Star Oblivion: high speed graverobbing
04 Feb 2015 01:55 #69052
by 2wayspeaker
Star Oblivion: high speed graverobbing was created by 2wayspeaker
Deck Name: Star Oblivion ver 4
Author: 2wayspeaker
Description:
The goal of this Deck is to graverob your predator so early they cannot do anything against you, then you graverob your prey, you finish using their vampires and torpor/burn/steal the rest.
Preferred meta: high cap stars
Ideal position 3, 4 or 5
Scourge of the Enochians for Weenie control.
Apportation/Blood to water for Imbued and Fortitude.
Golconda for pool gain.
Turn 1 & 2 Hand:(Zillah, Guardian, Draw, Graverobbing)
Burn cards to get a Zillah's Valley T2, the goal is to bring out Keith and Uta at the end of turn 2.
Turn 3 (Guardian, Graverobbing, Burst)
Your predator hopefully brings out a high cap (9/10/11) at the end of his turn 3.
Play a Guardian Angel on Uta.
Rush the predator high cap with Uta, torpor them with Burst.
Play Graverobbing with Keith and burn 2 blood to get a ready high cap vampire that has lost no blood.
T4-end: Steal the high cap from your prey.
Start burning excess Zillah/Guardian (9 cards) and hope they don't choke your hand too soon.
Bring out Jacob and hope someone helps you along.
Try to play Deal with the Devil when you choke up, but when you get Deal with the Devil in turn 1 and you do not have the cards you need you should go for the discard as well.
I know having the deck spring in Turn 3 is a long shot.
I need to start 3,4 or 5th. (60%)
I need to draw a crypt with one Uta and one Keith. (86%)
I need to play either The Barrens, Fragment of Nod, Deal with the Devil Turn 1 and Zilla Turn 2 or Zilla Turn 1 (84%)I
I need to play Guardian Angel Turn 3 (85%)
So compounded that makes 33% chance of it going flawless not considering what the opponents can do.
But when it does go of you steal about 20 pool worth of vampires, and cripple both your predator and prey before they can play a villein. Also you completly ruin both of their strategies and set them back 2 turns because you steal both before their first action.
Crypt (Capacity min=2 max=8 avg=4.92; 12 cards)
==================================================
2x Jacob, The Glitch 2 THA !Tremere:3
5x Keith Moody 3 DOM !Tremere:4
5x Uta Kovacs 8 ser AUS DOM THA !Tremere:4
Library (60 cards)
=====================
Master (16 cards)
1x Barrens, The
1x Deal with the Devil
1x Fragment of the Book of Nod
2x Golconda: Inner Peace
5x Guardian Angel
6x Zillah's Valley
Event (1 cards)
1x Scourge of the Enochians
Action (10 cards)
2x Abbot
8x Graverobbing
Ally (3 cards)
1x Alia, God's Messenger
2x Nephandus (Mage)
Reaction (9 cards)
4x Deflection
5x Wake with Evening's Freshness
Combat (21 cards)
3x Apportation
2x Blood to Water
10x Burst of Sunlight
6x Telepathic Tracking
What do you think?
Is it competitive?
Will it work? What should I foresee against?
Author: 2wayspeaker
Description:
The goal of this Deck is to graverob your predator so early they cannot do anything against you, then you graverob your prey, you finish using their vampires and torpor/burn/steal the rest.
Preferred meta: high cap stars
Ideal position 3, 4 or 5
Scourge of the Enochians for Weenie control.
Apportation/Blood to water for Imbued and Fortitude.
Golconda for pool gain.
Turn 1 & 2 Hand:(Zillah, Guardian, Draw, Graverobbing)
Burn cards to get a Zillah's Valley T2, the goal is to bring out Keith and Uta at the end of turn 2.
Turn 3 (Guardian, Graverobbing, Burst)
Your predator hopefully brings out a high cap (9/10/11) at the end of his turn 3.
Play a Guardian Angel on Uta.
Rush the predator high cap with Uta, torpor them with Burst.
Play Graverobbing with Keith and burn 2 blood to get a ready high cap vampire that has lost no blood.
T4-end: Steal the high cap from your prey.
Start burning excess Zillah/Guardian (9 cards) and hope they don't choke your hand too soon.
Bring out Jacob and hope someone helps you along.
Try to play Deal with the Devil when you choke up, but when you get Deal with the Devil in turn 1 and you do not have the cards you need you should go for the discard as well.
I know having the deck spring in Turn 3 is a long shot.
I need to start 3,4 or 5th. (60%)
I need to draw a crypt with one Uta and one Keith. (86%)
I need to play either The Barrens, Fragment of Nod, Deal with the Devil Turn 1 and Zilla Turn 2 or Zilla Turn 1 (84%)I
I need to play Guardian Angel Turn 3 (85%)
So compounded that makes 33% chance of it going flawless not considering what the opponents can do.
But when it does go of you steal about 20 pool worth of vampires, and cripple both your predator and prey before they can play a villein. Also you completly ruin both of their strategies and set them back 2 turns because you steal both before their first action.
Crypt (Capacity min=2 max=8 avg=4.92; 12 cards)
==================================================
2x Jacob, The Glitch 2 THA !Tremere:3
5x Keith Moody 3 DOM !Tremere:4
5x Uta Kovacs 8 ser AUS DOM THA !Tremere:4
Library (60 cards)
=====================
Master (16 cards)
1x Barrens, The
1x Deal with the Devil
1x Fragment of the Book of Nod
2x Golconda: Inner Peace
5x Guardian Angel
6x Zillah's Valley
Event (1 cards)
1x Scourge of the Enochians
Action (10 cards)
2x Abbot
8x Graverobbing
Ally (3 cards)
1x Alia, God's Messenger
2x Nephandus (Mage)
Reaction (9 cards)
4x Deflection
5x Wake with Evening's Freshness
Combat (21 cards)
3x Apportation
2x Blood to Water
10x Burst of Sunlight
6x Telepathic Tracking
What do you think?
Is it competitive?
Will it work? What should I foresee against?
Please Log in or Create an account to join the conversation.
- 2wayspeaker
-
Topic Author
- Offline
- Elder
-
- VEKN 1820008
Less
More
- Posts: 122
- Thank you received: 20
04 Feb 2015 02:44 #69053
by Boris The Blade
Replied by Boris The Blade on topic Re: Star Oblivion: high speed graverobbing
What does it do that a weenie DBR does not do better?
Please Log in or Create an account to join the conversation.
- Boris The Blade
-
- Offline
- Antediluvian
-
Less
More
- Posts: 1221
- Thank you received: 256
04 Feb 2015 06:59 #69058
by 2wayspeaker
Replied by 2wayspeaker on topic Re: Star Oblivion: high speed graverobbing
I don't know what that means. I started playing two weeks ago.
Please enlighten me.
Please enlighten me.
Please Log in or Create an account to join the conversation.
- 2wayspeaker
-
Topic Author
- Offline
- Elder
-
- VEKN 1820008
Less
More
- Posts: 122
- Thank you received: 20
04 Feb 2015 08:27 - 04 Feb 2015 08:28 #69061
by Ankha
www.veknfrance.com/decks/twd.htm#2010parisecq
Basically, you bring out 3-4 minions on turn 1-2, and use them to enter combat. Durign combat, play Concealed Weapon to equip with a Saturday Night Special, and shoot some agg bullets with Dragon's Breath Round. Then play graverobbing or diablerize.
It's really fast and doesn't rely on a star vampire.
Replied by Ankha on topic Re: Star Oblivion: high speed graverobbing
He's talking about a deck like this one:I don't know what that means. I started playing two weeks ago.
Please enlighten me.
www.veknfrance.com/decks/twd.htm#2010parisecq
Basically, you bring out 3-4 minions on turn 1-2, and use them to enter combat. Durign combat, play Concealed Weapon to equip with a Saturday Night Special, and shoot some agg bullets with Dragon's Breath Round. Then play graverobbing or diablerize.
It's really fast and doesn't rely on a star vampire.
Last edit: 04 Feb 2015 08:28 by Ankha.
Please Log in or Create an account to join the conversation.
04 Feb 2015 08:45 - 04 Feb 2015 08:46 #69064
by 2wayspeaker
I've looked at both, and made a pro con list.
Contra my deck:
- my deck is T3 instead of T2
- Less actions (only 1 rush a turn)
- More expensive
- Vulnerable to pentex
Pro my deck:
+ Less moving parts => Cardspace
+ Cardspace => Protection (20 cards devoted to this: scourge of the enochians, abbot, Alia, Neph, Deflection, Wwef, Apportation, Blood to water)
+ 1 graverob at superior
+ Not vulnerable to Scourge of the Enochians
+ Protected against combat ends with Teleppathic Tracking
Replied by 2wayspeaker on topic Re: Star Oblivion: high speed graverobbing
What does it do that a weenie DBR does not do better?
I've looked at both, and made a pro con list.
Contra my deck:
- my deck is T3 instead of T2
- Less actions (only 1 rush a turn)
- More expensive
- Vulnerable to pentex
Pro my deck:
+ Less moving parts => Cardspace
+ Cardspace => Protection (20 cards devoted to this: scourge of the enochians, abbot, Alia, Neph, Deflection, Wwef, Apportation, Blood to water)
+ 1 graverob at superior
+ Not vulnerable to Scourge of the Enochians
+ Protected against combat ends with Teleppathic Tracking
Last edit: 04 Feb 2015 08:46 by 2wayspeaker.
Please Log in or Create an account to join the conversation.
- 2wayspeaker
-
Topic Author
- Offline
- Elder
-
- VEKN 1820008
Less
More
- Posts: 122
- Thank you received: 20
04 Feb 2015 16:01 #69072
by ICL
Replied by ICL on topic Re: Star Oblivion: high speed graverobbing
Viable? No.
Without Guardian Angel in play, you can't do anything. A lot of Apportations and Flames of the Netherworld would be less sketchy combat. Just small guys with Tha who plan on going to torpor would be less sketchy. Rotschreck and intercept would be less fragile, as well.
Alia isn't playable unless someone else puts a Gehenna event in play for you to get up to two.
You Graverob a couple of vampires - then what? You have no ousting power. Unless you happen to steal someone with Tha, they can just block you all day, though they may just ignore bleeds of one as they have better things to do than block.
At best, I see causing someone else to lose while handing the game to another opponent. If your opponents don't conveniently bring out one vampire at a time who you can punk, may have no impact on the game at all.
Without Guardian Angel in play, you can't do anything. A lot of Apportations and Flames of the Netherworld would be less sketchy combat. Just small guys with Tha who plan on going to torpor would be less sketchy. Rotschreck and intercept would be less fragile, as well.
Alia isn't playable unless someone else puts a Gehenna event in play for you to get up to two.
You Graverob a couple of vampires - then what? You have no ousting power. Unless you happen to steal someone with Tha, they can just block you all day, though they may just ignore bleeds of one as they have better things to do than block.
At best, I see causing someone else to lose while handing the game to another opponent. If your opponents don't conveniently bring out one vampire at a time who you can punk, may have no impact on the game at all.
The following user(s) said Thank You: Pendargon
Please Log in or Create an account to join the conversation.
Time to create page: 0.111 seconds
- You are here:
-
Home
-
Foro
-
V:TES Discussion
-
Deck Clinic
- Star Oblivion: high speed graverobbing