco

Prince of Trento - Italy

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